Corn: Difference between revisions
mNo edit summary |
|||
Line 26: | Line 26: | ||
===Consumable properties=== | ===Consumable properties=== | ||
Corn can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | Corn can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Fresh corn can also be eaten for a rare chance to be teleported the player to another location | ||
{{Consumables2 | {{Consumables2 |
Revision as of 02:35, 20 March 2023
Template:Infobox foodCorn is a perishable food item.
Usage
Consumable properties
Corn can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Fresh corn can also be eaten for a rare chance to be teleported the player to another location
Crafting
- Main article: Cooking
Evolved recipes
Corn is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
14 |
Stew |
14 |
Salad |
7 |
Stir Fry |
14 |
Roasted Vegetables |
14 |
Burger |
14 |
Rice Pot/Saucepan |
14 |
Pasta Pot/Saucepan |
14 |
Taco |
7 |
Burrito |
7 |
Distribution
Corn is often found in refrigerators, grocery displays and wild corn crops.
Gallery
Code
From item_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73
item Corn DisplayName = Corn, DisplayCategory = Food, Type = Food, Weight = 0.2, Icon = Corn, EvolvedRecipe = Soup:14;Stew:14;Stir fry Griddle Pan:14;Stir fry:14;Burger:7;Salad:7;Roasted Vegetables:14;RicePot:14;RicePan:14;PastaPot:14;PastaPan:14;Burrito:7;Taco:7, FoodType = Vegetables, DaysFresh = 5, DaysTotallyRotten = 8, HungerChange = -14, ThirstChange = -4, Calories = 88, Carbohydrates = 26.74, Lipids = 1.93, Proteins = 4.68, StaticModel = CylinderFood_Yellow, WorldStaticModel = Corn_Ground,