Frog Meat: Difference between revisions
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{{Languages}}{{Header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=73}}{{Infobox food | {{Languages}} | ||
{{Header|Project Zomboid|Items|Food|Perishable Food|type=Food|version=Version 41|incver=73}} | |||
{{Infobox food | |||
|display_name=Frog Meat | |display_name=Frog Meat | ||
|name_colour=Food | |name_colour=Food | ||
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<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|class_name=Base.FrogMeat | |class_name=Base.FrogMeat | ||
}}'''Frog meat''' is a [[Food#Perishable|perishable]] food [[item]] used in [[cooking]]. | }} | ||
'''Frog meat''' is a [[Food#Perishable|perishable]] food [[item]] used in [[cooking]]. | |||
==Usage== | ==Usage== | ||
===Consumable properties=== | ===Consumable properties=== | ||
Frog meat can be eaten raw, which will provide the player with some positive effects, or improved by cooking, however these will become negative the longer it's left to perish. | Frog meat can be eaten raw, which will provide the player with some positive effects, or improved by cooking, however these will become negative the longer it's left to perish. | ||
{{ | {{Consumables | ||
|image = Frogmeat.png | |image = Frogmeat.png | ||
|hunger = -10 | |hunger = -10 | ||
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==Crafting== | ==Crafting== | ||
===Obtaining=== | ===Obtaining=== | ||
Frog Meat is made by butchering a [[frog]] which has been [[foraging|caught]]. | Frog Meat is made by butchering a [[frog]] which has been [[foraging|caught]]. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
FrogMeat Model.png|Frog meat model when placed in the world. | |||
FrogMeatCooked Model.png|Cooked frog meat model when placed in the world. | |||
FrogMeatBurnt Model.png|Overcooked frog meat model when placed in the world. | |||
</gallery> | </gallery> | ||
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'''''From items_food.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items_food.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=73}} | {{Retrieved|version=41|incver=73}} | ||
<pre> item FrogMeat | <pre> | ||
item FrogMeat | |||
{ | { | ||
DisplayName = Frog Meat, | DisplayName = Frog Meat, | ||
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WorldStaticModel = FrogMeat_Ground, | WorldStaticModel = FrogMeat_Ground, | ||
EvolvedRecipeName = Frog, | EvolvedRecipeName = Frog, | ||
}</pre> | } | ||
</pre> | |||
==See also== | ==See also== |
Revision as of 13:33, 2 September 2023
Frog meat is a perishable food item used in cooking.
Usage
Consumable properties
Frog meat can be eaten raw, which will provide the player with some positive effects, or improved by cooking, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |
---|---|---|---|
Uncooked
|
|
|
Hunger: -4 |
Cooked
|
|
| |
Burned
|
|
Crafting
Obtaining
Frog Meat is made by butchering a frog which has been caught.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Frog Meat |
2.5 Cooking | none | (keep) |
Frog (consumed) |
Cooking
- Main article: Cooking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Frog Meat (Cooked) |
2.5 Cooking | none | Heat source (Cooked: 10 mins) |
Frog Meat (Uncooked) (consumed) |
Evolved recipes
Frog meat is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
10 |
Stew |
10 |
Salad |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Distribution
Frog meat do not spawn naturally and can only be obtained through crafting.
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73
item FrogMeat { DisplayName = Frog Meat, DisplayCategory = Food, Type = Food, Weight = 0.2, Icon = Frogmeat, BadCold = true, BadInMicrowave = true, DangerousUncooked = TRUE, EvolvedRecipe = Soup:10;Stew:10;Stir fry Griddle Pan:10;Stir fry:10;Salad:10|Cooked;Roasted Vegetables:10, FoodType = Game, GoodHot = true, IsCookable = true, MinutesToCook = 10, MinutesToBurn = 40, DaysFresh = 4, DaysTotallyRotten = 8, HungerChange = -10, Calories = 66, Carbohydrates = 0, Lipids = 0.28, Proteins = 14.6, WorldStaticModel = FrogMeat_Ground, EvolvedRecipeName = Frog, }