Spiked Plank: Difference between revisions
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{{languages| | {{languages|Spiked Plank}} | ||
{{header|The Game World|Items|Weapons|Melee Weapons|version=Version 41|incver=50}} | {{header|The Game World|Items|Weapons|Melee Weapons|version=Version 41|incver=50}} | ||
{{Infobox weapon | {{Infobox weapon | ||
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== Usage == | == Usage == | ||
=== Weapon === | === Weapon === | ||
The | The Spiked Plank has a very slow swing rate but compensates with a longer range than many of the weapons, and is a weapon that can be made again when it breaks by finding another plank. The Spiked Plank is better than some weapon alternatives for damage output, but its durability is similar to the [[Kitchen Knife|kitchen knife]], and is quite fragile in comparison to more sturdily built weapons. | ||
The | The Spiked Plank, despite its flaws, is a multi-attack weapon and can attack 2 zombies at once. It also has a good chance of knocking zombies down so they can be finished off. | ||
=== Breaking Doors === | === Breaking Doors === |
Revision as of 03:48, 25 May 2021
Spiked Plank | |
---|---|
Spiked Plank | |
General | |
Category | Weapon |
Encumbrance | 3.1 |
Equipped | Two-handed |
Condition max. | 10 |
Skill | Long Blunt |
Damage | |
Type | Blunt |
Attack speed | 4 |
Range | 0.61–1.32 tiles |
Damage | 0.5–0.8 |
Knockback | 0.5 |
Knockdown | 2 |
Technical details | |
Base ID | Base.PlankNail |
The Spiked Plank is a player constructed weapon using a wooden plank and hammering in nails.
Usage
Weapon
The Spiked Plank has a very slow swing rate but compensates with a longer range than many of the weapons, and is a weapon that can be made again when it breaks by finding another plank. The Spiked Plank is better than some weapon alternatives for damage output, but its durability is similar to the kitchen knife, and is quite fragile in comparison to more sturdily built weapons.
The Spiked Plank, despite its flaws, is a multi-attack weapon and can attack 2 zombies at once. It also has a good chance of knocking zombies down so they can be finished off.
Breaking Doors
It also can cause 8 door damage per swing. For comparison, an Axe does 35 damage.
Crafting
Name | Recipe | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Trivia
- Strangely, the Spiked Plank has 0.02 increased range from a regular Plank.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PlankNail MaxRange = 1.32, WeaponSprite = NailedPlank, MinAngle = 0.75, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, Weight = 3.1, SplatNumber = 2, ConditionLowerChanceOneIn = 2, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 2, DoorDamage = 8, SwingAnim = Bat, MinRange = 0.61, DisplayName = Spiked Plank, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = TRUE, Icon = PlankNail, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, MetalValue = 5, TwoHandWeapon = TRUE, CriticalChance = 25, CritDmgMultiplier = 5, MinDamage = 0.5, MaxDamage = 0.8, BaseSpeed = 0.85, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = Shovel,