This feature/item is part of the Hydrocraft Mod
, and is not present in the vanilla version.
Hydrocraft Guide For Dummies
Hydrocraft is a mod based around crafting and filling in the empty world of Project Zomboid with more stuff. It is inspired by survival crafting games like Haven and Hearth. It is very much a WIP and will be tweaked and added onto. The main developer is Hydromancerx.
Many independent mods were added to this mod, turning it into a collection of mods, which makes it rather difficult to give an overall guide.
There are two official Hydrocraft sites:
However, as of writing this (13th May, 2018), there is no overall guide about Hydrocraft (or at least I didn't find these guides if they exist), so that's why I've started to make one. I'm not part of the HC dev team, I'm just a normal player who started using HC some weeks ago. (And English is not my first language)
About the Wiki
The term Hydrocraft Wiki may be a bit misleading, because it is quite different from normal Wikis. It was created by Nolan Ritchie and is powered by a script that can intelligently read the source of the game files and insert the information into a database. Because of this script based content loading design, the website can be updated with 1 click when the game developers push updates.
So basically it is just a collection of all items and recipes. If you want to know what you can do with a specific item or how you can get it, you have to go to the item's page (use the Search feature). That page contains information about where the item may spawn and all recipes that create or use that item. If you want to create an item and the creation recipe contains more unknown items, you may have to dig through several item and recipe pages until you have the whole creation workflow. This guide summarizes some of these creation procedures.
What can you do with Hydrocraft?
- more plants for basic farming (e.g. corn)
- drip irrigation to water your crops
- potted plants
- trellis farming with vines
- more animals for basic trapping (e.g. nutria, fox, beaver, turkey)
- hunting system that provides a use for rifles
- beekeeping to produce wax and honey
- a huge selection of meals and pastries (you can make pizza or barbecue some fish)
- you can brew your own booze
- cats and hamsters
- dogs that you can use for hunting, herding, fighting or to carry stuff (pack animal)
- horses, cows, goats, pigs, sheep, donkeys
- craftable axes (remove the axe head of an axe, craft a new axe handle and combine them into a makeshift axe)
- wooden stakes for stabbing zeds
- more makeshift melee weapons (e.g. Baseballbat with Hedge Cutter Blade)
- you can forge basic tools like Shovels, if you happen to not find any while looting
- a wide range of melee weapons like maces, spears, swords
- armor, shields, helmets
- Industial Crafting
- Steam Machine
- Solar Generator and Charging Unit to produce electricity
- Rocket Launcher
- you can craft Biodiesel to renew gasoline
- Wagons with Oxen or Horses that can transport a lot of stuff (400 Capacity with 100% Weight Reduction)
- and other stuff
- When using exact items, they are capitalized to distinguish them from rather ambiguous/general items (e.g. 'Jarred Homemade Yogurt' vs 'various fruit yogurts').
- In recipes, mats that are consumed are shown with the number of units consumed (like '4x Planks'). Tools that are kept don't have that indicator (like 'Hammer'). However, for simplicity some common drainable items don't have that indicator although they are consumed (like Charcoal and Lighter).
- Some of the crafting processes give you several options (like four different types of drilling tools). To simplify matters in this guide, some of these options are omitted, and marked with a
*. If you want to see the other options, you'll have to check the wiki.
- Sometimes recipes need mats that are exceptionally rare, these will be marked with a
- Used simplifications: "welding gear" = Welding Torch and Gas Tank, Welding Mask, Work Gloves
- You can view all recipes ingame (Press B) in the Crafting Menu. However, finding certain recipes may be cumbersome, because you have to know which Category it belongs to. Also, crafting with the Crafting Menu may cause lag.
- One big advantage of the Crafting Menu is that you can check which materials you miss, when crafting elaborate items with many ingredients, like a Blast Furnace.
- Otherwise it is easier to craft by right clicking on one ingredient in any inventory (like your own inventory, a container or on the ground), and then choosing the desired recipe. You have to have all needed materials in your direct proximity.
- When crafting, if you right click on an item in your main inventory, the resulting item will be transferred into your main inventory. If you right click on an item in the ground inventory, the resulting item will be dropped on the ground. For example, if you need Planks in your main inventory, have a Saw in your inventory, go to some Logs lying on the ground and start crafting by right clicking on the Saw - You don't have to pick up the Planks after crafting and can save some time.
- Because Hydrocraft uses a ton of items, it may be a good idea to set up a huge storage area and sort your items based on categories, so you know where to find or put a certain item.
- To help finding the right crate you could use items dropped in front of the crate, to indicate its contents.
An example of a storage system for Hydrocraft (light Spoiler): Storage System
- Dextrous, Organized: VERY useful, because there are tons of items
- Lucky: useful, because some important items are very rare
- Hearty Appetite, High Thirst: not much negative impact, because there are a lot of food sources in HC
Those are the traits that are more useful when using Hydrocraft, compared to vanilla. The rest of the traits are similar to vanilla PZ, and although there may be some that are more useful than others in general, these depend more on your preferred playstyle.
- Collect all Skill Books and Recipe Books
- Build a storage area and hunt useful loot
- e.g.: Axe; Garden Apron, NPK Fertilizer, Mystery Seeds Packet, Gardening Spray Can, Pruning Shears, Shovel; Bag of Clay, Dog Whistle, Calculator, Solar Panel, Thermometer, Manometer, Welding Gas Tank, Auger; Generator
- Increase your skills, especially Foraging, Farming, Carpentry in the early game; Cooking, Metalworking, Electrical and Mechanics in mid game
- With LV4 Woodwork you can craft most (basic) stuff, if you don't find an Garden Apron you need LV7 Woodwork to make it (is needed for Gardening Workbench/Potted Plants), LV8 Woodwork is needed to make Steam Machines
- With LV7 Farming you can make Potted Plants
- You need LV10 Foraging in order to find Wild Beehives
Tips for Leveling Up Skills
Naturally, read the Skill Book first before leveling up a skill.
- Foraging: it is convenient if your base is close to the woods (there will also be less zombies); the Foraging skill will also affect other things like mining or searching for metal with a Metal Detector
- Farming: XP are gained for successfully harvesting a crop, so fast growing crops like Cabbage (14 days) are best; Cabbage is good in general because of high calories and hunger saturation, in order to counter short spoil time use several fields that are shifted by e.g. 2 days, excess Cabbage can be turned into compost or fed to animals
- Carpentry: building Log Walls seems to be quite effective
- Trapping: build Trap Crates, (maybe Snare Traps) and Cage Traps in the wilderness where there are no zombies around, and a bit away from your base (traps will not catch anything with the player being within 75 tiles of them); Cabbage is a good bait for catching rabbits, groundhogs and nutrias; Lettuce, Grass and Bark/Birchbark are also good baits; check traps once per day
- Cooking: cooking Small Game Steaks (heating up and changing it from raw to cooked) levels up your Cooking skill extremely fast, so even though it takes longer to catch animals than to just use vegetables for cooking, eventually the time investment will pay off
- Electrical: by far the hardest crafting skill to level up, getting to LV8 (to build a Solar Generator) is a huge task; almost ALL electrical devices/items can be dismantled (but keep Computer/Monitor/Keyboard/Mouse, Ham Radio and Calculator for crafting); exceptions are large vanilla furniture devices like Microwaves (and bigger), which give Metalworking XP instead of Electrical; you can pick up furniture Radios and Televisions to dismantle them; you can remove car radios and then dismantle them; you can dismantle furniture Handdryers and Modern Ovens (for lots of XP); if you have enough Aluminum you can craft Makeshift Radios which gives a good amount of XP, to get more Aluminum collect all Metal Sheets and Pallets of Metal Sheets you can find, recycle them to ingots and make aluminum foil (some other stuff can also be recycled, check wiki or see Metalworking in this guide once I've written that); a Junkyard can also help to gain more Aluminum; you can 'Make Circuit Prints' with Electrical Engineering Textbook, 1x Pencil OR Pen, 1x Sheet of Paper (pages can be pulled out of books)
- Mechanics: get a Screwdriver and a place with many cars, and start with radio/battery/lights - uninstall them and immediately reinstall the same piece again, however, only do that once per car for every item, then go to the next car; at LV1 you can use tires, too (jack, lug wrench); at LV 2 you could use seats, however, changing these takes longer, so you might just ignore them; after some cooldown, you can restart with the first car again - check your skill tab to see whether your skill increases or not
Hydrocraft v10.5 (Sept 2018): Irrigation was removed because it caused too many problems. Will return if the original creator fixes it.
- Craft Irrigation Pipes with a Garden Hose, Hammer and a Screwdriver.
- Build Rain Collector Barrels.
- Connect your crops with the barrels in any arbitrary arrangement.
Now you have to water your crops only once after planting to reach the desired water level. Plants with a pipe on the same square connected to a barrel will receive 1 water every 2 in game hours. You don't have to check them every day anymore, as long as you have water. Otherwise, refill your barrels.
Note that drip irrigation does not work perfectly for plants with a maximum water level, because these usually need a higher starting water level. With drip irrigation however, the water level does not decrease at all.
- 3 Sheet Ropes can be crafted into 1 normal Rope (as you can use Zed clothes to make Sheet Ropes, you will never run out of ropes)
- normal Ropes can be turned into Thick Ropes and Thin Ropes, and vice versa (9 Thin Ropes = 3 Ropes = 1 Thick Rope)
(LV4 Woodwork): Hammer, Saw, 6x Logs, 10x Nails, 10x Planks
With a Sawbuck you can craft more efficiently. For example, with a normal Saw and a Sawbuck you gain 4 Planks from 1 Log instead of just 3. Other applications are Wood Blocks, Wood Beams and Wood Sheets.
First you need a drill. One option is to find a Cordless Drill, insert a Large Battery and you are done. Or you can craft a Flint Tipped Bow Drill:
Sturdy Sticks are crafted with a Saw and a Plank. A depleted Flint Tipped Bow Drill turns into a Bow Drill Bow, so you can make a new drill with just a stick and a sharp stone. Now crafting the Carpenter Bench is easy: Hammer, Drill, Saw, 2x Sturdy Sticks, 10x Nails, 10x Planks. However, you need at least LV4 Woodwork. You can level up Woodwork fast by building vanilla Log Walls.
You will need several buckets, e.g. for making milk of lime / tannin (for Tanning), concrete or honey. Empty buckets are also great for collecting rain water.
- Log and Saw to make Wood Blocks
- Saw and Wood Block to make a Wooden Ring
- (LV1 Woodwork): Hammer, Drill*, Saw, 1x Wooden Ring, 2x Nails, 2x Planks, 1x Rope to make a Wooden Bucket.
You need 50x Grey or Red Clay. While looting Crates you will find Bags of Clay, and one bag contains 20x Clay. Otherwise you get clay from mining.
- Kiln/Lighter*/Charcoal, 1x Campfire Materials, 10x Clay*, 4x Stone
- Campfire Materials (vanilla): 3x Planks OR 2x Logs, Ripped Sheets OR Sheet OR Book OR Magazine OR Newspaper OR Twigs
- Kiln/Lighter*/Charcoal and 3 Clay to make a Small Clay Jar (you need two jars)
- (LV4 Woodwork): Hammer, Saw, Carpenter Bench, 4x Nails, 5x Plank to make a Wood Table
- (LV4 Woodwork): Hammer, Saw, Carpenter Bench, 1x Bowl, 2x Small Clay Jar, 1x Wood Table, 2x Nails, 3x Plank, 40% Twine
In order to craft planters you need a Gardening Workbench, which requires a Garden Apron. If you are lucky, you can find one in shed areas; otherwise you have to extensively craft it.
- Spinning Wheel (LV6 Woodwork): Hammer, Saw, Carpenter Bench, 1x Wooden Wheel, 4x Nails, 5x Planks
- Wooden Wheel (LV7 Woodwork): Hammer, Drill*, Saw, Carpenter Bench, 1x Wooden Ring, 3x Sturdy Stick, 1.2x Wood Glue
- Wooden Ring: Saw and Log -> Wood Block | Saw and Wood Block -> Wooden Ring
- Sturdy Stick: Saw and Plank
- Spindle (you should craft 3 or 6): 1x Spindle Head, 1x Sturdy Stick
- Spindle Head: Kiln/Lighter*/Charcoal, 1x Clay (red or grey)
- Primitive Loom (LV6 Woodwork): Hammer, Saw, Carpenter Bench, 4x Nails, 6x Plank, 2x Rope
- 72 Flax: can be found with LV2 Foraging (or with the 'Gather Flora' recipe, see wiki)
- Spinning Wheel, 3x Flax*, 1x Spindle to make Linen Thread
- Primitive Loom*, 3x Linen Thread to make Linen Cloth (you'll get back your 3 Spindles)
- Needle, 0.4 Thread, 8x Linen Cloth to make a Garden Apron
How to craft a Gardening Workbench (! marks rare loot):
(LV1 Farming): 1x Workbench, 1x Garden Apron!, 3x Clay Flowerpot, 1x Dirt, 2.5x NPK Fertilizer!, 1x Gardening Spray Can!, 1x Trowel, 100% Garden Hose, 3x Mystery Seeds Packet, 1x Pruning Shears!, 1x Rake, 1x Work Gloves, 3x Empty Notebook, 1x Shovel!, 1x Watering Can!
- Workbench (LV4 Woodwork): Hammer, Saw, 10x Nails, 10x Planks, 2x Sturdy Sticks
- Clay Flowerpot: Kiln/Lighter*/Charcoal, 6x Clay (red or grey)
- Dirt: can be obtained with the 'Dig with Shoes' recipe or with mining
Now you can finally craft Potted Plants. Basil and Alfalfa need Flowerpots.
- Craft Clay Flowerpots: Kiln/Lighter*/Charcoal, 6x Clay
- Fill these clay pots with dirt: Gardening Workbench, 1x Clay Flowerpot, 25% Dirt Bag
- You can either craft Dirt Bags with a Shovel, 1x Sack and 4x Dirt; or you can use the vanilla PZ procedure by right-clicking a patch of grass with both the sack and a shovel in the player's inventory, and using the action "Take some Dirt > Sack"
- Plant basil or alfalfa (LV7 Farming): Trowel, 1x Clay Flowerpot with Dort and 1x Basil or Alfalfa Seeds (can be found in Mystery Seeds Packets)
- After 3 days small potted plants turn into (bigger) potted plants, and after 3 more days into ready potted plants (which last another 2 days before they die)
- Harvesting your basil or alfalfa plants gives you a random yield, including seeds
- Basil Leaves can be eaten, Alfalfa can be dried into Straw with a Herbalist Table
The rest of the Hydrocraft potted plants need Planters.
- Craft Wooden Crates (LV1 Woodwork): Hammer, Saw, 2x Nails, 2x Planks
- Fill these crates with dirt: Gardening Workbench, 1x Clay Flowerpot, 25% Dirt Bag
- You can either craft Dirt Bags with a Shovel, 1x Sack and 4x Dirt; or you can use the vanilla PZ procedure by right-clicking a patch of grass with both the sack and a shovel in the player's inventory, and using the action "Take some Dirt > Sack"
- Plant your crops (LV7 Farming): Trowel, 1x Planter, 1x Seeds (can be found in Mystery Seeds Packets)
- The number of days it takes for a plant to become ready is 6 days for most plants, and 14 days for trees (e.g. apple tree)
- Ready potted plants can be harvested for a random yield, including seeds
- Excess food can be used to make Compost
- Compost can be used to make biogas and refill Welding Gas Tanks, or to make NPK Fertilizer (can be used to harvest rubber or to make Fertile Soil)
- NPK Fertilizer can also be used to help vanilla crops grow more quickly; using too much fertilizer on a plant will kill it (4 or 5 uses)
Dairy farming is a great way to get more food (milk, yogurt, cheese, beef).
- First you need a herding dog, which requires some Dog Whistles.
- Dog Whistles have a very low spawn rate in several areas (Crates, Metal Shelves, General Stores, Sheds, Storage Units). If you don't find enough, you can get them with the 'Search For Metal' Recipe, but that requires Medium Batteries. Dead Medium Batteries can be recharged with a Solar Park or Charging Unit. Currently, Dog Whistles can't be crafted.
- 'Search For Stray Dogs' with Binoculars and 1x Dog Whistle (consumed) will give you a random dog. You can look here which dogs can be used for which purpose.
- When you have a herding dog, you can 'Track Lost Cows' with (LV2 Trapping) Binoculars, dog*, 1x Rope, 1x Feral Cow Poop.
- Feral Cow Poop can be found with LV2 Foraging, or with the 'Gather Dung' recipe, which requires only a Mammal Fieldguide.
- Cows will get hungry after 3 days, and starve after 3 more days. You can feed them with cabbage, corn, apple, carrot, lettuce, grass or straw, and 1x water; even rotten food will work.
- When you have a male and a female cow, you can breed them (needs food/water). You will get a baby cow, and the parents will become 'tired/lactating'. Male cows will loose the 'tired' status after 1 day, and female cows will give milk for about 14 days (unless you don't feed/milk them for 3 days so they turn into hungry cows). Baby cows will grow up after 28 days.
- You can milk Lactating Cows with food/water and an empty Wooden Bucket.
- Wooden Buckets with Milk can be turned into vanilla milk cartons with the 'Bottle Milk' recipe. Alternatively, you can process it into a variety of other products.
- 'Heat Milk': Cauldron*/Lighter*/Charcoal, 1x Wooden Bucket with Milk
- 'Ferment Milk' (LV 8 Cooking): 1x Wooden Bucket with Heated Milk, 1x Chili Pepper Stem
- Chili Pepper Stems can be obtained by cutting a Chili Pepper with a Knife* at a Herbalist Table (even rotten ones will work)
- Chili Peppers can be looted from fridges and grocery stores, or can be grown in Planters (see Potted Plants)
- 'Jar Homemade Yogurt' (LV8 Cooking): 1x Wooden Bucket with Fermented Milk, 4x Jar with Lid (thus yielding 4 jars with homemade yogurt)
- Jars with Lid can be found or made by combining an Empty Jar with a Jar Lid
- Yogurt can be processed further into various fruit yogurts or Tzatziki
- Some attributes of Jarred Homemade Yogurt: 6 DaysFresh | 10 DaysTotallyRotten | 610 Calories (that means 1 bucket of milk yields 2440 calories)
Wooden Vat: (LV7 Woodwork), Carpenter Bench, Hammer, Saw, 4x Iron Ring, 8x Nails, 8x Plank
- 4x Iron Ingots at an Anvil to make an Iron Rod; 1x Iron Rod at an Anvil to make an Iron Ring
Jar of Rennet: (LV8 Cooking), Cauldron*/Lighter*/Charcoal, 1x Small Clay Jar, 1x Intestines, 10% Vinegar
- 3x Clay* at a Kiln to make a Small Clay Jar
Cheese Tray: Hammer, Saw, 1x Wooden Ring (1x Wood Block, Saw), 1x Plank, 1x Nails
Cheese Rack: (LV4 Woodwork), Carpenter Bench, Hammer, Saw, 4x Nails, 6x Plank
- 'Fill Cheese Vat': (LV8 Cooking), 1x Wooden Vat, 4x Wooden Bucket with Milk, 100% Jar of Rennet
- 'Harvest Cheese Curds': 1x Cheese Vat
- 'Fill Cheese Trays': (LV8 Cooking), 1x Cheese Tray, 4x Cheese Curds
- 'Put Cheese on Rack': (LV8 Cooking), 1x Full Cheese Tray, 1x Cheese Rack
- After about 7 days, the cheese will have aged
- 'Remove Cheese from Rack': (LV8 Cooking), 1x Cheese Rack with Aged Cheese
- The resulting Cheese Wheel can be eaten, processed further into smoked cheese, or cut into 8x (vanilla) Cheese; however, cutting will greatly decrease the total calories (currently not balanced)
- Some attributes of Cheese Wheel: 28 DaysFresh | 40 DaysTotallyRotten | 4272 Calories (that means 1 bucket of milk yields 4272 calories)
Beekeeping will provide you with honey, a non-spoiling high-calorie type of food, and with Beeswax, which can be used to make Wood Glue, Candles and Hardened Leather (e.g. for making a Blacksmith Apron).
- First, you need to find a Wild Beehive, which could be found with the 'Catch Bugs' recipe, but in my experience it is faster and more worthwhile to use LV10 Foraging
- Brood Box: (LV4 Woodwork), Carpenter Bench, Hammer, Saw, Drill*, 3x Planks, 2x Nails
- Honeycomb Frame: (LV4 Woodwork), Carpenter Bench, Hammer, Saw, 1x Planks, 1x Nails
- Build Beehive: (LV4 Woodwork), Carpenter Bench, Hammer, Saw, 1x Brood Box, 3x Honeycomb Frame, 1x Wild Beehive, 1x Planks, 1x Nails
The Stage 1 Beehive can be upgraded two times, which will increase the production of honey.
- Stage 2 Upgrade: (LV5 Woodwork), Carpenter Bench, Hammer, Saw, 1x Inactive Beehive (Stage 1), 1x Brood Box, 3x Honeycomb Frame, 1x Planks, 1x Nails
- Roof/Stage 3 Upgrade: (LV6 Woodwork), Carpenter Bench, Hammer, Saw, 1x Inactive Beehive (Stage 2), 2x Wood Shingles (1x Plank, Saw), 2x Nails
It seems that with Hydrocraft 10.5 you no longer have to feed the bees with Pollen; an Inactive Beehive will turn into a Beehive with Honey after 7 days.
- Beekeeper Hat: Needle, 1x Leather, 3x Netting, 1x Straw Hat, 10% Thread
- 1x Rope to make 3x Thin Rope; 3x Thin Rope to make 1x Netting
- 4x Straw to make a Straw Hat (Straw can be foraged or dried from e.g. Grass at a Herbalist Table)
- Bee Smoker: "welding gear", 1x Bellows, 2x Tincan
- Tincans can be obtained by eating canned food, and then removing the can label
- Bellows: 1x Clay Pipe (8x Clay* at a Kiln), 1x Wooden Tongs, 1x Waterflask (Needle, 2x Leather, 20% Thread)
- 3x Chipped Stone, 1x Tree Branch, 20% Twine to make a Stone Saw; 2x Sturdy Stick and 25% use of Stone Saw to make Wooden Tongs
- The Empty Bee Smoker needs to be fueled with smoke by using a Lighter* and 1x Sheet of Paper* (can be obtained by pulling out the pages of a book)
You can use the Bee Smoker to Harvest Honeycombs or to Collect Bees (if you want to build more beehives).
- Harvest Honeycomb: Beekeeper Hat, Work Gloves, 25% use of Bee Smoker, 1x Beehive with Honey
- Process Honeycomb: 1x Wooden Bucket, 4x Honeycomb (will also give 4x Beeswax)
- Jar Honey: (LV4 Cooking), 1x Wooden Bucket with Honey, 4x Jar with Lid
- Jars of Honey can be eaten, or processed further into (Brewed Honey?) or Honeybuns
- Some attributes of Jar of Honey: will never rot; 3040 Calories
Needed time for mining in regard to mine type and tools:
||Mining Drill/Chisel with Power
|Mine Hole with Pully
|Dark Mine with Pully
|Dark Mine with Steam Pully
Mine Hole Yield
- LV0: Sharp Stone, Stone
- LV1: Red Clay, Grey Clay
- LV2: Sandstone, Limestone, Chalk Rock
- LV3: Zombie Bones, Marble, Obsidian
- LV4: Quartz, Borax, Feldspar, Rock Salt
- LV5: Coal, Tar, Graphite
- LV6: Copper Ore, Tin Ore, Gypsum
- LV7: Iron Ore, Lead Ore, Saltpeter, Sulphur
- LV8: Bauxite Ore, Cinnabar, Magnetite, Small Trash
- LV9: Silver Ore, Medium Trash, Stone Arrow Head, Nickel Ore
- LV10: Gold Ore, Large Trash, Meteorite, Platinum Ore
Dark Mine Yield
- LV0: Sharp Stone, Stone
- LV1: Red Clay, Grey Clay, Kaolinite
- LV2: Sandstone, Limestone, Chalk Rock, Basalt, Shale, Gabbro
- LV3: Zombie Bones, Marble, Obsidian, Alabaster, Dacite, Rhyolite
- LV4: Quartz, Borax, Feldspar, Rock Salt, Quartzblue, Quartzrose, Quartzsmokey, Quartzcitrine, Schist
- LV5: Coal, Tar, Graphite
- LV6: Copper Ore, Tin Ore, Gypsum, Azurite, Malachite, Cobalt Ore
- LV7: Iron Ore, Lead Ore, Saltpeter, Sulphur, Jade, Trona, Turquoise, Pyrite, Lapislazuli, Amazonite
- LV8: Bauxite Ore, Cinnabar, Magnetite, Zinc Ore, Nickel Ore, Diatomite, Small Trash, Albite, Olivine, Fireagate, Amethyst, Rhodonite, Lepidolite
- LV9: Silver Ore, Lithium Ore, Medium Trash, Stone Arrow Head, Titanium Ore, Ruby, Sapphire, Emerald, Topaz, Garnet, Thorium Ore, Chrome Ore
- LV10: Gold Ore, Large Trash, Meteorite, Platinum Ore, Uranium Ore, Tungsten Ore, Diamond, Berlinite, Kimberlite
Yield depending on Foraging skill
F0 = Foraging LV0; Y0 = Yield LV0
Biodiesel and Gasoline
- In order to make Biodiesel you need Vegetable Oil, Grass/Straw to make Lye, and alcohol to make (highly toxic) Methanol.
- Lye and Methanol can react to Methoxide; Methoxide and Vegetable Oil can react to Biodiesel.
Vegetable Oil: (LV5 Cooking), Oil Press, 1x Wooden Bucket, 100x seeds*
- You can use corn (shucked, any color), pumpkin or cotton seeds. Corn can be grown on normal farm tiles, but pumpkins and cotton need to be grown in Planters.
- Oil Press: 2x Stone Wheel, 100% Bucket with Concrete OR 4x Mortar, 2x Logs, 25x Stone
Pour the Vegetable Oil into a Cooking Pot. Then cook it at a Kiln (Work Gloves, Lighter*, Charcoal).
Lye: (LV3 Cooking), 100% Wooden Bucket with Water, 5x Charcoal Powder, 1x Grass OR 1x Straw, 1x Stone
- Charcoal Powder is made from Charcoal with Mortar and Pestel, a Grindstone, a Laboratory, or a Macerator (with gasoline).
- Straw can be obtained by drying Grass, Plant Fibers, Flax, Corn Husks, Soap Grass or Alfalfa at a Herbalist Table.
Methanol: (LV7 Cooking), Distillery, Lighter*, Charcoal, 1x strong alcohol*
Methoxide: Latex/Rubber Gloves, Safety Glasses, Spatula*, 1x Wooden Washtub, 1x Wooden Bucket with Lye, 1x Methanol
- Wooden Washtub: (LV6 Woodwork), Carpenter Bench, Hammer, Saw, 4x Nails, 4x Planks
- 'Make Raw Biodiesel': Latex/Rubber Gloves, Safety Glasses, Spatula*, 1x Pot of Cooked Vegetable Oil, 1x Wooden Washtub with Methoxide
- 'Remove Glycerin': Latex/Rubber Gloves, Safety Glasses, Spatula*, 1x Wooden Washtub with Raw Biodiesel
- 'Wash Biodiesel': Latex/Rubber Gloves, Safety Glasses, 1x Wooden Washtub with Unwashed Biodiesel, 4x Water
- 'Store Biodiesel': Funnel, 1x Wooden Washtub with Washed Biodiesel, 1x Empty Gas Can
- In order to turn Biodiesel into regular gasoline, you need some gasoline and fill that into your Biodiesel
- 'Add Gasoline to Biodiesel': Funnel, 1x Biodiesel Can, 13% Gas Can
Steam and Steel Beams
- In order to build a Steam Machine you need an Iron Furnace to burn fuel and generate heat, a Steam Boiler to transfer the heat into steam, and a Steam Engine that turns hot steam into mechanical energy.
- In order to build an Iron Furnace you need a Thermocouple for measuring high temperatures and a Small Rolling Mill for making wire out of metal ingots.
- In order to build a Steam Engine you need very strong iron framework, which can't be made from hand, so you need to build a Trip Hammer in order to make Iron Poles.
Trip Hammer total cost: 26 Iron, 5 Steel, 4 Iron or Steel (disregarding common stuff)
Steam Machine total cost: 1 Constantan Wire, 1 Copper Wire, 1 Calculator, 1 Thermometer, 1 Manometer, 5 Valve, 4 Metal Sheet, 9 Copper Pipe, 12 Copper Ingot, 97 Iron Ingot (...)
Small Rolling Mill: (LV3 Mechanics), Anvil*, (Steel+) Smithy Hammer*, Tongs, Work Gloves, 1x Crank, 4x Iron Ingot, 1x Steel Ingot, 2x Steel Rod
- Crank: Anvil*, (Steel+) Smithy Hammer*, Tongs, Work Gloves, 1x Steel Rod, 1x Wood Block
- Steel Rod: Anvil*, (Steel+) Smithy Hammer*, Tongs, Work Gloves, 4x Steel Ingot
Thermocouple Wire: "welding gear", Small Rolling Mill, Tongs, 100% Constantan Wire, 100% Copper Wire
- Constantan Wire is made from 1x Constantan Ingot at a Small Rolling Mill; Constantan Ingots are made from 1x Copper Ingot and 1x Nickel Ingot at a Blast Furnace (LV7 Metal Welding)
- Constantan Wire can also be found when dismantling Toy Robots, Joysticks, Computer Monitors, Hand Vacuums, Hairdryers, Electric Toothbrushes, Electric Razors and Toasters
Thermocouple: (LV3 Electricity), Pliers, Screwdriver, Work Gloves, 1x Calculator!, 1x Thermometer!, 100% Thermocouple Wire, 4x Electronics Scrap, 4x Screws
- Calculators can be found in various storages. They can't be crafted. You can also find them with the 'Search for Metal' recipe by using a Metal Detector.
- Thermometers can be found in medical storages. They can also be crafted: Smelter/Lighter*/Charcoal, Tongs, Work Gloves, Iron Blowpipe, 1x Cinnabar, 1x Glass Ingot
- Iron Blowpipe: Anvil*, (Iron+) Smithy Hammer*, Tongs, Work Gloves, 2x Iron Ingot
Iron Furnace: (LV4 Mechanics), "welding gear", Pipe Bender, 1x Thermocouple, 1x Manometer!, 1x Copper Pipe, 1x Copper Sheet, 5x Iron Rod, 5x Iron Sheet, 1x Valve
- Manometers can be found in kitchen counters. They can't be crafted.
- Copper Sheet: 4x Copper Ingot at an Anvil
- Iron Rod and Iron Sheet: 4x Iron Ingot at an Anvil
Steam Boiler: (LV4 Mechanics), "welding gear", Pipe Bender, 1x Empty Metal Barrel, 5x Copper Pipe, 3x Valve
- Empty Metal Barrel: "welding gear", 1x Large Sheet of Metal, 2x Metal Sheet
- Large Sheet of Metal: "welding gear", 2x Metal Sheet
Trip Hammer: (LV8 Woodwork), (LV3 Mechanics), Hammer, Saw, 1x Iron Anvil, 1x Steel/Iron Crank, 1x Lever, 1x Iron/Wood Pulley, 2x Iron Ingot, 1x Iron Rod, 1x Rope, 1x Thin Rope, 2x Wood Beam, 4x Plank, 12x Nails, 1x Sledgehammer
- Iron Anvil: 10x Clay* at a Kiln to make an Anvil Mold; 20x Iron Ingot, 25% Anvil Mold at a Smelter to make an Iron Anvil
- Crank: see Small Rolling Mill
- Lever: 1x Steel Ingot, 1x Steel Rod, 1x Screws at an Anvil
- Wood Beam: 1x Log at a Sawbuck
- Thin Rope: 1x Rope
- Iron Pulley: "welding gear", 1x Iron Wheel, 1x Iron Ingot
- Iron Wheel: "welding gear", 2x Iron Rod, 1x Iron Ring
- Iron Ring: 1x Iron Rod at an Anvil
- Wood Pulley: (LV7 Woodworking), (LV1 Mechanics), Carpenter Bench, Hammer, Saw, 1x Wooden Wheel, 2x Wood Block, 1x Sturdy Stick (1x Plank, Saw), Wood Glue*, Drill*
- Wooden Wheel: (LV7 Woodworking), Carpenter Bench, Hammer, Saw, 1x Wooden Ring (1x Wood Block, Saw), 3x Sturdy Stick, Wood Glue*, Drill*
Steam Engine: (LV8 Woodwork), (LV4 Mechanics), "welding gear", Hammer, Pipe Bender, Saw, Screwdriver | 1x Iron Wheel, 1x Copper Pipe, 3x Iron Ingot, 1x Iron Pole, 1x Iron Rod, 2x Iron Pulley, 1x Wood Beam, 8x Nails, 1x Plank, 1x Rope, 2x Screws
- Iron Pole: Trip Hammer, Tongs, Work Gloves, 2x Iron Rod
Steam Machine: (LV4 Mechanics), "welding gear", Pipe Bender, Screw Driver | 1x Iron Furnace, 1x Steam Boiler, 1x Steam Engine, 2x Copper Pipe, 1x Large Copper Sheet, 1x Iron Rod, 1x Valve
- Large Copper Sheet: Anvil*, (Copper+) Smithy Hammer*, Tongs, Work Gloves, 8x Copper Ingot
The Steam Machine can be used to build Charging Units or Dark Mines with Steam Pully. However, you first have to build a Steam Hammer in order to make the Steel Beams and Steel Poles needed (learn recipe from Metalworking Monthly Magazine). So your first Steam Machine will always be used for a Steam Hammer.
- Hammer, 1x Steam Machine, 1x Trip Hammer
A Steam Hammer can still make Iron Poles, so there is no reason to not upgrade your Trip Hammer. Technically, you could also use a Steam Machine to upgrade a Stamp Mill (instead of using a Crank), but the profit may be low compared to the effort it takes to build a Steam Machine. The Steam Hammer is needed to build advanced stuff like Solar Park, Wagon, Dark Mine, Large Junkyard and Charging Unit; Flamethrower, Rocket Launcher and Rockets.
Solar Park: (LV7 Electricity), Electronics Workbench, Solder Gun with Power/Solder, 4x Solar Panel, 1x Battery Array, 1x Steel Pole, 1x Powercord, 1x Display, 2x Copper Cable, 2x Red Copper Cable, 1x Green LED, 2x Red LED, 1x Yellow LED, 1x Switch
- Solder Gun uses Small Batteries
- Solar Panels can be found in crates, sheds, garages, electronics stores (or crafted by using 10 Calculators)
- Battery Array: (LV3 Electricity),
- Steel Pole: Steam Hammer/Lighter*/Charcoal/Water, Work Gloves, Tongs, 2x Steel Rod (4 Steel Ingot at an Anvil)
Solar Generator: (LV8 Electricity!!), Screwdriver, 1x Solar Park, 1x Generator