Katana: Difference between revisions

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|class_name=Base.Katana
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The '''Katana''' is a two-handed blade melee [[Weapons|weapon]]
The '''Katana''' is a two-handed long blade weapon. The katana can alternatively be used as a one-handed weapon at the cost of reduced impact. The weapon can be attached to the character's back for quick access and weight reduction.


==Usage==
==Usage==
===Weapon===
{{pros-cons
The katana is the highest damage weapon in the game, as displayed by its full damage bar in the UI.
<!-- #PROS# - below this line -->
|pros1 = Highest damage of any weapon in the game.
|pros2 = Good durability.
<!-- #CONS# - below this line -->
|cons1 = Hard to level up long blade skill due to the katana and [[Machete]] being the only long blade weapons.
|cons2 = Cannot be repaired, ideal to make it last longer by levelling up your maintenance skill before using it.
|cons3 = Very difficult to find.
}}


===Breaking Doors===
===Breaking Doors===
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==Distribution==
==Distribution==
The katana can be found in residential buildings in furniture such as [[Containers#Bedrooom Storage|wardrobes and drawers]]. Another possible place is the gun shop in [[West Point, KY]]. As with other weapons it is also possible to find the katana stabbed through a spawned [[Zombie|zombie]]. The katana has one of the lowest spawn rates due to its high damage.
===Buildings===
 
The katana can be found in residential buildings in furniture such as [[Containers#Bedrooom Storage|wardrobes and drawers]]. Another possible place are gun shops such as the one located in [[West Point, KY]].  
==Repairing==
===Zombies===
Unfortunately the katana can not be repaired as of yet. This makes using it for chopping down trees or breaking through doors an especially counter-intuitive idea as it is much  more effective at killing [[Zombie|zombies]].
After 60 days have passed, The katana can very rarely be found impaled in the stomach of a [[zombie]].
 
==Gallery==
<gallery>
File:HoldingKatana.jpg|Survivor wielding the katana.
</gallery>
==Code==
==Code==
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items_weapons.txt (Project Zomboid directory/media/scripts/)'''''

Revision as of 05:58, 25 July 2021

Katana
Katana
General
Category Weapon
Encumbrance
Heavy Load
2
Function Weapon
Equipped Two-handed
Condition max. 10
Skill Blade
Damage
Type Blade
Attack speed 3
Range 0.61–1.4 tiles
Damage 8–8
Knockback 0.5
Knockdown 2
Technical details
Base ID Base.Katana

The Katana is a two-handed long blade weapon. The katana can alternatively be used as a one-handed weapon at the cost of reduced impact. The weapon can be attached to the character's back for quick access and weight reduction.

Usage

Pros Cons
  • Highest damage of any weapon in the game.
  • Good durability.
  • Hard to level up long blade skill due to the katana and Machete being the only long blade weapons.
  • Cannot be repaired, ideal to make it last longer by levelling up your maintenance skill before using it.
  • Very difficult to find.

Breaking Doors

The katana is quite ineffective at breaking down doors, dealing only 8 damage. For comparison, an axe deals 35.

Chopping Trees

The katana is very ineffective at chopping down trees, dealing 1 damage. For comparison, an axe deals 35.

Distribution

Buildings

The katana can be found in residential buildings in furniture such as wardrobes and drawers. Another possible place are gun shops such as the one located in West Point.

Zombies

After 60 days have passed, The katana can very rarely be found impaled in the stomach of a zombie.

Gallery

Code

From items_weapons.txt (Project Zomboid directory/media/scripts/)

Retrieved: Build 41.50

	item Katana
		MaxRange			= 1.4,
		WeaponSprite			= Katana,
		MinAngle			= 0.8,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		HitFloorSound			= BladeHit,
		ImpactSound			= BladeHit,
		HitSound			= BladeHit,
		KnockBackOnNoDeath		= TRUE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= LongBlade,
		Weight				= 2,
		ConditionLowerChanceOneIn	= 25,
		PushBackMod			= 0.5,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		DoorDamage			= 8,
		SwingAnim			= Bat,
		CriticalChance			= 35,
		CritDmgMultiplier		= 6,
		DisplayName			= Katana,
		MinRange			= 0.61,
		SwingTime			= 3,
		HitAngleMod			= -30,
		KnockdownMod			= 0,
		Icon				= Katana,
		RunAnim				= Run_Weapon2,
		BreakSound			= BreakMetalItem,
		TreeDamage			= 1,
		CriticalChance			= 30,
		CritDmgMultiplier		= 10,
		MinDamage			= 8,
		MaxDamage			= 8,
		BaseSpeed			= 1,
		WeaponLength			= 0.3,
		DamageCategory			= Slash,
		DamageMakeHole			= TRUE,
		TwoHandWeapon			= TRUE,
		WeaponLength			= 0.4,
		AttachmentType			= BigBlade,