Orange

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Revision as of 18:01, 4 January 2024 by Angostura (talk | contribs) (+3d model to infobox)
Orange
Orange
Orange Orange (Rotten)
General
Category Food
Encumbrance
Heavy Load
0.2
Days until stale 6 days
Days until rotten 9 days
Nutrition
Hunger
Hunger
-12
Thirst
Thirst
-8
Calories
Calories
65
Carbohydrates
Carbohydrates
16.27
Proteins
Proteins
1
Fat
Fat
0.3
Technical details
Item ID Base.Orange

Orange is a perishable food item which is classed as a fruit. Oranges grow on trees.

Usage

Trapping

Main article: Trapping

Orange can be used as bait in traps to capture mice, rats, and squirrels.

Consumable properties

Orange can be eaten, providing the player with some positive effects, however, these will become more negative the longer it's left to perish.


Fresh Stale Rotten

Orange.png
Hunger: -12


Orange.png
Hunger: -9
Boredom: +10
Unhappiness: +10

Rotten Orange.png
Hunger: -5
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Orange is a cooking ingredient.

Product Nutrition
Salad
Salad
6
Fruit Salad
Fruit Salad
6
Pie (savory)
Pie (savory)
12
Cake
Cake
12
Muffin
Muffin
6
Pancakes
Pancakes
6
Waffles
Waffles
6

Distribution

Orange are often found in refrigerators and grocery displays.

Gallery

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73

	item Orange
	{
		DisplayName = Orange,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Orange,
		EvolvedRecipe = Cake:12;FruitSalad:6;Pancakes:6;Waffles:6;Muffin:6;PieSweet:12;Salad:6,
		FoodType = Fruits,
		DaysFresh = 6,
		DaysTotallyRotten = 9,
		HungerChange = -12,
		ThirstChange = -20,
		ThirstChange = -8,
		Calories = 65,
		Carbohydrates = 16.27,
		Lipids = 0.3,
		Proteins = 1,
		CustomEatSound = EatingFruit,
		StaticModel = RoundFood_Orange,
		WorldStaticModel = Orange_Ground,
	}

See also