Splint: Difference between revisions
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==Code== | ==Code== | ||
{{CodeBox |{{CodeSnip | {{CodeBox |{{CodeSnip | ||
|lang=java |line=true |start=2232 |source=newitems.txt | | lang = java | ||
|retrieved=true |version=41.78.16 | | line = true | ||
|code= | | start = 2232 | ||
| source = newitems.txt | |||
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item Splint | |||
{ | { | ||
DisplayCategory = FirstAid, | DisplayCategory = FirstAid, | ||
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Medical = TRUE, | Medical = TRUE, | ||
WorldStaticModel = Splint, | WorldStaticModel = Splint, | ||
} | } | ||
}}}} | }}}} | ||
Revision as of 11:38, 26 March 2024
A splint is an item used in first aid.
Usage
The splint is used to reduce the time taken to heal a fracture. To apply a splint, right-click the red fracture text in the health panel, also splints make fractures heal 10x faster.
Fracture
- Main article: Health
Fractures are often caused by falling from great heights, which greatly reduces the player's movement speed. A fracture will heal on its own over time, however a splint can be used to reduce this greatly, by approximately 10-fold. Each first aid level of the applying player will increase the healing rate by an additional factor of 5. This can be improved further with the use of a comfrey poultice. Upon successfully healing a fracture, the player will receive first aid experience.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Splint |
0 XP | none | (consumed) |
(consumed) |
Distribution
Splints cannot be found in the world and therefore can only be obtained through crafting.
Trivia
- Since the weight of a splint is 1.0, it is technically heavier to hold a crafted one than carry its individual parts, however, this only holds true for using a Sturdy Stick or Tree Branch to craft it.
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item Splint
{
DisplayCategory = FirstAid,
Weight = 1,
Type = Normal,
DisplayName = Splint,
Icon = Splint,
Tooltip = Tooltip_Splint,
MetalValue = 1,
Medical = TRUE,
WorldStaticModel = Splint,
}