Cigarettes: Difference between revisions

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<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 39.50'''    </div><!-- Code for Version Tag at top -->
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<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Medical Items|Medical Items]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The Game World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Medical Items|Medical Items]] -> [[Cigarettes]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
{{Medical
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|image = Cigarettes_120px.png
|image = Cigarettes_120px.png
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[[Cigarettes]] are consumable [[Items|items]] which reduce the [[Moodles#Stress|stress]] of the [[Player|player]] in the exchange for causing some [[Moodles#Sick|sickness]]. Cigarettes spawn in stacks of twenty at a time, and they may be found in [[Containers#Counters|counters]], [[Containers#Wooden Crate|crates]], [[Containers#Desks|desks]], [[Containers#Bins|garbage cans]] and [[Containers#Corpses|zombies]].
'''Cigarettes''' are consumable [[items]] which reduce the [[Moodles#Stress|stress]] of the [[player]] in the exchange for causing some [[Moodles#Sick|sickness]]. Cigarettes spawn in stacks of twenty at a time, and they may be found in [[Containers#Counters|counters]], [[Containers#Wooden Crate|crates]], [[Containers#Desks|desks]], [[Containers#Bins|garbage cans]] and [[Containers#Corpses|zombies]].


If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[Moodles#Unhappiness|unhappiness]]. By having a smoke, they will receive a stress relief bonus (greater than without the trait).  
If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[Moodles#Unhappiness|unhappiness]]. By having a smoke, they will receive a stress relief bonus (greater than without the trait).  


Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant Diseases|pest flies]] in your garden - see [[Farming_Guide#Plant_Health.2C_Diseases_and_Cures|Plant Health, Diseases and Cures]].
Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant Diseases|pest flies]] in your garden - see [[Farming Guide#Plant Health.2C Diseases and Cures|Plant Health, Diseases and Cures]].


As of [[Build 35#IWBUMS Build 35.22|build 35.22]], cigarettes weigh 0.005 each (meaning 20 cigarettes weigh 0.1).
As of [[Build 35#IWBUMS Build 35.22|build 35.22]], cigarettes weigh 0.005 each (meaning 20 cigarettes weigh 0.1).
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== Effects ==
== Effects ==
As of [[Build 35#IWBUMS Build 35.16|build 35.16]], cigarettes reduce stress by 5, however also causing some sickness.
As of [[Build 35#IWBUMS Build 35.16|build 35.16]], cigarettes reduce stress by 5, however also causing some sickness.
<br><br><br>
 
 
 


== Farming ==
== Farming ==
The [[Professions#Farmer|farmer profession]] or [[Traits#Hobbies|gardener trait]] are required to craft insecticide.
The [[Professions#Farmer|farmer profession]] or [[Traits#Hobbies|gardener trait]] are required to craft insecticide.
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It is speculated that in a future version, the player character may become addicted to cigarettes if used too often.  
It is speculated that in a future version, the player character may become addicted to cigarettes if used too often.  
<br><small>*'''''This is now unlikely since the addition of the smoker trait in Build 35, along with cigarettes causing sickness if player does not have the trait'''''*</small>
<br><small>*'''''This is now unlikely since the addition of the smoker trait in Build 35, along with cigarettes causing sickness if player does not have the trait'''''*</small>
<br><br>
 
== See Also ==
 
 
== See also ==
* [[Traits]]
* [[Traits]]
* [[Farming]]
* [[Farming]]

Revision as of 15:45, 11 May 2019


Page Updated @ Version: 39.50
   Navigation - Main Index -> The Game World -> Items -> Consumables -> Medical Items -> Cigarettes   

Template:Medical

Cigarettes are consumable items which reduce the stress of the player in the exchange for causing some sickness. Cigarettes spawn in stacks of twenty at a time, and they may be found in counters, crates, desks, garbage cans and zombies.

If the player has the smoker trait, they will require having a regular cigarette, else they'll start to gain stress and eventually unhappiness. By having a smoke, they will receive a stress relief bonus (greater than without the trait).

Cigarettes can be used to make insecticide spray to combat pest flies in your garden - see Plant Health, Diseases and Cures.

As of build 35.22, cigarettes weigh 0.005 each (meaning 20 cigarettes weigh 0.1).

Effects

As of build 35.16, cigarettes reduce stress by 5, however also causing some sickness.



Farming

The farmer profession or gardener trait are required to craft insecticide.

Output Ingredients Description Level













Code

From items.txt (Project Zomboid directory/media/scripts/)

	
    item Cigarettes
		Count				= 20,
		HungerChange			= 0,
		Weight				= 0.005,
		RequireInHandOrInventory	= Lighter/Matches,
		Type				= Food,
		DisplayName			= Cigarettes,
		StressChange			= -5,
		Icon				= IckySticks,
		CustomContextMenu 		= Smoke,
		CantBeFrozen 			= TRUE,
		OnEat 				= OnEat_Cigarettes,
		CustomEatSound 			=

Future

This article or section may contain unconfirmed information about future development. It may not be entirely reliable.

It is speculated that in a future version, the player character may become addicted to cigarettes if used too often.
*This is now unlikely since the addition of the smoker trait in Build 35, along with cigarettes causing sickness if player does not have the trait*


See also

Template:Navbox/Consumables