Template:Infobox item/sandbox
name
General
Properties
Material
material
material quantity
material_value
Contents
contents
Box capacity
0.1 rounds
Can boil water
True
Consumed
True
Writable
True
Skills learned
recipes
Total pages
10 pages
Total volumes
volumes
Packaged
True
Rain factor
4
Days fresh
5 days
Max condition
5
Base durability
10
Run speed
90% (disabled)
Combat speed
combat_speed
Scratch defence
scratch_defense
Bite defence
bite_defense
Bullet defence
bullet_defense
Neck protection
neck_protection
Insulation
insulation
Wind resistance
wind_resistance
Water resistance
water_resistance
Light distance
light_distance
Light strength
light_strength
Torch cone
Torch_cone
Wet cooldown
1.04 seconds
Sensor range
sensor_range tiles
Energy source
energy_source
Two-way
Two_way
Mic range
mic_range
Transmit range
transmit_range
Frequency range
min_channel–max_channel
Performance
Damage type
Slash
Damage
min_damage–max_damage
Door damage
door_damage
Tree damage
tree_damage
Range
min_range–max_range
Min range
min_range_mod
Max range
max_range_mod
Accuracy
hit_chance
Recoil
recoil_delay
Noise radius
sound_radius
Attack speed
base_speed
Knockback
push_back
Knockdown
knockdown
Aiming time
aiming_time
Reload time
reload_time
Crit chance
crit_chance%
Spread
angle_mod
Special ability
kill_move
Encumbrance mod.
weight_mod
effect_type power
effect_power
effect_type range
effect_range tiles
effect_type duration
effect_duration minutes
effect_type timer
effect_timer
Nutrition
Effect
Cooking
Time until cooked
cook_minutes minutes
Time until burned
burn_minutes minutes
Dangerous uncooked
Dangerous_uncooked
Bad microwaved
Bad_microwaved
Good hot
Good_hot
Bad cold
Bad_cold
Spice
Spice
Custom recipe
evolved_recipe
Crafting
Workstation
workstation
Tool(s)
tool
Ingredients
ingredients
Technical
Tags
tags
Item ID
item_id
Media ID
media_id
How to translate
This template is translatable.
Template code
Paste the following code into the <includeonly>
tag of the translated template and translate the text after each =
sign (except for #default =
).
{{#switch: {{{1|}}}
<!-- Section: General -->
| general = General
| category = Category
| weight = Encumbrance
| weight_full = Full encumbrance
| trait_organized_desc = with organized trait
| equipped = Equipped
| slot_attached = Slot attached
| back = Back
| belt = Belt
| holster = Holster
| n-a = N/A
| n-a_slot_desc = This item cannot be attached to any slot.
| function = Function
| secondary = Secondary
| used_in = Used in
| part_type = Part type
| n-a_skill_desc = This item has no skill associated with it.
| ammo = Ammunition
| clip_size = Magazine size
<!-- Section: Properties -->
| properties = Properties
| material = Material
| quantity = quantity
| contents = Contents
| box_capacity = Box capacity
| capacity = Capacity
| round = round
| rounds = rounds
| box_capacity_desc = When combined into a box
| units = units
| can_boil_water = Can boil water
| consumed = Consumed
| writable = Writable
| recipes = Skills learned
| total_pages = Total pages
| page = page
| pages = pages
| total_volumes = Total volumes
| volume = volume
| volumes = volumes
| packaged = Packaged
| packaged_desc = Nutritional information always known
| rain_factor = Rain factor
| days_fresh = Days fresh
| days = days
| condition_max = Condition max.
| base_durability = Base durability
| base_durability_desc = Average number of hits before breaking at level 0.
| run_speed = Run speed
| combat_speed = Combat speed
| scratch_defense = Scratch defence
| bite_defense = Bite defence
| bullet_defense = Bullet defence
| neck_protection = Neck protection
| insulation = Insulation
| wind_resistance = Wind resistance
| water_resistance = Water resistance
| light_distance = Light distance
| light_strength = Light strength
| torch_cone = Torch cone
| wet_cooldown = Wet cooldown
| second = second
| seconds = seconds
| sensor_range = Sensor range
| tile = tile
| tiles = tiles
| energy_source = Energy source
| portable = Portable
| two_way = Two-way
| mic_range = Mic range
| transmit_range = Transmit range
| frequency_range = Frequency range
<!-- Section: Performance -->
| performance = Performance
| damage_type = Damage type
| damage = Damage
| door_damage = Door damage
| tree_damage = Tree_damage
| range = range
| min_range = Min range
| max_range = Max range
| accuracy = Accuracy
| recoil = Recoil
| noise_radius = Noise radius
| attack_speed = Attack speed
| knockback = Knockback
| knockdown = Knockdown
| aiming_time = Aiming time
| reload_time = Reload time
| crit_chance = Crit chance
| crit_chance_desc = Damage multiplied by {{{crit_multiplier}}}
| spread = Spread
| special_ability = Special ability
| encumbrance_mod = Encumbrance mod.
| effect_power = {{{effect_type|Effect}}} power
| effect_range = {{{effect_type|Effect}}} range
| effect_duration = {{{effect_type|Effect}}} duration
| minutes = minutes
| effect_timer = {{{effect_type|Effect}}} timer
<!-- Section: Nutrition -->
| nutrition = Nutrition
| hunger = Hunger
| thirst = Thirst
| calories = Calories
| carbohydrates = Carbohydrates
| proteins = Proteins
| fat = Fat
<!-- Section: Effect -->
| effect = Effect
| unhappiness = Unhappiness
| boredom = Boredom
| stress = Stress
| enburance = Endurance
| cold = Cold
| pain = Pain
| sick = Sick
| alcohol = Alcohol
| disinfection = Disinfection
| infections = Infections
| bandage_power = Bandage power
| wetness = Wetness
| wetness_desc = Dries 4% of total wetness per unit
| poison = Poison
<!-- Section: Cooking -->
| cooking = Cooking
| time_until_cooked = Time until cooked
| minutes = minutes
| time_until_burned = Time until burned
| dangerous_uncooked = Dangerous uncooked
| bad_microwaved = Bad microwaved
| goot_hot = Good hot
| bad_cold = Bad cold
| spice = Spice
| custom_recipe = Custom recipe
<!-- Section: Crafting -->
| crafting = Crafting
| workstation = Workstation
| tools = Tool(s)
| ingredients = Ingredients
<!-- Section: Technical -->
| technical = Technical
| tags = Tags
| item_id = Item ID
| media_id = Media ID
| #default = [[Category:Incorrect template usage]]
}}
Template documentation
Copy the code wrapped in the <noinclude>
tag in this template and translate the text after doc =
in the {{Documentation}}
template.
{{Translation guide}}
template should be removed from the translated documentation.
Editors can experiment in this template's sandbox.