Peach: Difference between revisions
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item SackProduce_Peach | item SackProduce_Peach |
Revision as of 04:07, 23 February 2024
Peach is a perishable food item.
Usage
Trapping
- Main article: Trapping
Peach can be used as bait in traps to capture rabbits.
Consumable properties
Peach can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
- Main article: Cooking
Evolved recipes
Peach is a cooking ingredient.
Product | Nutrition |
---|---|
Fruit Salad |
6 |
Pie (sweet) |
12 |
Cake |
12 |
Muffin |
6 |
Pancakes |
6 |
Waffles |
6 |
Oatmeal |
5 |
Sack of Peach
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Peach x12 |
0 XP | none | Sack of Peach (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 2 |
fridge | 4 | 2 | |
bakery | fridge | 4 | 8 |
breakroom | fridge | 4 | 8 |
cafe | fridge | 4 | 8 |
gigamart | grocerstand | 4 | 1 |
grocerstand | 4 | 2 | |
kitchen_crepe | fridge | 4 | 8 |
Peach is often found in refrigerators and grocery displays.
Sacks of peaches can be found in grocery stores and warehouses.
Gallery
Code
Base.Peach
Source: ProjectZomboid\media\scripts\items_food.txt
item Peach
{
DisplayName = Peach,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Peach,
EvolvedRecipe = Cake:12;FruitSalad:6;Pancakes:6;Waffles:6;Muffin:6;PieSweet:12;Oatmeal:5,
FoodType = Fruits,
DaysFresh = 5,
DaysTotallyRotten = 8,
HungerChange = -12,
ThirstChange = -5,
Calories = 58,
Carbohydrates = 14.31,
Lipids = 0.38,
Proteins = 1.36,
CustomEatSound = EatingFruit,
StaticModel = RoundFood_Peach,
WorldStaticModel = Peach_Ground,
}
Base.SackProduce_Peach
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Peach
{
DisplayName = Sack of Peaches,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 5,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}