Medicinal plants: Difference between revisions
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{{languages|Medicinal Herbs}} | {{languages|Medicinal Herbs}} | ||
{{header|The Game World|Items|Consumables|Medical Items|version=Version | {{header|The Game World|Items|Consumables|Medical Items|version=Version 40|incver=6}}{{Items | ||
{{Items | |||
|image = MedicinalHerbsAnim_120px.gif | |image = MedicinalHerbsAnim_120px.gif | ||
|weight = 0.1 | |weight = 0.1 | ||
}} | }}A '''medicinal herb''' is any one of the five herbs [[foraging|forageable]] by a [[Traits#Positives|herbalist]]. | ||
==Usage== | |||
There are five different types of medicinal herbs, with each having a unique effect applying to the [[player]]'s [[health]] once consumed. The plantain, comfrey and wild garlic must first be [[#Crafting|crafted]] into a [[poultice]] using a [[Mortar and Pestle|mortar and pestle]], whilst the others can be consumed raw. | |||
{| class="wikitable unsortable" style="text-align:center;" | {| class="wikitable unsortable" style="text-align:center;" | ||
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==Nutritional information== | |||
'''Its values are as follows:'''{{upcoming|ver=40}} | |||
:Carbohydrates = 0 | |||
:Proteins = 0 | |||
:Lipids = 0 | |||
:Calories = 0.1 | |||
== Crafting == | == Crafting == | ||
{ | {{Crafting table header}} | ||
{{RecipeLookup|8005}} | {{RecipeLookup|8005}} | ||
{{RecipeLookup|8006}} | {{RecipeLookup|8006}} | ||
{{RecipeLookup|8007}} | {{RecipeLookup|8007}} | ||
| | {{Crafting table footer}} | ||
==Distribution== | |||
Medicinal herbs can only be found by [[foraging]]. They will ''never'' be found unless the player has the [[Traits#Positives|herbalist]] [[File:TraitHerbalist.png|link=Traits#Positives|Herbalist]] trait or read ''[[Recipe Magazines#Foraging|The Herbalist]]'' [[File:MagazineFood.png|link=Recipe Magazines#Foraging|The Hearbalist]] magazine. | |||
== Code == | == Code == | ||
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''Plantain'' [[File:PlantainPlantago.png]] | ''Plantain'' [[File:PlantainPlantago.png]] | ||
{{Retrieved|version=40|incver=6}} | |||
<pre> item Plantain | |||
Weight = 0.1, | Weight = 0.1, | ||
Type = Normal, | Type = Normal, | ||
DisplayName = Plantain, | DisplayName = Plantain, | ||
Icon = PlantainPlantago, | Icon = PlantainPlantago, | ||
Tooltip = Tooltip_Plantain, | Tooltip = Tooltip_Plantain,</pre> | ||
</ | |||
''Comfrey'' [[File:Comfrey.png]] | ''Comfrey'' [[File:Comfrey.png]] | ||
{{Retrieved|version=40|incver=6}} | |||
<pre> item Comfrey | |||
Weight = 0.1, | Weight = 0.1, | ||
Type = Normal, | Type = Normal, | ||
DisplayName = Comfrey, | DisplayName = Comfrey, | ||
Icon = Comfrey, | Icon = Comfrey, | ||
Tooltip = Tooltip_Comfrey, | Tooltip = Tooltip_Comfrey,</pre> | ||
</ | |||
''Wild Garlic'' [[File:WildGarlic.png]] | ''Wild Garlic'' [[File:WildGarlic.png]] | ||
{{Retrieved|version=40|incver=6}} | |||
<pre> item WildGarlic | |||
Weight = 0.1, | Weight = 0.1, | ||
Type = Normal, | Type = Normal, | ||
DisplayName = Wild Garlic, | DisplayName = Wild Garlic, | ||
Icon = WildGarlic, | Icon = WildGarlic, | ||
Tooltip = Tooltip_Garlic, | Tooltip = Tooltip_Garlic,</pre> | ||
</ | |||
''Common Mallow'' [[File:CommonMallow.png]] | ''Common Mallow'' [[File:CommonMallow.png]] | ||
{{Retrieved|version=40|incver=6}} | |||
<pre> item CommonMallow | |||
HungerChange = -1, | HungerChange = -1, | ||
Weight = 0.1, | Weight = 0.1, | ||
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FluReduction = 5, | FluReduction = 5, | ||
Tooltip = Tooltip_Mallow, | Tooltip = Tooltip_Mallow, | ||
</ | Carbohydrates = 0, | ||
Proteins = 0, | |||
Lipids = 0, | |||
Calories = 0.1,</pre> | |||
''Lemon Grass'' [[File:LemonGrass.png]] | ''Lemon Grass'' [[File:LemonGrass.png]] | ||
{{Retrieved|version=40|incver=6}} | |||
<pre> item LemonGrass | |||
HungerChange = -1, | HungerChange = -1, | ||
Weight = 0.1, | Weight = 0.1, | ||
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ReduceFoodSickness = 10, | ReduceFoodSickness = 10, | ||
Tooltip = Tooltip_LemonGrass, | Tooltip = Tooltip_LemonGrass, | ||
</ | Carbohydrates = 0, | ||
Proteins = 0, | |||
Lipids = 0, | |||
Calories = 0.1,</pre> | |||
''Black Sage'' [[File:BlackSage.png]] | ''Black Sage'' [[File:BlackSage.png]] | ||
{{Retrieved|version=40|incver=6}} | |||
<pre> item BlackSage | |||
HungerChange = -1, | HungerChange = -1, | ||
Weight = 0.1, | Weight = 0.1, | ||
Line 103: | Line 111: | ||
PainReduction = 7, | PainReduction = 7, | ||
Tooltip = Tooltip_BlackSage, | Tooltip = Tooltip_BlackSage, | ||
</ | Carbohydrates = 0, | ||
Proteins = 0, | |||
Lipids = 0, | |||
Calories = 0.1,</pre> | |||
''Ginseng'' [[File:Ginseng.png]] | ''Ginseng'' [[File:Ginseng.png]] | ||
{{Retrieved|version=40|incver=6}} | |||
<pre> item Ginseng | |||
HungerChange = -1, | HungerChange = -1, | ||
Weight = 0.1, | Weight = 0.1, | ||
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EnduranceChange = 2, | EnduranceChange = 2, | ||
Tooltip = Tooltip_Ginseng, | Tooltip = Tooltip_Ginseng, | ||
</ | Carbohydrates = 0, | ||
Proteins = 0, | |||
Lipids = 0, | |||
Calories = 0.1,</pre> | |||
==See | ==See also== | ||
* [[Foraging]] | * [[Foraging]] | ||
* [[Moodles]] | * [[Moodles]] | ||
* [[Medical Items|Other Medical Items]] | * [[Medical Items|Other Medical Items]] | ||
{{Navbox/Consumables}} | {{Navbox/Consumables}} | ||
Revision as of 12:26, 10 August 2018
Template:ItemsA medicinal herb is any one of the five herbs forageable by a herbalist.
Usage
There are five different types of medicinal herbs, with each having a unique effect applying to the player's health once consumed. The plantain, comfrey and wild garlic must first be crafted into a poultice using a mortar and pestle, whilst the others can be consumed raw.
Item | Description | Effect |
---|---|---|
Black Sage |
Provides mild pain relief. | Reduce pain by 7 |
Comfrey |
Aids recovery from broken bones when applied as a poultice. | - |
Common Mallow |
Eat to relieve cold and flu symptoms. | Reduce cold symptioms by 5 |
Ginseng |
Eat to restore endurance. | Reduce exertion by 2 |
Lemon Grass |
Eat to soothe bouts of food poisoning. | Reduce food sickness by 10 |
Plantain |
Aids recovery from wounds when appliced as a poultice. | - |
Wild Garlic |
Helps to fight against infection when applied as poultice. | - |
Nutritional information
Its values are as follows:Template:Upcoming
- Carbohydrates = 0
- Proteins = 0
- Lipids = 0
- Calories = 0.1
Crafting
Template:Crafting table header
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Template:Crafting table footer
Distribution
Medicinal herbs can only be found by foraging. They will never be found unless the player has the herbalist Herbalist trait or read The Herbalist magazine.
Code
From newitems.txt (Project Zomboid directory/media/scripts/)
Plantain Retrieved: Build 40.6
item Plantain Weight = 0.1, Type = Normal, DisplayName = Plantain, Icon = PlantainPlantago, Tooltip = Tooltip_Plantain,
Comfrey Retrieved: Build 40.6
item Comfrey Weight = 0.1, Type = Normal, DisplayName = Comfrey, Icon = Comfrey, Tooltip = Tooltip_Comfrey,
Wild Garlic Retrieved: Build 40.6
item WildGarlic Weight = 0.1, Type = Normal, DisplayName = Wild Garlic, Icon = WildGarlic, Tooltip = Tooltip_Garlic,
Common Mallow Retrieved: Build 40.6
item CommonMallow HungerChange = -1, Weight = 0.1, Type = Food, DisplayName = Common Mallow, Icon = CommonMallow, FluReduction = 5, Tooltip = Tooltip_Mallow, Carbohydrates = 0, Proteins = 0, Lipids = 0, Calories = 0.1,
Lemon Grass Retrieved: Build 40.6
item LemonGrass HungerChange = -1, Weight = 0.1, Type = Food, DisplayName = Lemon Grass, Icon = LemonGrass, ReduceFoodSickness = 10, Tooltip = Tooltip_LemonGrass, Carbohydrates = 0, Proteins = 0, Lipids = 0, Calories = 0.1,
Black Sage Retrieved: Build 40.6
item BlackSage HungerChange = -1, Weight = 0.1, Type = Food, DisplayName = Black Sage, Icon = BlackSage, PainReduction = 7, Tooltip = Tooltip_BlackSage, Carbohydrates = 0, Proteins = 0, Lipids = 0, Calories = 0.1,
Ginseng Retrieved: Build 40.6
item Ginseng HungerChange = -1, Weight = 0.1, Type = Food, DisplayName = Ginseng, Icon = Ginseng, EnduranceChange = 2, Tooltip = Tooltip_Ginseng, Carbohydrates = 0, Proteins = 0, Lipids = 0, Calories = 0.1,