Pumpkin Pie Slice: Difference between revisions
m (Minor fixes) |
m (Minor cleanups) |
||
Line 1: | Line 1: | ||
{{Languages}}{{Header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=68}}{{Infobox food | {{Languages}} | ||
{{Header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=68}} | |||
{{Infobox food | |||
|display_name=Pumpkin Pie Slice | |display_name=Pumpkin Pie Slice | ||
|name_colour=Food | |name_colour=Food | ||
Line 21: | Line 23: | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|class_name=Base.PiePumpkin | |class_name=Base.PiePumpkin | ||
}}A '''pumpkin pie slice''' is a [[Food#Perishable|perishable]] food [[item]]. | }} | ||
A '''pumpkin pie slice''' is a [[Food#Perishable|perishable]] food [[item]]. | |||
==Usage== | ==Usage== | ||
=== Consumable properties === | ===Consumable properties=== | ||
A pumpkin pie slice can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | A pumpkin pie slice can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = PiePumpkin.png | |image = PiePumpkin.png | ||
|hunger = -30 | |hunger = -30 |
Revision as of 14:26, 2 September 2023
A pumpkin pie slice is a perishable food item.
Usage
Consumable properties
A pumpkin pie slice can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Distribution
Pumpkin pie slices can be found in bakery counters and display cases.
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68
item PiePumpkin { DisplayCategory = Food, HungerChange = -30, Weight = 0.5, Type = Food, DaysTotallyRotten = 8, DisplayName = Pumpkin Pie Slice, Icon = PiePumpkin, DaysFresh = 5, Carbohydrates = 20.45, Proteins = 54.53, Lipids = 20.61, Calories = 404, WorldStaticModel = PiePumpkin, }