Apple: Difference between revisions
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===Consumable properties=== | ===Consumable properties=== | ||
Apple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish. | Apple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = Apple.png | |image = Apple.png | ||
|hunger = -16 | |hunger = -16 |
Revision as of 08:11, 28 August 2023
Apple is a perishable food item.
Usage
Trapping
- Main article: Trapping
Apple can be used as bait in traps to capture rabbits, mice, rats and squirrels.
Consumable properties
Apple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Evolved recipes
Apple is a cooking ingredient.
Product | Nutrition |
---|---|
Salad |
8 |
Fruit Salad |
8 |
Pie (savory) |
16 |
Cake |
16 |
Muffin |
8 |
Pancakes |
8 |
Waffles |
8 |
Oatmeal |
4 |
Distribution
Apple is often found in refrigerators and grocery displays. As of build 41, they can also be found while foraging.
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73
item Apple DisplayName = Apple, DisplayCategory = Food, Type = Food, Weight = 0.2, Icon = Apple, EvolvedRecipe = Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;PieSweet:16;Oatmeal:4;Salad:8, FoodType = Fruits, DaysFresh = 5, DaysTotallyRotten = 8, HungerChange = -16, ThirstChange = -7, Calories = 95, Carbohydrates = 25.13, Lipids = 0.31, Proteins = 0.47, CustomEatSound = EatingFruit, StaticModel = RoundFood_Red, WorldStaticModel = Apple_Ground,