9mm Round
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9mm Round
General
Properties
Capacity
30 rounds
Technical
Item ID
Base.Bullets9mm
Base.Bullets9mmBox
Base.Bullets9mmBox
A 9mm round is a type of ammo for firearms.
Usage
9mm rounds are used in the M9 pistol. The rounds must first be inserted into a 9mm magazine.
Crafting
30 rounds can be merged into a box of 9mm bullets, being much lighter than individual rounds.
This ammunition can be disassembled to create gunpowder.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Gunpowder |
0 XP | none | One of: .38 Special Round .44 Magnum Round .45 Auto Round 9mm Round 5.56mm Round .308 Round .223 Round Shotgun Shells (consumed) | |
9mm Round x30 |
0 XP | none | Box of 9mm Rounds (consumed) | |
Box of 9mm Rounds |
0 XP | none | 9mm Round x30 (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
SafehouseLoot | counter | 4 | 1 |
armysurplus | displaycase | 4 | 1 |
druglab | metal_shelves | 4 | 1 |
gunstore | counter | 4 | 1 |
locker | 4 | 1 | |
locker | 4 | 2 | |
locker | 4 | 1 | |
locker | 4 | 2 | |
pawnshop | displaycase | 4 | 1 |
policestorage | counter | 4 | 1 |
counter | 4 | 1 | |
counter | 4 | 2 | |
counter | 4 | 2 | |
locker | 4 | 1 | |
locker | 4 | 2 | |
security | locker | 4 | 1 |
locker | 4 | 1 |
9mm rounds can be found in houses, police stations, medical centers, vehicles, and even on zombies.
Trivia
- The 9mm round seen in game is a 9x19 Parabellum round of a 9mm caliber. This round is one of the most common rounds for pistols, next to the .45 ACP.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
9mm Round
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Bullets9mm
{
DisplayCategory = Ammo,
Count = 5,
Weight = 0.01,
Type = Normal,
DisplayName = 9mm Rounds,
Icon = 40calAmmoBox,
MetalValue = 1,
WorldStaticModel = 9mmRounds,
}
Box of 9mm Bullets
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Bullets9mmBox
{
Weight = 0.2,
Type = Normal,
DisplayName = Box of 9mm Bullets,
DisplayCategory = Ammo,
Icon = HandgunAmmoBox,
MetalValue = 30,
WorldStaticModel = HandGunAmmoBox,
PlaceOneSound = BoxOfRoundsPlaceOne,
PlaceMultipleSound = BoxOfRoundsPlaceAll,
}