Banana: Difference between revisions

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== Crafting ==
== Crafting ==
=== Evolved recipes ===
=== Evolved recipes ===
{{EvolvedRecipesForItem|Bread=16|Cake=16|FruitSalad=8|Pancakes=8|Waffles=8|Muffin=8|ConeIcecream=4|PieSweet=16|Oatmeal=4|Sandwich=8|}}
{{EvolvedRecipesForItem|Bread=16|Cake=16|FruitSalad=8|Pancakes=8|Waffles=8|Muffin=8|ConeIcecream=4|Pie=16|Oatmeal=4|Sandwich=8|}}


==Distribution==
==Distribution==

Revision as of 10:51, 29 September 2022

Banana
Banana
Banana (Rotten)
General
Category Food
Encumbrance
Heavy Load
0.2
Days until stale 5 days
Days until rotten 2 days
Nutrition
Hunger
Hunger
-17
Thirst
Thirst
-5
Calories
Calories
105
Carbohydrates
Carbohydrates
26.95
Proteins
Proteins
1.29
Fat
Fat
0.39
Technical details
Item ID Base.Banana

A banana is a perishable food item.

Usage

Trapping

Main article: Trapping

Banana can also be used in traps to capture rabbits.

Consumable properties

Banana can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

Evolved recipes

Product Nutrition
Fruit Salad
Fruit Salad
8
Sandwich
Sandwich
8
Pie (savory)
Pie (savory)
16
Cake
Cake
16
Muffin
Muffin
8
Pancakes
Pancakes
8
Waffles
Waffles
8
Oatmeal
Oatmeal
4
Ice Cream Cone
Ice Cream Cone
4
Bread
Bread
16

Distribution

Banana are often found in refrigerators and grocery displays.

Gallery

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

	item Banana
	{
		DisplayName = Banana,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Banana,
		EvolvedRecipe = Bread:16;Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;ConeIcecream:4;PieSweet:16;Oatmeal:4;Sandwich:8;Sandwich Baguette:8,
		FoodType = Fruits,
		DaysFresh = 5,
		DaysTotallyRotten = 7,
		HungerChange = -16,
		ThirstChange = -5,
		Calories = 105,
		Carbohydrates = 26.95,
		Lipids = 0.39,
		Proteins = 1.29,
		CustomEatSound = EatingMushy,
		StaticModel = CylinderFood_Yellow,
		WorldStaticModel = Banana_Ground,
	}

See also