Noise Maker: Difference between revisions
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|effect_type= | |effect_type=Noise | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|ingredients=1 × [[Amplifier]]<br>7 × [[Electronics Scrap]] | |ingredients=1 × [[Amplifier]]<br>7 × [[Electronics Scrap]] |
Revision as of 11:31, 24 May 2019
Noise Maker | ||
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Noise Maker | ||
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General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Skill | Noise | |
Damage | ||
Type | Noise | |
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Damage | 0–0 | |
Noise range | 17 tiles | |
Noise timer | 50 | |
Technical details | ||
Ingredients |
1 × Amplifier 7 × Scrap Electronics | |
Base ID | See Item IDs |
A noise maker is a thrown trap that can be crafted by players with the Engineer profession.
Description
Noisemaker is a level 3 electrical skill unlocked by electrician class or finding a engineering 1 skill book.
Made by 7 electronic scrap and 1 amplifier.
Crafting
Obtaining
The noise maker requires several common items found in houses.
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Upgrades
A noise maker can also be upgraded with a motion sensor, timer, or remote controller.
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Item IDs
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.43
item NoiseTrap MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Noise Maker, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseMaker, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, triggerExplosionTimer = 50, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = feedback, Tooltip = Tooltip_Trap,