Repairing Weapons and Items: Difference between revisions
m (→Ranged Weapons) |
m (→Melee Weapons: added repair chance modifiers of different repair items) |
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! Item | ! Item | ||
! Category | ! Category | ||
! | ! Fixer 1<br>50% repair chance modifier | ||
! | ! Fixer 2<br>25% repair chance modifier | ||
! | ! Fixer 3<br>10% repair chance modifier | ||
! | ! Fixer 4<br>10% repair chance modifier | ||
! | ! Fixer 5<br>10% repair chance modifier | ||
|- | |- | ||
|[[File:Axe.png|32px]] | |[[File:Axe.png|32px]] | ||
[[Axe]] | [[Axe]] | ||
|Blade | |Blade | ||
|Wood Glue, 2 uses<br>Carpentry skill of at least 2 needed | |||
|Duct Tape, 2 uses | |Duct Tape, 2 uses | ||
|Glue, 2 uses | |Glue, 2 uses | ||
|Scotch Tape, 4 uses | |Scotch Tape, 4 uses | ||
| | | | ||
|- | |- | ||
|[[File:Baseballbat.png|32px]] | |[[File:Baseballbat.png|32px]] | ||
[[Baseball Bat]] | [[Baseball Bat]] | ||
|Blunt | |Blunt | ||
|Wood Glue, 2 uses<br>Carpentry skill of at least 2 needed | |||
|Duct Tape, 2 uses | |Duct Tape, 2 uses | ||
|Glue, 2 uses | |Glue, 2 uses | ||
|Scotch Tape, 4 uses | |Scotch Tape, 4 uses | ||
| | | | ||
|- | |- | ||
|[[File:Baseballbatnails.png|32px]] | |[[File:Baseballbatnails.png|32px]] | ||
[[Spiked Baseball Bat]] | [[Spiked Baseball Bat]] | ||
|Blunt | |Blunt | ||
|Wood Glue, 2 uses<br>Carpentry skill of at least 2 needed | |||
|Duct Tape, 2 uses | |Duct Tape, 2 uses | ||
|Glue, 2 uses | |Glue, 2 uses | ||
|Scotch Tape, 4 uses | |Scotch Tape, 4 uses | ||
|Nails, 1 uses | |Nails, 1 uses | ||
|- | |- | ||
|[[File:Sledgehammer.png|32px]] | |[[File:Sledgehammer.png|32px]] | ||
[[Sledgehammer]] | [[Sledgehammer]] | ||
|Blunt | |Blunt | ||
|Wood Glue, 2 uses<br>Carpentry skill of at least 2 needed | |||
|Duct Tape, 2 uses | |Duct Tape, 2 uses | ||
|Glue, 3 uses | |Glue, 3 uses | ||
|Scotch Tape, 4 uses | |Scotch Tape, 4 uses | ||
| | | | ||
|- | |- | ||
|[[File:Hammer.png|32px]] | |[[File:Hammer.png|32px]] | ||
[[Hammer]] | [[Hammer]] | ||
|Blunt | |Blunt | ||
|Wood Glue, 1 use<br>Carpentry skill of at least 1 needed | |||
|Duct Tape, 1 use | |Duct Tape, 1 use | ||
|Glue, 2 uses | |Glue, 2 uses | ||
|Scotch Tape, 3 uses | |Scotch Tape, 3 uses | ||
| | | | ||
|- | |- | ||
|[[File: Golf Club.png]] | |[[File: Golf Club.png]] | ||
Line 69: | Line 69: | ||
|Blunt | |Blunt | ||
|Duct Tape, 2 uses | |Duct Tape, 2 uses | ||
|Scotch Tape, 3 uses | |||
| | | | ||
| | | | ||
| | | |
Revision as of 19:05, 3 February 2014
{{Improve}}
. Last edit was 03/02/2014.Repairing Weapons
Weapons that are repeatedly used to attack zombies, destroy walls, doors or other objects, or that are used to chop logs, will deteriorate in condition over time. By possessing the correct items in main inventory, and/or by having certain skills at a certain level or higher, players can attempt to repair their weapons.
The following tables show the items that can be repaired and the requirements for being able to do so.
Melee Weapons
Item | Category | Fixer 1 50% repair chance modifier |
Fixer 2 25% repair chance modifier |
Fixer 3 10% repair chance modifier |
Fixer 4 10% repair chance modifier |
Fixer 5 10% repair chance modifier |
---|---|---|---|---|---|---|
Blade | Wood Glue, 2 uses Carpentry skill of at least 2 needed |
Duct Tape, 2 uses | Glue, 2 uses | Scotch Tape, 4 uses | ||
File:Baseballbat.png | Blunt | Wood Glue, 2 uses Carpentry skill of at least 2 needed |
Duct Tape, 2 uses | Glue, 2 uses | Scotch Tape, 4 uses | |
File:Baseballbatnails.png | Blunt | Wood Glue, 2 uses Carpentry skill of at least 2 needed |
Duct Tape, 2 uses | Glue, 2 uses | Scotch Tape, 4 uses | Nails, 1 uses |
Blunt | Wood Glue, 2 uses Carpentry skill of at least 2 needed |
Duct Tape, 2 uses | Glue, 3 uses | Scotch Tape, 4 uses | ||
Blunt | Wood Glue, 1 use Carpentry skill of at least 1 needed |
Duct Tape, 1 use | Glue, 2 uses | Scotch Tape, 3 uses | ||
Blunt | Duct Tape, 2 uses | Scotch Tape, 3 uses | ||||
Improvised/Blunt | Duct Tape, 1 use | Glue, 2 uses | Scotch Tape, 3 uses | |||
Blade | Duct Tape, 1 use | Glue, 1 use | Scotch Tape, 2 uses |
Ranged Weapons
Ranged weapons that need repairs require a player to be holding two of that type of weapon in order to use one for parts in order to effect a repair of the other. One of the weapons is consumed in the process.
Item | Items required in main inventory | Skill level required |
---|---|---|
2 pistols with less than 100% condition | Aiming skill of 3 of more | |
2 shotguns with less than 100% condition | Aiming skill of 4 or more | |
File:Sawed Off.png | 2 sawed-off shotguns with less than 100% condition | Aiming skill of 4 or more |