Water Bottle: Difference between revisions

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|weight = 0.8
|weight = 0.8
}}
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Water bottles will automatically satiate [[Thirst|thirst]], as the player lives in Project Zomboid.  
A [[Water bottle]] will automatically satiate [[Thirst|thirst]], as the player lives in Project Zomboid.  
A bottle of water will gradually lose its content, and it will have to be refilled. To refill an empty bottle, you need to have it in your main inventory, then you right click on any water source (Sinks, wells, [[Rain Collector Barrel|Rain Collectors]]) and click "Fill empty bottle".  
A bottle of water will gradually lose its content, and will have to be refilled. To refill an [[Empty Bottle (Water)|empty bottle]], it needs to be in the main inventory, followed by right-clicking on any water source ([[Faucet|Sinks]], [[Well|Wells]], [[Rain Collector Barrel|Rain Collectors]]) and clicking "Fill empty bottle".  
<br><br>
<br><br>
As of Build 31, water from rivers or Rain Collector barrels will be tainted, causing the player to be [[Moodles#Sick|Sick]]. After a random amount of days at the start of a new game, the water works will be gone, and the character will have to survive on scavenged water or what is left in cisterns and house systems. Water Bottles are found in trash cans and refrigerators.  
As of Build 31, water from rivers or Rain Collector barrels will be tainted, causing the player to become [[Moodles#Sick|Sick]]. After a random amount of days at the start of a new game, the water works will be gone, and the character will have to survive on scavenged water or what is left in cisterns and house systems. Water Bottles are found in trash cans and refrigerators.  
<br><br>See the [[Water]] page for comparisons for water storage.
<br><br>See the [[Water]] page for comparisons for water storage.


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! Skill Level
! Skill Level
{{Recipe|2
{{Recipe|2
|item1=[[Empty Bottle]]|q1=x1 |picitem1=File:UTENSILEmptyWaterBottle.png |tag1=
|item1=[[Empty Bottle (Water)|Empty Bottle]]|q1=x1 |picitem1=File:UTENSILEmptyWaterBottle.png |tag1=
|item2=[[Water]] |q2=x1 |picitem2=File:Water drop.png
|item2=[[Water]] |q2=x1 |picitem2=File:Water drop.png
|product=[[Water bottle|Water Bottle]]|qproduct=x1 |picproduct=File:Water Bottle Full.png
|product=[[Water bottle|Water Bottle]]|qproduct=x1 |picproduct=File:Water Bottle Full.png

Revision as of 05:22, 15 April 2018


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Consumables -> Food -> Drinks -> Water Bottle   

Template:Items A Water Bottle will automatically satiate thirst, as the player lives in Project Zomboid. A bottle of water will gradually lose its content, and will have to be refilled. To refill an empty bottle, it needs to be in the main inventory, followed by right-clicking on any water source (Sinks, Wells, Rain Collectors) and clicking "Fill empty bottle".

As of Build 31, water from rivers or Rain Collector barrels will be tainted, causing the player to become Sick. After a random amount of days at the start of a new game, the water works will be gone, and the character will have to survive on scavenged water or what is left in cisterns and house systems. Water Bottles are found in trash cans and refrigerators.

See the Water page for comparisons for water storage.

Recipe

Name Recipe Description Skill Level
[[File:{{{product_image}}}|64x64px|class=pixelart link=[[{{{product_name}}}]]]]
[[{{{product_name}}}]]
none none none none

Code

	item WaterBottleFull
		IsWaterSource		= TRUE,
		Weight			= 0.8,
		CanStoreWater		= TRUE,
		Type			= Drainable,
		UseWhileEquipped	= FALSE,
		UseDelta		= 0.1,
		DisplayName		= Water Bottle,
		ReplaceOnDeplete	= WaterBottleEmpty,
		ReplaceOnUseOn		= WaterSource-WaterBottleFull,
		Icon			= WaterBottle_Full,
	

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