Saucepan
Saucepan | ||
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Saucepan | ||
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General | ||
Category | Item | |
Encumbrance |
Empty: 0.7 Full: 2 | |
Function | Cooking utensil | |
Capacity | 25 units | |
Contents | Water | |
Can boil water | True | |
Rain factor | 0.8 | |
Technical details | ||
item ID |
Base.Saucepan Base.WaterSaucepan |
A saucepan is a water container used in cooking.
Usage
Water storage
A saucepan can be filled with water from a water source, producing a saucepan with water. To fill a saucepan: Right-click on a water source and "Refill Saucepan". It can hold the equivalent of 25 mugs of water. It is an alternative storage space for water to water bottles, and is automatically drunk by the player to satiate thirst. However, saucepans are significantly heavier than standard water bottles.
A saucepan can be used to purify tainted water, which is dirty water found in unsanitary sources, such as a lake or rain.
Cooking
- Main article: Cooking
A full saucepan can be used to cook rice and pasta, which can be used to prepare custom-made meals.
First Aid
- Main article: First Aid
Water can be heated in a saucepan, by placing it in a heat source, which can then be used to sterilize bandages. This is an alternative to using disinfectant or alcohol.
Crafting
Cooking
- Main article: Cooking
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First Aid
- Main article: First Aid
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Distribution
Saucepans can be found in kitchen counters of many houses and restaurants.
Code
From items.txt (Project Zomboid directory/media/scripts/)
Saucepan Retrieved: Build 40.43
item Saucepan Weight = 0.7, CanStoreWater = TRUE, Type = Normal, DisplayName = Saucepan, ReplaceOnUseOn = WaterSource-WaterSaucepan, Icon = SaucepanEmpty, MetalValue = 30, RainFactor = 0.8, Tooltip = Tooltip_item_RainFromGround,
Saucepan with Water Retrieved: Build 40.43
item WaterSaucepan IsWaterSource = TRUE, Weight = 2, CanStoreWater = TRUE, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.04, DisplayName = Saucepan with Water, ReplaceOnDeplete = Saucepan, ReplaceOnUseOn = WaterSource-WaterSaucepan, Icon = SaucepanEmpty, IsCookable = TRUE, RainFactor = 0.8, Tooltip = Tooltip_item_RainFromGround,