Dead Mouse: Difference between revisions

From PZwiki
m (→‎Crafting: changed over crafting table)
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{{languages}}
{{Languages}}{{Header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=66}}{{Infobox food
{{header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=66}}{{Infobox food
|display_name=Dead Mouse
|display_name=Dead Mouse
|name_colour=Food
|name_colour=Food
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==Usage==
==Usage==
===Consumable properties===
===Consumable properties===
A dead mouse can be eaten raw, which will make the [[player]] [[Moodles#Sick|sick]]. Consuming after being cooked will not make the [[player]] [[Moodles#Sick|sick]] and provide the player with some positive effects, however these will become negative the longer it's left to perish.
A dead mouse can be eaten raw, which will make the [[player]] [[Moodles#Sick|sick]]. Consuming after being cooked will not make the [[player]] [[Moodles#Sick|sick]] and provide the player with some positive effects, however these will become negative the longer it's left to perish.
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}}
}}


== Crafting ==
==Crafting==
A dead mouse can be used in various cooking recipes.
A dead mouse can be used in various cooking recipes.
===Cooking===
===Cooking===
{{Main|Cooking}}
{{Main|Cooking}}
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They can only be caught using a [[Mouse Trap|mouse trap]], and using [[cheese]], [[Processed Cheese|processed cheese]], [[Peanut Butter|peanut butter]], [[chocolate]], [[Bacon Bits|bacon bits]], an [[apple]], [[orange]] or [[tomato]] as bait.
They can only be caught using a [[Mouse Trap|mouse trap]], and using [[cheese]], [[Processed Cheese|processed cheese]], [[Peanut Butter|peanut butter]], [[chocolate]], [[Bacon Bits|bacon bits]], an [[apple]], [[orange]] or [[tomato]] as bait.


== Code ==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=66}}
{{Retrieved|version=41|incver=66}}
<pre>   item DeadMouse
<pre>
    item DeadMouse
     {
     {
         DisplayCategory = Food,
         DisplayCategory = Food,
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         WorldStaticModel = DeadMouseWorld,
         WorldStaticModel = DeadMouseWorld,
         CustomEatSound = EatingDeadAnimal,
         CustomEatSound = EatingDeadAnimal,
     }</pre>
     }
</pre>


==See also==
==See also==
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*[[Animals]]
*[[Animals]]


{{Navbox_food}}
{{Navbox food}}

Revision as of 22:31, 4 April 2023

Dead Mouse
Dead Mouse
Dead Mouse Mouse Small Animal Meat
General
Category Food
Encumbrance
Heavy Load
0.05
Days until stale 6 days
Days until rotten 10 days
Nutrition
Hunger
Hunger
-10
Calories
Calories
220
Carbohydrates
Carbohydrates
0.7
Proteins
Proteins
9.5
Fat
Fat
3.15
Effect
Unhappiness
Unhappiness
30
Cooking
Time until cooked 15 minutes
Time until burned 50 minutes
Dangerous uncooked True
Bad microwaved True
Technical details
Item ID Base.DeadMouse

A dead mouse is a perishable food item used in cooking.

Usage

Consumable properties

A dead mouse can be eaten raw, which will make the player sick. Consuming after being cooked will not make the player sick and provide the player with some positive effects, however these will become negative the longer it's left to perish. Template:Consumables2

Crafting

A dead mouse can be used in various cooking recipes.

Cooking

Main article: Cooking
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Smallanimalmeat.png
Rodent Meat
2.5 Cooking none
(keep)

(consumed)

Distribution

Dead mice can be found in kitchen counters and ovens.

Trapping

Main article: Trapping

Mice can usually be caught around farms, trailer parks and urban settings and rarely in forests. They are active all day.

They can only be caught using a mouse trap, and using cheese, processed cheese, peanut butter, chocolate, bacon bits, an apple, orange or tomato as bait.

Code

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.66

    item DeadMouse
    {
        DisplayCategory 	= Food,
        HungerChange		= -10,
        Weight			= 0.05,
        Type			= Food,
        UnhappyChange		= 30,
        DisplayName		= Dead Mouse,
        Icon			=  MouseDead,
        IsCookable		= TRUE,
        DangerousUncooked	= TRUE,
        DaysTotallyRotten	= 10,
        MinutesToBurn		= 50,
        MinutesToCook		= 15,
        DaysFresh		= 6,
        Carbohydrates 		= 0.7,
        Proteins 		= 9.5,
        Lipids 			= 3.15,
        Calories 		= 220,
        BadInMicrowave 		= true,
        StaticModel 		= DeadMouse,
        WorldStaticModel 	= DeadMouseWorld,
        CustomEatSound 		= EatingDeadAnimal,
    }

See also