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{{languages|Bandage}} | |||
{{header|The Game World|Items|Consumables|Medical Items|type=Medical|version=Version 40|incver=43}}{{Infobox item custom | |||
|display_name=Bandage | |||
|name_colour=Medical | |||
|name_text_colour=Medical | |||
|image=Bandage_120px.png | |||
|alternate_image=BandageDirty.png | |||
|alternate_name=Dirty Bandage | |||
|weight=0.1 | |||
|function=[[Health#Bandaging|Bandage]] [[Moodles#Bleeding|bleeding]] wounds | |||
|variant1=Bandage | |||
|func1=Bandage power [[File:Moodle_bleeding.png|right|link=Moodles#Bleeding|Bleeding]] | |||
|data1=4 | |||
|variant2=Dirty Bandage | |||
|data4=0 | |||
|variant3=Sterilized Bandage | |||
|data7=4 | |||
|func2=Other function(s) | |||
|data8=Prevent or cure [[Health#Types of Wounds|infected]] wounds | |||
|class_name=See [[#Item IDs|Item IDs]] | |||
}}{{Quote|text=Right click on your health panel to use.|author=Bandage in-game tooltip}}{{Quote|text=Used to sterilize wounds and aid recovery from infection.|author=Sterilized Bandage in-game tooltip.}}A '''bandage''' is an [[item]] used in [[First Aid|first aid]]. | |||
== Usage == | |||
{{Main|First Aid}} | |||
===Basic usage=== | |||
A bandage is primarily used to stop the player from [[Moodles#Bleeding|bleeding]] by applying it to the wound. It can be used if the wound is a scratch, bite, gunshot, stitch, glass, bleeding, deep, infected or burn and will stop bleeding entirely. After some time, depending on the wound, the bandage will become a '''dirty bandage''', which once removed will grant the player some [[First Aid|first aid]] experience. | |||
===Wound infection=== | |||
If a bleeding wound is left untreated, the player will continue to lose [[health]] until they eventually [[Moodles#Dead|die]]. Leaving a wound untreated can also lead to it becoming infected depending on the player's [[clothing]], the type of wound and whether a dirty bandage is left on. A dirty bandage can be left on a wound to stop the bleeding, however this will give the wound the highest possible chance of becoming infected, therefore is not advised. Instead, once a bandage becomes dirty, it should be removed and replaced by a clean bandage. | |||
An infected wound can be treated by applying a '''sterilized bandage''' to the wound. It is best used prior to the wound getting infected however, this is due to it stopping the possibility of infection entirely. Sterilized bandages have the same rate of becoming dirty as regular bandages. | |||
===Types of wounds=== | |||
In most cases, applying a bandage, whether it be sterilized or not, increases the rate of healing. The only exception to this rule is when applied to a stitch, which will actually decrease the healing rate, therefore taking longer to heal. On top of this, using a non-sterilized bandage can cause infection to occur. | |||
{| class="pztable" style="text-align:center;" | |||
!Type of wound | |||
!Healing rate<br>(unbandaged) | |||
!Healing rate<br>(bandaged) | |||
!{{abbr|Bandage life|Rate of the bandage becoming dirty}} | |||
!Other | |||
|+ Healing rate of bandaged wounds. | |||
|- | |||
| Scratch || 100 || 15 || 800 || N/A | |||
|- | |||
| Bite || 500 || 10 || 10 || N/A | |||
|- | |||
| Bleeding || 200 || 20 || 30<br>5 <small>({{abbr|deep wound|Bandage life when the bleeding is caused by a deep wound}})</small> || 3<small>x10<sup>5</sup></small><br><small>{{abbr|Glass|This value will not decrease until the glass is removed}}</small> | |||
|- | |||
| Deep wound || 5000 || 500 || 10 || 3<small>x10<sup>5</sup></small><br><small>{{abbr|Glass|This value will not decrease until the glass is removed}}</small> | |||
|- | |||
| Burn || 500 || 10 || 10 || N/A | |||
|- | |||
| Infected || N/A || N/A || 20 || 60<br><small>{{abbr|Sterilized Bandage|Rate of infection healing with a sterilized bandage}}</small> | |||
|- | |||
| Stitch || 20 || +40 || 10 || N/A | |||
|} | |||
''Note: the values in this table are arbitrary and are used purely as an example for comparing the different variables. The actual game values/mechanics are much more complicated than what is displayed here.'' | |||
==Crafting== | |||
Dirty bandages can be cleaned with [[water]], returning them to a regular bandage. | |||
A bandage can be disinfected by either soaking it in [[whiskey]] or [[Bottle of Disinfectant|disinfectant]], or [[Heat source|boil]] a [[Cooking Pot with Water|pot of water]] and adding a bandage to it, which will also clean a dirty bandage. | |||
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 8000 --> | |||
{{Crafting header|ing=2}} | |||
{{Crafting/core|ing=2 | |||
| product_image = [[File:BandagesAni.png]] | product_name = [[Sterilized Rag]]<br>or<br>[[Sterilized Bandage]] | product_quantity = x1 | |||
| xp = <!-- Not present in the old template. Please fill in manually. --> | |||
| sl = ''none'' | |||
| req = | |||
| f1 = [[File:BandagesAni.png]] | i1 = [[Ripped Sheets]]<br>or<br>[[Bandage]] | q1 = x1 | tag1 = (consumed) | |||
| f2 = [[File:Sterilizer.png]] | i2 = [[Bottle of Disinfectant]]<br>or<br>[[Whiskey]]<br>or<br>[[Alcohol Cotton Balls]] | q2 = x1 | |||
}} | |||
|} | |||
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 8001 --> | |||
{{Crafting header|ing=2}} | |||
{{Crafting/core|ing=2 | |||
| product_image = [[File:BandagesAni.png]] | product_name = [[Ripped Sheets]]<br>or<br>[[Bandage]] | product_quantity = x1 | |||
| xp = <!-- Not present in the old template. Please fill in manually. --> | |||
| sl = ''none'' | |||
| req = | |||
| f1 = [[File:DirtyBandagesAni.png]] | i1 = [[Dirty Rag]]<br>or<br>[[Dirty Bandage]] | q1 = x1 | tag1 = (consumed) | |||
| f2 = [[File:Water drop.png|link=Water|Water]] | i2 = [[Water]] | q2 = x1 | |||
}} | |||
|} | |||
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 8004 --> | |||
{{Crafting header|ing=3}} | |||
{{Crafting/core|ing=3 | |||
| product_image = [[File:BandagesAni.png]] | product_name = [[Sterilized Rag]]<br>or<br>[[Sterilized Bandage]] | product_quantity = x1 | |||
| xp = <!-- Not present in the old template. Please fill in manually. --> | |||
| sl = ''none'' | |||
| req = | |||
| f1 = [[File:BandagesAni.png]] | i1 = [[Ripped Sheets]]<br>or<br>[[Bandage]] | q1 = x1 | tag1 = (consumed) | |||
| f2 = [[File:Pot Water.png]] | i2 = [[A Pot of Water]]<br>or<br>[[Saucepan|Saucepan with Water]] | q2 = x1 | |||
| f3 = [[File:Heat_source.gif|link=Heat Source|Heat Source]] | i3 = [[Heat Source]] | q3 = | |||
}} | |||
|} | |||
==Distribution== | |||
Bandages can be found in medical buildings and [[First Aid Kit|first aid kits]]. | |||
Dirty bandages can be found in [[Tiles/Storage#Bins|trash bins]]. | |||
Sterilized bandages cannot be found in the [[Knox Country|world]]. | |||
==Item IDs== | |||
{| class="pztable" | |||
!Bandage type | |||
!Base ID | |||
|- | |||
|Bandage | |||
|{{ID|Base.Bandage}} | |||
|- | |||
|Dirty Bandage | |||
|{{ID|Base.BandageDirty}} | |||
|- | |||
|Sterilized Bandage | |||
|{{ID|Base.AlcoholBandage}} | |||
|} | |||
== Code == | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
''Bandage'' [[File:Bandage.png]] | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> item Bandage | |||
Count = 1, | |||
Weight = 0.1, | |||
AlwaysWelcomeGift = true, | |||
Type = Normal, | |||
DisplayName = Bandage, | |||
ReplaceOnUse = BandageDirty, | |||
Icon = Bandage, | |||
CanBandage = true, | |||
BandagePower = 4, | |||
Tooltip = Tooltip_UseOnHealthPanel,</pre> | |||
''Dirty Bandage'' [[File:BandageDirty.png]] | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> item BandageDirty | |||
Count = 1, | |||
Weight = 0.1, | |||
AlwaysWelcomeGift = true, | |||
Type = Normal, | |||
DisplayName = Dirty Bandage, | |||
Icon = BandageDirty, | |||
CanBandage = true, | |||
BandagePower = 0,</pre> | |||
''Sterilized Bandage'' [[File:Bandage.png]] | |||
{{Retrieved|version=40|incver=43}} | |||
<pre> item AlcoholBandage | |||
Count = 1, | |||
Weight = 0.1, | |||
AlwaysWelcomeGift = true, | |||
Type = Normal, | |||
DisplayName = Sterilized Bandage, | |||
ReplaceOnUse = BandageDirty, | |||
Alcoholic = TRUE, | |||
Icon = Bandage, | |||
CanBandage = true, | |||
BandagePower = 4, | |||
Tooltip = Tooltip_AlcoholBandage,</pre> | |||
== See also == | |||
* [[First_Aid|General First Aid]] | |||
* [[Health|Player Health]] | |||
* [[Knox Infection]] | |||
{{Navbox/Consumables}} |
Revision as of 20:24, 10 June 2022
繃帶 | ||
---|---|---|
繃帶 | ||
| ||
General | ||
分類 | 物品 | |
Encumbrance | 0.1 | |
Main function | Bandage bleeding wounds | |
Bandage | ||
Bandage power | 4 | |
Dirty Bandage | ||
Bandage power | 0 | |
Sterilized Bandage | ||
Bandage power | 4 | |
Other function(s) | Prevent or cure infected wounds | |
Technical details | ||
Item ID | See Item IDs |
A bandage is an item used in first aid.
Usage
- Main article: 急救
Basic usage
A bandage is primarily used to stop the player from bleeding by applying it to the wound. It can be used if the wound is a scratch, bite, gunshot, stitch, glass, bleeding, deep, infected or burn and will stop bleeding entirely. After some time, depending on the wound, the bandage will become a dirty bandage, which once removed will grant the player some first aid experience.
Wound infection
If a bleeding wound is left untreated, the player will continue to lose health until they eventually die. Leaving a wound untreated can also lead to it becoming infected depending on the player's clothing, the type of wound and whether a dirty bandage is left on. A dirty bandage can be left on a wound to stop the bleeding, however this will give the wound the highest possible chance of becoming infected, therefore is not advised. Instead, once a bandage becomes dirty, it should be removed and replaced by a clean bandage.
An infected wound can be treated by applying a sterilized bandage to the wound. It is best used prior to the wound getting infected however, this is due to it stopping the possibility of infection entirely. Sterilized bandages have the same rate of becoming dirty as regular bandages.
Types of wounds
In most cases, applying a bandage, whether it be sterilized or not, increases the rate of healing. The only exception to this rule is when applied to a stitch, which will actually decrease the healing rate, therefore taking longer to heal. On top of this, using a non-sterilized bandage can cause infection to occur.
Type of wound | Healing rate (unbandaged) |
Healing rate (bandaged) |
Bandage life | Other |
---|---|---|---|---|
Scratch | 100 | 15 | 800 | N/A |
Bite | 500 | 10 | 10 | N/A |
Bleeding | 200 | 20 | 30 5 (deep wound) |
3x105 Glass |
Deep wound | 5000 | 500 | 10 | 3x105 Glass |
Burn | 500 | 10 | 10 | N/A |
Infected | N/A | N/A | 20 | 60 Sterilized Bandage |
Stitch | 20 | +40 | 10 | N/A |
Note: the values in this table are arbitrary and are used purely as an example for comparing the different variables. The actual game values/mechanics are much more complicated than what is displayed here.
Crafting
Dirty bandages can be cleaned with water, returning them to a regular bandage.
A bandage can be disinfected by either soaking it in whiskey or disinfectant, or boil a pot of water and adding a bandage to it, which will also clean a dirty bandage.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
File:BandagesAni.png Ripped Sheets or Bandage x1 |
none | File:BandagesAni.png Ripped Sheets or Bandage x1 (consumed) |
File:Sterilizer.png Bottle of Disinfectant or Bourbon or Cotton Balls x1 |
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
File:BandagesAni.png Ripped Sheets or Bandage x1 |
none | Ripped Sheets or Bandage x1 (consumed) |
Water x1 |
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
File:BandagesAni.png Ripped Sheets or Bandage x1 |
none | File:BandagesAni.png Ripped Sheets or Bandage x1 (consumed) |
Cooking Pot or Saucepan with Water x1 |
Heat source |
Distribution
Bandages can be found in medical buildings and first aid kits. Dirty bandages can be found in trash bins. Sterilized bandages cannot be found in the world.
Item IDs
Bandage type | Base ID |
---|---|
Bandage | Base.Bandage |
Dirty Bandage | Base.BandageDirty |
Sterilized Bandage | Base.AlcoholBandage |
Code
From newitems.txt (Project Zomboid directory/media/scripts/)
Bandage Retrieved: Build 40.43/zh-hant
item Bandage Count = 1, Weight = 0.1, AlwaysWelcomeGift = true, Type = Normal, DisplayName = Bandage, ReplaceOnUse = BandageDirty, Icon = Bandage, CanBandage = true, BandagePower = 4, Tooltip = Tooltip_UseOnHealthPanel,
Dirty Bandage Retrieved: Build 40.43/zh-hant
item BandageDirty Count = 1, Weight = 0.1, AlwaysWelcomeGift = true, Type = Normal, DisplayName = Dirty Bandage, Icon = BandageDirty, CanBandage = true, BandagePower = 0,
Sterilized Bandage Retrieved: Build 40.43/zh-hant
item AlcoholBandage Count = 1, Weight = 0.1, AlwaysWelcomeGift = true, Type = Normal, DisplayName = Sterilized Bandage, ReplaceOnUse = BandageDirty, Alcoholic = TRUE, Icon = Bandage, CanBandage = true, BandagePower = 4, Tooltip = Tooltip_AlcoholBandage,