User:Vaileasys/sandbox: Difference between revisions
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(new weapon infobox) |
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| data7 = {{{condition_max|{{{ConditionMax|}}}}}} | | data7 = {{{condition_max|{{{ConditionMax|}}}}}} | ||
| header8 = {{#if:{{{ammo_type|{{{clip_size|{{{sound_radius|{{{recoil_delay|{{{reload_time|{{{aiming_time|}}}}}}}}}}}}}}}}}}|Characteristics}} | | header8 = {{#if:{{{ammo_type|{{{AmmoType|{{{clip_type|{{{MagazineType|{{{magazine_type|{{{clip_size|{{{ClipSize|{{{MaxAmmo|{{{sound_volume|{{{SoundVolume|{{{sound_radius|{{{SoundRadius|{{{recoil_delay|{{{RecoilDelay|{{{reload_time|{{{ReloadTime|{{{aiming_time|{{{AimingTime|}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}|Characteristics}} | ||
| label9 = Ammo type | | label9 = Ammo type | ||
| data9 = {{{ammo_type|}}} | | data9 = {{{ammo_type|{{{AmmoType|}}}}}} | ||
| label10 = Clip | | label10 = Clip type | ||
| data10 = {{{ | | data10 = {{{clip_type|{{{MagazineType|{{{magazine_type|}}}}}}}}} | ||
| label11 = | | label11 = Clip size | ||
| data11 = {{ | | data11 = {{{clip_size|{{{ClipSize|{{{MaxAmmo|}}}}}}}}} | ||
| label12 = | | label12 = Loudness | ||
| data12 = {{{ | | data12 = {{{sound_volume|{{{SoundVolume|}}}}}} | ||
| label13 = | | label13 = Noise radius | ||
| data13 = {{{ | | data13 = {{#if:{{{sound_radius|{{{SoundRadius|}}}}}}|{{{sound_radius|{{{SoundRadius}}}}}} tiles}} | ||
| label14 = | | label14 = Recoil delay | ||
| data14 = {{{ | | data14 = {{{recoil_delay|{{{RecoilDelay|}}}}}} | ||
| | | label15 = Reload time | ||
| data15 = {{{reload_time|{{{ReloadTime|}}}}}} | |||
| label16 = | | label16 = Aiming time | ||
| data16 = {{{ | | data16 = {{{aiming_time|{{{AimingTime|}}}}}} | ||
| | | header17 = {{#if:{{{type|{{{Categories|{{{swing_time|{{{SwingTime|{{{attack_speed|{{{BaseSpeed|{{{max_range|{{{MaxRange|{{{max_range|{{{MaxRange|{{{min_damage|{{{MinDamage|{{{max_damage|{{{MaxDamage|{{{crit_chance|{{{CriticalChance|{{{hit_chance|{{{HitChance|{{{push_back|{{{PushBackMod|{{{knockdown|{{{KnockdownMod|{{{kill_move|{{{effect_power|{{{effect_type|{{{effect_range|{{{effect_timer|{{{sensor_range|}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}|Damage}} | ||
| | |||
| label18 = | | label18 = Type | ||
| data18 = {{{ | | data18 = {{{type|{{{Categories|}}}}}} | ||
| label19 = | | label19 = Swing time | ||
| data19 = {{ | | data19 = {{{swing_time|{{{SwingTime|}}}}}} | ||
| label20 = | | label20 = Attack speed | ||
| data20 = {{ | | data20 = {{{attack_speed|{{{BaseSpeed|}}}}}} | ||
| label21 = | | label21 = Range | ||
| data21 = {{#if:{{{ | | data21 = {{#if:{{{min_range|{{{MinRange|}}}}}}|{{#if: {{{max_range|{{{MaxRange|}}}}}}| {{{min_range|{{{MinRange|}}}}}}–{{{max_range|{{{MaxRange|}}}}}} tiles}}}} | ||
| label22 = | | label22 = Damage | ||
| data22 = {{{ | | data22 = {{#if:{{{min_damage|{{{MinDamage|}}}}}}|{{#if: {{{max_damage|{{{MaxDamage|}}}}}}| {{{min_damage|{{{MinDamage|}}}}}}–{{{max_damage|{{{MaxDamage|}}}}}}}}}} | ||
| label23 = | | label23 = Crit. chance | ||
| data23 = {{{ | | data23 = {{#if:{{{crit_chance|{{{CriticalChance|}}}}}}|{{{crit_chance|{{{CriticalChance|}}}}}}%}} | ||
| label24 = | | label24 = Accuracy | ||
| data24 = {{{ | | data24 = {{{hit_chance|{{{HitChance|}}}}}} | ||
| label25 = | | label25 = Knockback | ||
| data25 = {{{ | | data25 = {{{push_back|{{{PushBackMod|}}}}}} | ||
| label26 = {{{ | | label26 = Knockdown | ||
| | | data26 = {{{knockdown|{{{KnockdownMod|}}}}}} | ||
| label27 = | | label27 = Execution | ||
| data27 = | | data27 = {{{kill_move|}}} | ||
| label28 = {{{effect_type}}} | | label28 = {{{effect_type}}} power | ||
| data28 = {{{ | | data28 = {{{effect_power|}}} | ||
| label29 = | | label29 = {{{effect_type}}} range | ||
| data29 = {{#if:{{{ | | data29 = {{#if:{{{effect_range|}}}|{{{effect_range}}} tiles}} | ||
| | | label30 = {{{effect_type}}} timer | ||
| data30 = {{{effect_timer|}}} | |||
| label31 = | | label31 = Sensor range | ||
| data31 = {{{ | | data31 = {{#if:{{{sensor_range|}}}|{{{sensor_range}}} tiles}} | ||
| | | header40 = Technical details | ||
| | |||
| label41 = Weapon slots | |||
| data41 = {{{weapon_mods|{{{weapon_parts|}}}}}} | |||
| label42 = Ingredients | |||
| data42 = {{{ingredients|}}} | |||
| label43 = Base ID | |||
| data43 = {{#if:{{{no_style|true}}}|{{ID|{{{class_name|[[#Item IDs|Item IDs]]}}}}}|{{{class_name|[[#Item IDs|Item IDs]]}}}}} | |||
}}</includeonly><noinclude>{{User:Vaileasys/sandbox | }}</includeonly><noinclude>{{User:Vaileasys/sandbox | ||
|display_name=Baseball Bat | |display_name=Baseball Bat | ||
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|knockdown=2 | |knockdown=2 | ||
|class_name=Base.BaseballBat | |class_name=Base.BaseballBat | ||
}} | |||
{{User:Vaileasys/sandbox | |||
|display_name=Pistol | |||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=Handgun_Model.png | |||
|image_width=200px | |||
|alternate_image=HandGun.png | |||
|alternate_name=Pistol | |||
|alternate_link=Pistol | |||
|alternate_image2=40calAmmoBox.png | |||
|alternate_name2=9mm Rounds | |||
|alternate_link2=9mm Rounds | |||
|alternate_image3=BerettaClip.png | |||
|alternate_name3=9mm Magazine | |||
|alternate_link3=9mm Magazine | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=2 | |||
|equipped=One-handed | |||
|condition_max=10 | |||
|JamGunChance=2 | |||
<!--CHARACTERISTICS--> | |||
|ammo_type=[[9mm Rounds]] | |||
|MagazineType=[[9mm Magazine]] | |||
|clip_size=15 | |||
|SoundVolume=75 | |||
|sound_radius=150 | |||
|recoil_delay=20 | |||
|reload_time=20 | |||
|aiming_time=40 | |||
<!--DAMAGE--> | |||
|type=Firearm | |||
|min_range=0.61 | |||
|max_range=10 | |||
|CriticalChance=20 | |||
|hit_chance=45 | |||
|min_damage=1 | |||
|max_damage=1.6 | |||
|push_back=0.3 | |||
|knockdown=2 | |||
<!--TECHNICAL DETAILS--> | |||
|weapon_mods=Canon<br>Scope | |||
|class_name=Base.Pistol | |||
}}</noinclude> | }}</noinclude> |
Revision as of 08:20, 18 July 2019
Pistol | ||||
---|---|---|---|---|
| ||||
General | ||||
Category | Weapon | |||
Weight | 2 | |||
Equipped | One-handed | |||
Condition max. | 10 | |||
Characteristics | ||||
Ammo type | 9mm Round | |||
Clip type | Magazine (disambiguation) | |||
Clip size | 15 | |||
Loudness | 75 | |||
Noise radius | 150 tiles | |||
Recoil delay | 20 | |||
Reload time | 20 | |||
Aiming time | 40 | |||
Damage | ||||
Type | Firearm | |||
Range | 0.61–10 tiles | |||
Damage | 1–1.6 | |||
Crit. chance | 20% | |||
Accuracy | 45 | |||
Knockback | 0.3 | |||
Knockdown | 2 | |||
Technical details | ||||
Weapon slots |
Canon Scope | |||
Base ID | Base.Pistol |