Pen: Difference between revisions
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|id = Pen<br>RedPen<br>BluePen}}The '''pen''' is a writing implement that can be used to create notes and, in tight spots, as a weapon. The pen can kill zombies, but doing so will usually exhaust all of its durability; rendering it useless. Pens can be found in three colours, standard, red and blue, each with the same stats. A pen can be used with [[Journal|journals]], [[Empty_Notebook|empty notebooks]] and a [[Sheet of Paper|sheet of paper]] to write notes that can be left for other players on Multiplayer servers. [[Maps]] can be annotated with a pen, adding symbols and text in the colour of the pen. | |id = Pen<br>RedPen<br>BluePen}}The '''pen''' is a writing implement that can be used to create notes and, in tight spots, as a weapon. The pen can kill zombies, but doing so will usually exhaust all of its durability; rendering it useless. Pens can be found in three colours, standard, red and blue, each with the same stats. A pen can be used with [[Journal|journals]], [[Empty_Notebook|empty notebooks]] and a [[Sheet of Paper|sheet of paper]] to write notes that can be left for other players on Multiplayer servers. [[Map|Maps]] can be annotated with a pen, adding symbols and text in the colour of the pen. | ||
Pens can be found in [[Containers#Bins|bins]], [[Containers#Lockers|lockers]], [[Containers#Corpses|zombie corpses]], [[Containers#Desks|desks]], [[Containers#Counters|shop counters]], [[Containers#Bedroom Storage|side tables]], [[Containers#Shelves|houseware store shelves]], [[Containers#Crates|gift store crates]], shelves and [[Containers#Displays|display cases]], [[Containers#Shelves|toy store shelves]], [[Containers#Shelves|sewing store shelves]], [[schoolbag]]s and [[Garbage Bag|garbage bags]]. | Pens can be found in [[Containers#Bins|bins]], [[Containers#Lockers|lockers]], [[Containers#Corpses|zombie corpses]], [[Containers#Desks|desks]], [[Containers#Counters|shop counters]], [[Containers#Bedroom Storage|side tables]], [[Containers#Shelves|houseware store shelves]], [[Containers#Crates|gift store crates]], shelves and [[Containers#Displays|display cases]], [[Containers#Shelves|toy store shelves]], [[Containers#Shelves|sewing store shelves]], [[schoolbag]]s and [[Garbage Bag|garbage bags]]. |
Revision as of 07:12, 5 May 2019
Template:WeaponsThe pen is a writing implement that can be used to create notes and, in tight spots, as a weapon. The pen can kill zombies, but doing so will usually exhaust all of its durability; rendering it useless. Pens can be found in three colours, standard, red and blue, each with the same stats. A pen can be used with journals, empty notebooks and a sheet of paper to write notes that can be left for other players on Multiplayer servers. Maps can be annotated with a pen, adding symbols and text in the colour of the pen.
Pens can be found in bins, lockers, zombie corpses, desks, shop counters, side tables, houseware store shelves, gift store crates, shelves and display cases, toy store shelves, sewing store shelves, schoolbags and garbage bags.
Former Crafting
Formerly, the Pen could be used to make Doodles and work with Notepads to make Journals, this has since been removed.
Name | Recipe | Description | Skill Level | |||||||||||
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Code
From items.txt (Project Zomboid directory/media/scripts/)
item Pen MaxRange = 0.9, WeaponSprite = Knife, MinAngle = 0, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised, ConditionLowerChanceOneIn = 1, Weight = 0.1, SplatN.umber = 0, PushBackMod = 0.3, MaxDamage = 0.1, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 2, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 0, SwingAnim = Stab, WeaponWeight = 0.1, DisplayName = Pen, MinRange = 0.61, SwingTime = 2, MinDamage = 0.1, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = Pen, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = PZ_MetalSnap, TreeDamage = 0, EnduranceMod = 0.5,
item RedPen MaxRange = 0.9, WeaponSprite = Knife, MinAngle = 0, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised, ConditionLowerChanceOneIn = 1, Weight = 0.1, SplatN.umber = 0, PushBackMod = 0.3, MaxDamage = 0.1, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 2, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 0, SwingAnim = Stab, WeaponWeight = 0.1, DisplayName = Pen, MinRange = 0.61, SwingTime = 2, MinDamage = 0.1, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = Red Pen, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = PZ_MetalSnap, TreeDamage = 0, EnduranceMod = 0.5, ColorRed = 220, ColorGreen = 10, ColorBlue = 10,
item BluePen MaxRange = 0.9, WeaponSprite = Knife, MinAngle = 0, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised, ConditionLowerChanceOneIn = 1, Weight = 0.1, SplatN.umber = 0, PushBackMod = 0.3, MaxDamage = 0.1, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 2, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 0, SwingAnim = Stab, WeaponWeight = 0.1, DisplayName = Pen, MinRange = 0.61, SwingTime = 2, MinDamage = 0.1, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = Blue Pen, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = PZ_MetalSnap, TreeDamage = 0, EnduranceMod = 0.5, ColorRed = 50, ColorGreen = 50, ColorBlue = 210,