Bucket: Difference between revisions

From PZwiki
(Corrected capacity (to 25 units) v41.68)
m (Update to metal icon)
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{{languages|Bucket}}
{{languages|Bucket}}
{{header|The Game World|Items|Tools|type=Tool|version=Version 41|incver=68}}{{Infobox drainable
{{header|The Game World|Items|Tools|type=Tool|version=Version 41|incver=78.16}}{{Infobox drainable
|display_name=Bucket
|display_name=Bucket
|name_colour=Tool
|name_colour=Tool
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|image=Bucket_Model.png
|image=Bucket_Model.png
|image_width=300px
|image_width=300px
|alternate_image=Bucket_Empty.png
|alternate_image=MetalBucket.png
|alternate_name=Bucket
|alternate_name=Bucket
|alternate_link=
|alternate_link=
|alternate_image2=Bucket_Water.png
|alternate_image2=MetalBucket_Water.png
|alternate_name2=Bucket of Water
|alternate_name2=Bucket of Water
|alternate_link2=
|alternate_link2=
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}}
}}
|}
|}


==Distribution==
==Distribution==
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.
=== Buildings ===
===Buildings===
{| class="pztable" style="text-align:center;"
{| class="pztable" style="text-align:center;"
|-
|-
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'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''


''Bucket'' [[File:Bucket_Empty.png]]
''Bucket'' [[File:MetalBucket.png]]
{{Retrieved|version=40|incver=11}}
{{Retrieved|version=41|incver=78.16}}
<pre> item BucketEmpty
<pre>
Weight = 1,
item BucketEmpty
CanStoreWater = TRUE,
{
Type = Normal,
    DisplayCategory = WaterContainer,
DisplayName = Bucket,
Weight = 1,
Icon = Bucket_Empty,
CanStoreWater = TRUE,
      ReplaceOnUseOn = WaterSource-BucketWaterFull,
Type = Normal,
        MetalValue = 20,
DisplayName = Bucket,
        RainFactor = 1,
Icon = MetalBucket,
        Tooltip = Tooltip_item_RainFromGround,</pre>
        ReplaceOnUseOn = WaterSource-BucketWaterFull,
        MetalValue = 20,
        RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
        EatType = Bucket,
        SurvivalGear = TRUE,
        WorldStaticModel = Bucket_Ground,
}
</pre>


''Bucket of Water'' [[File:Bucket_Water.png]]
''Bucket of Water'' [[File:MetalBucket_Water.png]]
{{Retrieved|version=40|incver=11}}
{{Retrieved|version=41|incver=78.16}}
<pre> item BucketWaterFull
<pre>
IsWaterSource = TRUE,
item BucketWaterFull
Weight = 4,
{
CanStoreWater = TRUE,
    DisplayCategory = Water,
Type = Drainable,
IsWaterSource = TRUE,
DisplayName = Bucket of Water,
Weight = 4,
UseWhileEquipped = FALSE,
CanStoreWater = TRUE,
ReplaceOnDeplete = BucketEmpty,
FillFromDispenserSound = GetWaterFromDispenserMetalBig,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
FillFromTapSound = GetWaterFromTapMetalBig,
Icon = Bucket_Water,
Type = Drainable,
RainFactor = 1,
DisplayName = Bucket of Water,
Tooltip = Tooltip_item_RainFromGround,</pre>
UseWhileEquipped = FALSE,
UseDelta = 0.04,
ReplaceOnDeplete = BucketEmpty,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
Icon = MetalBucket_Water,
RainFactor = 1,
Tooltip = Tooltip_item_RainFromGround,
StaticModel = Bucket,
EatType = Bucket,
WorldStaticModel = BucketFullWater_Ground,
IsCookable = TRUE,
Tags = HasMetal,
}
</pre>


==See also==
==See also==

Revision as of 20:45, 30 January 2023

Bucket
Bucket
Bucket Bucket of Water
General
Category Item
Encumbrance
Heavy Load
Empty: 1
Full: 4
Function Cooking utensil
Capacity 25 units
Contents Water
Can boil water False
Rain factor 1
Technical details
item ID Base.BucketEmpty
Base.BucketWaterFull
Can be used to collect rainwater when placed on the ground outside
— In-game tooltip

A bucket is a water container required in carpentry.

Usage

Water

The bucket can be used to carry up to 25 units of water. To fill a bucket with water, simply right-click the water source and select "Fill Bucket", consuming the bucket and producing a bucket of water. If the source is considered unclean, the water in the bucket will be tainted and displayed with a green skull icon (SkullPoison.png). Leaving the bucket on the ground outside while it is raining, will gradually fill it with tainted water.

Plaster

The bucket can be used with water and plaster powder to produce a bucket of plaster, which can be applied to a built wall, allowing it to be painted. A bucket of plaster can be filled with water, which will remove the plaster.

Recipes

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Bucket with Water
Bucket x1
none Bucket
Bucket x1
Water
Water
(consumed)
Bucket with Plaster
Bucket of Plaster x1
none Bucket
Bucket x1
Water
Water (5 units)
(consumed)
Bag of Plaster Powder
Bag of Plaster Powder x1
(consumed)

Distribution

Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.

Buildings

Building/Room Container Rolls Chance
All Crate 1 2
Shed Counter 1 10
Storage Unit All 3 1
Garden store Crate 3 2
Farm Storage All 3 2

Vehicles

Profession Container Rolls Chance
Construction Worker Trunk 5 1

Code

From items.txt (Project Zomboid directory/media/scripts/)

Bucket MetalBucket.png Retrieved: Build 41.78.16

	item BucketEmpty
	{
	    DisplayCategory = WaterContainer,
		Weight	=	1,
		CanStoreWater	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Bucket,
		Icon	=	MetalBucket,
        ReplaceOnUseOn = WaterSource-BucketWaterFull,
        MetalValue = 20,
        RainFactor = 1,
		Tooltip = Tooltip_item_RainFromGround,
        EatType = Bucket,
        SurvivalGear = TRUE,
        WorldStaticModel = Bucket_Ground,
	}

Bucket of Water MetalBucket Water.png Retrieved: Build 41.78.16

	item BucketWaterFull
	{
	    DisplayCategory = Water,
		IsWaterSource	=	TRUE,
		Weight	=	4,
		CanStoreWater	=	TRUE,
		FillFromDispenserSound = GetWaterFromDispenserMetalBig,
		FillFromTapSound = GetWaterFromTapMetalBig,
		Type	=	Drainable,
		DisplayName	=	Bucket of Water,
		UseWhileEquipped	=	FALSE,
		UseDelta	=	0.04,
		ReplaceOnDeplete	=	BucketEmpty,
		ReplaceOnUseOn	=	WaterSource-BucketWaterFull,
		Icon	=	MetalBucket_Water,
		RainFactor = 1,
		Tooltip = Tooltip_item_RainFromGround,
		StaticModel = Bucket,
		EatType = Bucket,
		WorldStaticModel = BucketFullWater_Ground,
		IsCookable = TRUE,
		Tags = HasMetal,
	}

See also

Template:Navbox/Tools