Fire Bomb: Difference between revisions
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==Distribution== | ==Distribution== | ||
Flame traps are one of the rarest items in the game to find. Other than obtaining through [[#Crafting|crafting]], they can only be found in the [[trunk]] of a survivalist [[vehicles|vehicle]]. | Flame traps are one of the rarest items in the game to find. Other than obtaining through [[#Crafting|crafting]], they can only be found in the [[trunk]] of a survivalist [[vehicles|vehicle]]. | ||
==Gallery== | |||
<gallery> | |||
File:FlameTrapExample.jpg|''Havoc caused by a single Flame Trap thrown at a horde.'' | |||
</gallery> | |||
==Item IDs== | ==Item IDs== |
Revision as of 07:25, 8 April 2021
Flame Trap | ||
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Flame Trap | ||
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General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Skill | Fire | |
Damage | ||
Type | Fire | |
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Damage | 0–0 | |
Fire power | 97 | |
Fire range | 6 tiles | |
Fire timer | 10 | |
Technical details | ||
Ingredients |
1 × Empty Bottle 1 × Gas Can 1 × Ripped Sheets | |
Base ID | See Item IDs |
A flame trap is a thrown bomb that can only be crafted by players with the Engineer profession.
Usage
Once thrown, Flame Traps will cover an average area of 12x12 squares, starting several fires in the process. The fires themselves will last for about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames.
Crafting
Obtaining
The flame trap requires several common items found in houses, and can only be crafted by players that have chosen the Engineer occupation.
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Upgrades
An aerosol bomb can also be upgraded with a motion sensor, timer, or remote control.
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Template:Crafting table footer
Distribution
Flame traps are one of the rarest items in the game to find. Other than obtaining through crafting, they can only be found in the trunk of a survivalist vehicle.
Gallery
Item IDs
Item | Class name |
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Flame Trap | Base.FlameTrap |
Flame Trap with Timer | Base.FlameTrapTriggered |
Flame Trap with Sensor (V1) | Base.FlameTrapSensorV1 |
Flame Trap with Sensor (V2) | Base.FlameTrapSensorV2 |
Flame Trap with Sensor (V3) | Base.FlameTrapSensorV3 |
Remote Flame Trap | Base.FlameTrapRemote |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.6
item FlameTrap MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Flame Trap, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Molotov, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = BottleWithGas, FirePower = 97, FireRange = 6, ExplosionSound = SmallExplosion, Tooltip = Tooltip_Trap,