Gas Can: Difference between revisions
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{{header|The Game World|Items|version=Version 39|incver=52}} | {{header|The Game World|Items|version=Version 39|incver=52}} | ||
{{Tools | {{Tools | ||
| primaryuse = Carry | | primaryuse = Carry Gasoline | ||
| otheruses = Start Fires | | otheruses = Start Fires | ||
| image = Petrol_120px.png | | image = Petrol_120px.png | ||
| weight = 5<br>'''Weight Empty:''' 0.3 | | weight = 5<br>'''Weight Empty:''' 0.3 | ||
}} | }} | ||
The '''gas can''' is a ''drainable'' item that has an empty variant. A gas can is full of | The '''gas can''' is a ''drainable'' item that has an empty variant. A gas can is full of gasoline which can be poured into [[vehicles]], filling their [[Gas Tank|gas tank]]. Along with vehicles, it is also the primary source of fuel for [[generator]]s. One full gas can will refill 80% of a generator's fuel tank. It is possible to refill a gas can by either siphoning gas from a vehicle, or at a [[Gas Pump|gas pump]]. It should be noted that without a source of power, a gas pump will not function. | ||
A gas can can be used in place of [[Items#Kindling|kindling]] when starting a fire, along with being added as a source of [[Items#Fuel|fuel]] to a fire. Having a gas can in the secondary slot, with a [[lighter]] in the primary, it is possible to burn [[corpse]]s, removing any negative [[moodles]] that are caused by their presence. | A gas can can be used in place of [[Items#Kindling|kindling]] when starting a fire, along with being added as a source of [[Items#Fuel|fuel]] to a fire. Having a gas can in the secondary slot, with a [[lighter]] in the primary, it is possible to burn [[corpse]]s, removing any negative [[moodles]] that are caused by their presence. |
Revision as of 11:59, 5 June 2018
Template:Tools The gas can is a drainable item that has an empty variant. A gas can is full of gasoline which can be poured into vehicles, filling their gas tank. Along with vehicles, it is also the primary source of fuel for generators. One full gas can will refill 80% of a generator's fuel tank. It is possible to refill a gas can by either siphoning gas from a vehicle, or at a gas pump. It should be noted that without a source of power, a gas pump will not function.
A gas can can be used in place of kindling when starting a fire, along with being added as a source of fuel to a fire. Having a gas can in the secondary slot, with a lighter in the primary, it is possible to burn corpses, removing any negative moodles that are caused by their presence.
An empty gas can cannot be filled with water.
Crafting
A full gas can is used in crafting molotov cocktails and flame traps. Note that the flame trap can only be crafted by those with the engineer occupation, and cannot be learnt with a recipe magazine
Output | Ingredients | Description | Skill Level | |||||||||||
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Code
From items.txt (Project Zomboid directory/media/scripts/)
Gas Can
item PetrolCan Weight = 5, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.125, DisplayName = Gas Can, Icon = Petrol, ReplaceOnDeplete = EmptyPetrolCan,
From newitems.txt (Project Zomboid directory/media/scripts/)
Empty Gas Can
item EmptyPetrolCan Weight = 0.3, Type = Normal, DisplayName = Empty Gas Can, Icon = Petrol,
History
Alpha | |
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RC 2.9 | Serves no purpose with Fire removed in this version. |