Mods: Difference between revisions

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{{Languages}}
{{Header|Modding}}
{{Header|Modding|version=Version 41|incver=78.16}}
{{Page version|41.78.16}}
{{About|created mods|the details about creating mods|Modding}}
'''Mods''' are player created customized content. ''Mod'' stands for ''modification'', as it alters the original game content. Guidelines for creating your own Project Zomboid modded or modified content can be found on the [[modding]] page. If you are not interested in making your own mods, player created mods can be found on the [https://theindiestone.com/forums/index.php?/forum/58-mods/ Official Project Zomboid Forum - Mods category] or in the [https://steamcommunity.com/app/108600/workshop/ Spiffo's Workshop] on Steam.
'''Mods''' are player created customized content. ''Mod'' stands for ''modification'', as it alters the original game content. Guidelines for creating your own Project Zomboid modded or modified content can be found on the [[modding]] page. If you are not interested in making your own mods, player created mods can be found on the [https://theindiestone.com/forums/index.php?/forum/58-mods/ Official Project Zomboid Forum - Mods category] or in the [https://steamcommunity.com/app/108600/workshop/ Spiffo's Workshop] on Steam.


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{{Special:PrefixIndex/Mods/|stripprefix=yes}}
{{Special:PrefixIndex/Mods/|stripprefix=yes}}


== Extracting images from the game files==
==Mod list==
TileZed is neeeded, download here -
===Vehicle mods===
List of popular fan-made mods with '''[[Vehicles]]''' thematics<ref>[https://steamcommunity.com/workshop/browse/?appid=108600&requiredtags%5B0%5D=Vehicles&actualsort=trend&browsesort=trend&p=1&days=-1 Steam Spiffo's Workshop]</ref>:


==logos question==
====RV Interior====
[[File:Dotty4Donuts.png]]
{|class="collapsible collapsed" style="margin:0 auto;margin-top:-5px;padding:0 auto" width=100% align=center id=toc
|-
| '''Description''' || ||[[File:RV_Interior_logo.webp|thumb|180px]] Simulate interiors of some vehicles. Support over 100 vehicles. Each vehicle has 25 fully-customizable independent spaces. The power is tied to the car battery. Some trailers have no battery of their own, and need to be attached to another vehicle to have power.
|-
|'''Popularity'''|| ||[[File:5-star_large.webp]]
|-
|'''Author'''|| || [https://steamcommunity.com/profiles/76561198313186392 Maxwelt]
|-
|'''Link'''|| || [https://steamcommunity.com/sharedfiles/filedetails/?id=2822286426 Workshop ID: 2822286426]
|-
|}


how did you make this pohly?  It is flat intead of diagonal. [[User:Ikip|Ikip]] ([[User talk:Ikip|talk]]) 14:41, 2 October 2023 (BST)
====Autotsar Tuning Atelier - Chevalier Samara [TUNING 2.0]====
{|class="collapsible collapsed" style="margin: 0 auto; margin-top: -5px; padding: 0 auto" width=100% align=center id=toc
|-
|'''Description'''|| ||[[File:Chevalier_Samara_Logo2.webp|thumb|180px]] Autotsar is very embarrassed to present its new work. The contract was signed six months ago, but due to force majeure circumstances, the production of the upgraded Chevalier Samara has been very delayed.
For the Chevalier Samara car available:
*wide fenders
*side skirts
*front spoiler lip
*rear spoilers
*four types of hood (animated)
*front and rear windows protections
*side windows protection (animated)
*wheel protection
*roof rack
*anti-neighbor bullbars
|-
|'''Popularity'''|| ||[[File:5-star_large.webp]]
|-
|'''Author'''|| || [https://steamcommunity.com/id/ibrrus iBrRus]
|-
|'''Link'''|| || [https://steamcommunity.com/sharedfiles/filedetails/?id=2850439818 Workshop ID: 2850439818]
|}


[[ File:HitVids logo.png |400px]]
====Autotsar Trailers====
{|class="collapsible collapsed" style="margin: 0 auto; margin-top: -5px; padding: 0 auto" width=100% align=center id=toc
|-
|'''Description'''|| ||[[File:Autotsar_Trailers_Logo.webp|thumb|180px]]Do you work on a construction site and your tool no longer fits into the car? Tired of running to the store every week, want to stock up on the full? Or maybe you want to take out all the corpses from neighboring houses to the forest?
*Trailer "Autotsar GovNoVoz-250" (GNV-250)
*Trailer "Autotsar GovNoVoz-500" (GNV-500)
*Trailer "Autotsar iLYA-1990"
*Trailer Kingly Benzin Amazing Cistern (abbreviated - KBAC)
*Trailer the mobile generator "GENA-220"
|-
|'''Popularity'''|| ||[[File:5-star_large.webp]]
|-
|'''Author'''|| || [https://steamcommunity.com/id/ibrrus iBrRus]
|-
|'''Link'''|| || [https://steamcommunity.com/sharedfiles/filedetails/?id=2282429356 Workshop ID: 2282429356]
|}


--------------------------------------
===='80 Kawasaki Kz1000 Police====
{|class="collapsible collapsed" style="margin: 0 auto; margin-top: -5px; padding: 0 auto" width=100% align=center id=toc
|-
|'''Description'''|| ||[[File:Kawasaki_Kz1000_Police_Logo.webp|thumb|180px]] Famous Kz1000 Police bike from 80s TV show CHiPs!


Hi! I looked a bit in the game files, and somewhere in there were the tiles - might have been in the map editor? need to check at home. Either way, there was essentially the logos of all stores, usually cropped into three or four pieces, and I fiddled them together in GIMP. From the top of my head I don't remember if I projected them afterwards, or if they were already front-facing. I can check if I still have the files once I'm home.
Main features:
Is that remotely helpful?
*Working siren and light bar
/Pohly
*3 Storage boxes in the back
Oh also, I think I drew over the GIMP file in Inkscape in order to make it vector graphics. There is some "find boundaries" feature in Inkscape that essentially draws the complete outline, then I just had to fill the colors from the original correctly.
*Fully animated trunk lids
/P
*All parts have 3d objects you can remove and place in the world
PS: Found the files on my work computer. The ingame-graphics are rotated, I projected them within GIMP, then made a vector outline in Inkscape.  
*CHiPs helmet included
-------------------------------------
*Runflat tires - They will run even when damaged, but with reduced friction
:thank you.  i have been adding all the logos from the game files as rotated.
*Single Player / Multiplayer Compatible
:for example:
*You can use it in your current save game, just enable the mod in the load menu
[[file:St michaels cathederal logo.png]]
*Not recolorable
: you wrote:
|-
:"I projected them within GIMP, then made a vector outline in Inkscape." what is a vector outline, is that how they appear flat? [[User:Ikip|Ikip]] ([[User talk:Ikip|talk]]) 18:31, 2 October 2023 (BST)
|'''Popularity'''|| ||[[File:5-star_large.webp]]
****
|-
I think I see what you mean. No, so, the "flatness" comes from essentially "projecting" the logo in GIMP / Photoshop. You take the logo and essentially try to "skew" it until it looks roughly right. I did this more or less by hand and until I felt it was right.
|'''Author'''|| || [https://steamcommunity.com/id/PhotoshopLOL PhotoshopLOL]
|-
|'''Link'''|| || [https://steamcommunity.com/sharedfiles/filedetails/?id=2616986064 Workshop ID: 2616986064]
|}


The vector part is only because the game-files didn't have a great resolution as far as I could see. The vector outline is done in Inkscape, as a result it converts the pixelated image into a scalable vector graphics that can be enlarged to your hearts desire. I then save a higher-resolution PNG which is what is uploaded to the wiki. Would it help you if I made a video tutorial?
===Erosion mods===
/P
List of popular fan-made modes with '''[[Erosion]]''' thematics:
:yes thank you!  that would be very helpful.  I appreciate your time. [[User:Ikip|Ikip]] ([[User talk:Ikip|talk]]) 19:42, 2 October 2023 (BST)


:: So I've tried to make a screen recording - Link to video (remove the whitespace before .be) : https://youtu .be/29ZULSS6gvk - I don't know if this is helpful but it's an attempt. If anything is unclear don't hesitate to ask. I haven't done the inkscape step because it might be over the top, and is somewhat difficult for the example you posted. I can make another video about that if you feel you want to try that as well. --[[User:Pohly|Pohly]] ([[User talk:Pohly|talk]]) 08:50, 3 October 2023 (BST)
====10 Years Later====
:::Zomboid Wiki - Straightening signs GIMP Tutorial https://www.youtube.com/watch?v=29ZULSS6gvk brilliant! thank you! very informative! [[User:Ikip|Ikip]] ([[User talk:Ikip|talk]]) 21:34, 3 October 2023 (BST)
{|class="collapsible collapsed" style="margin: 0 auto; margin-top: -5px; padding: 0 auto" width=100% align=center id=toc
:::I shared your video with both admins and another user. thanks! Very useful! [[User:Ikip|Ikip]] ([[User talk:Ikip|talk]]) 21:43, 3 October 2023 (BST)
|-
:::: Glad it's helpful! I took the liberty of uploading that version to replace the old one. Again, let me know if you want to do Inkscape - I found that it's maybe not necessary to do that every time, unless you're the perfectionist type *cough*. And yes, of course it can be shared. Let me know if there's anything else I can help with ;-) --[[User:Pohly|Pohly]] ([[User talk:Pohly|talk]]) 21:46, 3 October 2023 (BST)
| '''Description''' || ||[[File:10 years later.jpg|thumb|180px]] Inspired by films, series and post-apocalyptic games, discover Project Zomboid under a brand-new aspect exploring maps ravaged by vegetation.
 
|-
==Directions to straighten logos==
|'''Popularity'''|| ||[[File:5-star_large.webp]]
 
|-
open GIMP
|'''Author'''|| || [https://steamcommunity.com/id/DANETANK/myworkshopfiles/?appid=108600 Dane]
 
|-
paste picture on existing blank picture or open file directly.
|'''Link'''|| || [https://steamcommunity.com/sharedfiles/filedetails/?id=2820757649 Workshop ID: 2820757649]
 
|}
[[File:Crop_to_content.png|200px|right]]
image >> crop to content 
{{clear}}
create new layer
[[File:Fuzzy_select_tool.png|200px|right]]
fuzzy select with magic wand >> click the top area, then hold shift and click bottom area 
{{clear}}
delete the background (background now transparent)
[[File:Select_and_invert_ctrl_plus_i.png|200px|right]]
select >> invert (sign selected)
{{clear}}
[[File:Sheer tool.png|200px|right]]
shear
{{clear}}
click image and move it to make image straight.
 
go to ruler and create line to make sure it is straight.
 
floating layer >> new lawyer remove old lawyer
 
remove white areas, using fuzzy button.
 
resolution
 
image >> scale image >>> 1000 pixles.
 
next step inkscape....
 
[[File:5 bux or less logo.png]]
 
[[File:a-1 laundry sign.png]]


==See also==
==See also==
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*[[Mod problems solution]]
*[[Mod problems solution]]
*[[Testing mods in multiplayer]]
*[[Testing mods in multiplayer]]
==External links==
*[https://steamcommunity.com/app/108600/workshop/ Spiffo's Workshop]
*[https://theindiestone.com/forums/index.php?/forum/58-mods/ Completed mods]
*[https://theindiestone.com/forums/index.php?/forum/59-wip/ Work-in-Progress mods]
==References==
<references/>
{{Navbox modding}}

Latest revision as of 13:00, 4 March 2024

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
PlushSpiffo.pngThis article is about created mods. For the details about creating mods, see Modding.

Mods are player created customized content. Mod stands for modification, as it alters the original game content. Guidelines for creating your own Project Zomboid modded or modified content can be found on the modding page. If you are not interested in making your own mods, player created mods can be found on the Official Project Zomboid Forum - Mods category or in the Spiffo's Workshop on Steam.

Mod pages

Mod list

Vehicle mods

List of popular fan-made mods with Vehicles thematics[1]:

RV Interior

Autotsar Tuning Atelier - Chevalier Samara [TUNING 2.0]

Autotsar Trailers

'80 Kawasaki Kz1000 Police

Erosion mods

List of popular fan-made modes with Erosion thematics:

10 Years Later

See also

External links

References