Pipe Bomb: Difference between revisions
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{{languages|Pipe Bomb}} | {{languages|Pipe Bomb}} | ||
{{header|Project Zomboid|Items|Weapons|Throwables|Bombs and Traps|type=Weapon|version=Version 41|incver=50}} | |||
{{ | {{stub}} | ||
|image = PipeBomb.png | {{Infobox weapon | ||
|weight = 1.5 | |display_name=Pipe Bomb | ||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=PipeBomb.png | |||
|image_width=120px | |||
|alternate_image=PipeBombTimer.png | |||
|alternate_name=Pipe Bomb with attachment | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=1.5 | |||
|equipped=One-handed | |||
<!--CHARACTERISTICS--> | |||
<!--DAMAGE--> | |||
|swing_time=1.5 | |||
|max_range=10 | |||
|effect_power=90 | |||
|effect_range=7 | |||
|effect_type=Explosion | |||
<!--TECHNICAL DETAILS--> | |||
|ingredients=3 × [[Electronics Scrap]]<br>1 × [[Metal Pipe]]<br>20 × [[Gunpowder]]<br>1 × [[Twine]]<br>1 × [[Saw]] | |||
|class_name=PipeBomb | |||
}} | }} | ||
The '''Pipe Bomb''' is a [[Items#Bomb & Throwing Item|thrown bomb]], which requires moderately rare resources to craft. | The '''Pipe Bomb''' is a [[Items#Bomb & Throwing Item|thrown bomb]], which requires moderately rare resources to craft. | ||
== | == Usage == | ||
Once thrown, '''Pipe Bombs''' will cover an average area of 13x13 squares, starting a few [[fire]]s in the process, pushing back zombies and players alike, causing minor damages to the former. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames. | Once thrown, '''Pipe Bombs''' will cover an average area of 13x13 squares, starting a few [[fire]]s in the process, pushing back zombies and players alike, causing minor damages to the former. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames. | ||
{{Clear}} | |||
== Crafting == | == Crafting == | ||
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|} | |} | ||
== Code == | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=41|incver=50}} | |||
<pre> item PipeBomb | |||
MaxRange = 10, | |||
Type = Weapon, | |||
MinimumSwingTime = 1.5, | |||
SwingAnim = Throw, | |||
WeaponSprite = Molotov, | |||
UseSelf = TRUE, | |||
DisplayName = Pipe Bomb, | |||
SwingTime = 1.5, | |||
SwingAmountBeforeImpact = 0.1, | |||
PhysicsObject = PipeBomb, | |||
MinDamage = 0, | |||
Weight = 1.5, | |||
MaxDamage = 0, | |||
MaxHitCount = 0, | |||
Icon = PipeBomb, | |||
ExplosionPower = 90, | |||
ExplosionRange = 7, | |||
ExplosionSound = BigExplosion, | |||
PlacedSprite = constructedobjects_01_32, | |||
Tooltip = Tooltip_Trap, | |||
</pre> | |||
== See also == | |||
*[[Aerosol Bomb]] | |||
*[[Flame Trap]] | |||
{{Navbox/Electricity and Engineering}} | |||
[[Category:Items]] | [[Category:Items]] |
Revision as of 22:15, 21 June 2021
Pipe Bomb | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Damage | ||
Attack speed | 1.5 | |
Explosion power | 90 | |
Explosion range | 7 tiles | |
Technical details | ||
Ingredients |
3 × Scrap Electronics 1 × Metal Pipe 20 × Gunpowder 1 × Twine 1 × Saw | |
Base ID | PipeBomb | |
The Pipe Bomb is a thrown bomb, which requires moderately rare resources to craft.
Usage
Once thrown, Pipe Bombs will cover an average area of 13x13 squares, starting a few fires in the process, pushing back zombies and players alike, causing minor damages to the former. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames.
Crafting
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
You may attach a timer or other devices for varying effects.
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PipeBomb MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBomb, ExplosionPower = 90, ExplosionRange = 7, ExplosionSound = BigExplosion, PlacedSprite = constructedobjects_01_32, Tooltip = Tooltip_Trap,