Metal Sheet: Difference between revisions

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Metal sheets are required in metalworking construction recipes. They can be used to [[barricade]] [[door]]s and [[window]]s, also requiring a [[Propane Torch|propane torch]] and [[Welding Mask|welding mask]].
Metal sheets are required in metalworking construction recipes. They can be used to [[barricade]] [[door]]s and [[window]]s, also requiring a [[Propane Torch|propane torch]] and [[Welding Mask|welding mask]].


==Crafting==
===Obtaining===
== Crafting ==
== Crafting ==
Crafting requires a [[Skills|metalworking skill]] of 4.
Crafting requires a [[Skills|metalworking skill]] of 4.

Revision as of 14:56, 26 January 2022

The Game WorldItemsMetal Sheet
Metal Sheet
Metal Sheet
General
Category Item
Encumbrance
Heavy Load
1.5
Function Metalworking material
Technical details
Base ID Base.SheetMetal

A metal sheet is a material required in various metalworking recipes.

Usage

Metal sheets are required in metalworking construction recipes. They can be used to barricade doors and windows, also requiring a propane torch and welding mask.

Crafting

Crafting requires a metalworking skill of 4.

Metalworking

Main article: Metalworking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
SheetMetal.png
Metal Sheet
6.25 Metalworking Metalworking 4 The Metalwork Magazine Vol.4 BlowTorch.png
Propane Torch
(2 units)

(keep)
WeldingMask.png
Welder Mask
(keep)
MetalSheetSmall.png
Small Metal Sheet x4
(consumed)

What it can craft

  • Metal Wall
  • Metal Window
  • Metal Crate

Distribution

Buildings

Metal sheets can be found in garages, sheds, storage units, tool stores, logging factories, bins, counters, crates and metal shelves..

Vehicles

Metal sheets can be found in the trunk of metalworker, or construction worker's vehicles.

Code

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.5

	item SheetMetal
    {
        DisplayCategory      =  Material,
        Weight	             =	1.5,
        Type	             =	Normal,
        DisplayName	     =	Metal Sheet,
        Icon	             =	SheetMetal,
        MetalValue           =  80,
        SurvivalGear         =  TRUE,
        WorldStaticModel     =  MetalSheet,
    }

See also