Gas Can
Gas Can | |
---|---|
Gas Can | |
General | |
Category | Item |
Encumbrance | 5 (0.3 empty) |
Function |
Refuel vehicles and generators Start fires |
Capacity | 8 units |
Contents | Gasoline |
Technical details | |
item ID |
Base.PetrolCan (Empty: Base.EmptyPetrolCan) |
The gas can is a drainable item that becomes an empty gas can once used.
Usage
Refilling
An empty gas can only be filled with gasoline and therefore cannot be filled with water. It is possible to refill a gas can by either siphoning gas from a vehicle, or at a gas pump. It should be noted that without a source of power, a gas pump will not function.
Fuel
A gas can contains gasoline which can be poured into vehicles, filling their gas tank. Along with vehicles, it is also the primary source of fuel for generators. One full gas can will refill 80% of a generator's fuel tank.
Fire starting
A gas can can be used in place of kindling when starting a fire, along with being added as a source of fuel to a fire. Having a gas can in the secondary slot, with a lighter in the primary, it is possible to burn corpses, removing any negative moodles that are caused by their presence.
Recipes
A full gas can is used in crafting molotov cocktails and flame traps. Note that the flame trap can only be crafted by those with the engineer occupation, and cannot be learnt with a recipe magazine.
Output | Ingredients | Description | Skill Level | |||||||||||
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Code
From items.txt (Project Zomboid directory/media/scripts/)
Gas Can Retrieved: Build 39.67.5
item PetrolCan Weight = 5, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.125, DisplayName = Gas Can, Icon = Petrol, ReplaceOnDeplete = EmptyPetrolCan,
From newitems.txt (Project Zomboid directory/media/scripts/)
Empty Gas Can Retrieved: Build 39.67.5
item EmptyPetrolCan Weight = 0.3, Type = Normal, DisplayName = Empty Gas Can, Icon = Petrol,