Receiver: Difference between revisions
m (Update category, minor cleanups) |
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| version = 41.78.16 | | version = 41.78.16 | ||
| code = | | code = | ||
item Receiver | |||
{ | { | ||
DisplayCategory = Electronics, | DisplayCategory = Electronics, | ||
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Tooltip = Tooltip_Receiver, | Tooltip = Tooltip_Receiver, | ||
WorldStaticModel = Receiver, | WorldStaticModel = Receiver, | ||
} | } | ||
}} | |||
}} | }} | ||
Revision as of 11:23, 26 March 2024
A receiver is an item used in crafting electrical items.
Usage
A receiver is a component used in creating a crafted trigger.
Crafting
Obtaining
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Receiver |
0.5 Electrical | none | Screwdriver (keep) |
TV Remote (consumed) |
What it can craft
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Crafted Trigger |
Electrical 2 | Screwdriver (keep) |
(consumed) |
Scrap Electronics x2 (consumed) |
Glue (2 units) (consumed) |
Distribution
Receivers do not appear naturally in the world and can only be obtained through dismantling TV remotes.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item Receiver
{
DisplayCategory = Electronics,
Weight = 0.1,
Type = Normal,
DisplayName = Receiver,
Icon = Receiver,
MetalValue = 7,
Tooltip = Tooltip_Receiver,
WorldStaticModel = Receiver,
}