Zombie: Difference between revisions

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Only one species confirmed. Slow moving, drawn towards [[noise]] or the sight of a human. Scent tracking is unconfirmed.
Only one species confirmed:
Will attack the [[Player]] if seen.
* slow moving,  
* drawn towards [[noise]] or the sight of a human,
* scent tracking is unconfirmed,
* will attack the [[Player]] if seen.


Has a certain amount of health, depending on which body part of the zombie is hit. After a limit, the zombie will die.
A zombie has a certain amount of health. Attacking a zombie will reduce its health based on the body part hit. When a zombie's health is depleted, the zombie will die.


[[Category:NPC]]
[[Category:NPC]]

Revision as of 21:54, 22 April 2011

Only one species confirmed:

  • slow moving,
  • drawn towards noise or the sight of a human,
  • scent tracking is unconfirmed,
  • will attack the Player if seen.

A zombie has a certain amount of health. Attacking a zombie will reduce its health based on the body part hit. When a zombie's health is depleted, the zombie will die.