Carrots: Difference between revisions

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m (Category Project: Vegetables)
(→‎top: New infobox upgrade - Food)
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{{header/sandbox2|Project Zomboid|Items|Food|Vegetables}}
{{header/sandbox2|Project Zomboid|Items|Food|Vegetables}}
{{page version|41.73}}
{{page version|41.73}}
{{Infobox food
{{Infobox item
|display_name=Carrots
|name=Carrots
|name_colour=Food
|model=Carrots Model.png
|name_text_colour=Food
|icon=Carrots.png
|image=Carrots Model.png
|icon_name=Carrots
|image_width=200px
|icon2=CarrotsRotten.png
|alternate_image=Carrots.png
 
|alternate_link=
|icon_name2=Carrots (Rotten)
|alternate_name=Carrots
|alternate_image2=CarrotsRotten.png
|alternate_link2=
|alternate_name2=Carrots (Rotten)
<!--GENERAL-->
<!--GENERAL-->
|category=Food
|category=Food
Line 27: Line 23:
|carbohydrates=5.84
|carbohydrates=5.84
<!--TECHNICAL DETAILS-->
<!--TECHNICAL DETAILS-->
|class_name=Base.Carrots
|item_id=Base.Carrots
}}
}}
'''Carrots''' are a [[Food#Perishable|perishable]] food [[item]].  
'''Carrots''' are a [[Food#Perishable|perishable]] food [[item]].  

Revision as of 10:39, 29 January 2024

Template:Header/sandbox2

Spiffo controlyourself.png
This page was last updated for an older version (41.73).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Carrots
Carrots Model.png
Carrots (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
6 days
Days until rotten
8 days
Nutrition
HungerMoodle Icon Hungry.png
-8
ThirstMoodle Icon Thirsty.png
-4
CaloriesCalories
25
CarbohydratesCarbohydrates
5.84
ProteinsProteins
0.57
FatFat
0.15
Technical
Item ID
Base.Carrots

Carrots are a perishable food item.

Usage

Trapping

Main article: Trapping

Carrots can be used as bait in traps to capture rabbits.

Consumable properties

Carrots can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

Carrots.png
Hunger: -8


Carrots.png
Hunger: -6
Boredom: +10
Unhappiness: +10

CarrotsRotten.png
Hunger: -3
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Carrots can be preserved to extend its lifespan by using a jar.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5 Ingredient 6
JarBrown.png
Jar of Carrots
2.5 Cooking none JarEmpty2.png
Jar
(consumed)
Jar Lid
Jar Lid
(consumed)
Carrots.png
Carrots x5
(consumed)
WaterDrop.png
Water
(10 units)

(consumed)
Vinegar.png
Vinegar
(2 units)

(consumed)

(1 unit)

(consumed)

Evolved recipes

Carrots are a cooking ingredient.

Product Nutrition
Soup
Soup
8
Stew
Stew
8
Salad
Salad
8
Stir Fry
Stir Fry
8
Roasted Vegetables
Roasted Vegetables
8
Sandwich
Sandwich
8
Pie (savory)
Pie (savory)
8
Rice Pot/Saucepan
Rice Pot/Saucepan
8
Pasta Pot/Saucepan
Pasta Pot/Saucepan
8

Sack of Carrots

Product XP gained Skill(s) Recipe Ingredient 1
Carrots.png
Carrots x12
0 XP none Sandbag.png
Sack of Carrots
(consumed)

Distribution

Carrots are often found in refrigerators and grocery displays.

Sacks of carrots can be found in grocery stores and warehouses.

Farming

Carrots can be grown by farming with carrot seeds.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Carrot CropB.png
Carrots (crop)
0 XP none Plowed land.png
Plowed Land
(consumed)
TZ CarrotSeeds.png
Carrot Seeds x12
(consumed)
WaterDrop.png
Water
(65+ units)

(consumed)

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Carrots.png Base.Carrots
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Carrots
	{
		DisplayName = Carrots,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Carrots,
		EvolvedRecipe = Soup:8;Stew:8;Pie:8;Stir fry Griddle Pan:8;Stir fry:8;Sandwich:4;Sandwich Baguette:4;Salad:4;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8,
		FoodType = Vegetables,
		DaysFresh = 6,
		DaysTotallyRotten = 8,
		HungerChange = -8,
		ThirstChange = -4,
		Calories = 25,
		Carbohydrates = 5.84,
		Lipids = 0.15,
		Proteins = 0.57,
		StaticModel = CylinderFood_Orange,
		WorldStaticModel = Carrots_Ground,
		EvolvedRecipeName = Carrot,
	}

Sandbag.png Base.SackProduce_Carrot
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Carrot
	{
		DisplayName = Sack of Carrots,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 6,
		DaysTotallyRotten = 8,
		WorldStaticModel = SandBag,
	}

See also