Health

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Revision as of 15:02, 30 May 2011 by Mmmicrophone (talk | contribs)

The amount of damage that a zombie, NPC, door, window or player can withstand before it either dies or breaks.

Player (pre-alpha)

Health of the player is displayed in a health window accessible by clicking the heart icon on the left side of the screen. The body of the player is separated into 17 different sections.

  • Left and right foot
  • Left and right shin
  • Left and right thigh
  • Left and right hand
  • Left and right forearm
  • Left and right upper arm
  • Groin
  • Lower torso
  • Upper torso
  • Neck
  • Head

Zombie (pre-alpha)

All zombies have the same amount of health, one shotgun blast or 2-3 baseball bat hits will kill them permanently.

NPC (pre-alpha)

NPC's health cannot be seen but if he has a status ailment (bloken leg, bleeding) they will be displayed on mouse over.

Healing (pre-alpha)

The Player can heal NPC's with painkillers. To heal himself, the player can consume food and rest.