Book

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Revision as of 14:56, 17 May 2018 by Vaileasys (talk | contribs) (cleanup +links +see also)


A Book is an item designed to relieve immense unhappiness, stress and boredom when the player character is seriously struggling with the zombie apocalypse. They are common throughout the map: being found in bookshelves, bedroom wardrobes and drawers, shop counters, restaurant shelves, desks and many more locations.

Unlike skill books, these books are 'consumed' once they're read, and therefore are removed from the player's inventory.

A book can also be used as a fuel for particular heat sources, and lasts for 15 minutes if done so.




Code

	
	item Book
		Weight		= 0.5,
		Type		= Literature,
		UnhappyChange	= -40,
		DisplayName	= Book,
		StressChange	= -40,
		Icon		= Book,
		BoredomChange	= -50,

See Also

Template:Navbox/Consumables