Broccoli: Difference between revisions
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| code = | | code = | ||
item SackProduce_Broccoli | item SackProduce_Broccoli |
Revision as of 03:13, 23 February 2024
Broccoli is a perishable food item.
Usage
Consumable properties
Broccoli can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten |
---|---|---|
|
|
|
Crafting
Broccoli can be preserved to extend its lifespan by using a jar.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 |
---|---|---|---|---|---|---|---|---|---|
Jar of Broccoli |
2.5 Cooking | none | Jar (consumed) |
Jar Lid (consumed) |
Broccoli x5 (consumed) |
Water (10 units) (consumed) |
Vinegar (2 units) (consumed) |
(1 unit) (consumed) |
Evolved recipes
Broccoli is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
9 |
Stew |
9 |
Salad |
9 |
Stir Fry |
9 |
Roasted Vegetables |
9 |
Pie (savory) |
9 |
Rice Pot/Saucepan |
9 |
Pasta Pot/Saucepan |
9 |
Omelette |
9 |
Pizza |
9 |
Sack of Broccoli
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Broccoli x12 |
0 XP | none | Sack of Broccoli (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 2 |
fridge | 4 | 2 | |
chinesekitchen | fridge | 4 | 8 |
dinerkitchen | fridge | 4 | 2 |
restaurantkitchen | fridge | 4 | 2 |
Broccoli is often found in refrigerators and grocery displays.
Sacks of broccoli can be found in grocery stores and warehouses.
Farming
Broccoli can be grown by farming with broccoli seeds.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Broccoli (crop) |
0 XP | none | Plowed Land (consumed) |
Broccoli Seeds x6 (consumed) |
Water (70+ units) (consumed) |
Trivia
- There is a Seeding Broccoli item in the game files that can be spawned in debug mode. Seeding Broccoli is non-obtainable and there is no mention of it in any changelog and likely just a remnant from the mod created by RJ merged with Project Zomboid back in 2012.
Code
Base.Broccoli
Source: ProjectZomboid\media\scripts\items_food.txt
item Broccoli
{
DisplayName = Broccoli,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Broccoli,
EvolvedRecipe = Pizza:9;Omelette:9;Soup:9;Stew:9;Pie:9;Stir fry Griddle Pan:9;Stir fry:9;Salad:9;Roasted Vegetables:9;RicePot:9;RicePan:9;PastaPot:9;PastaPan:9,
FoodType = Vegetables,
DaysFresh = 4,
DaysTotallyRotten = 6,
HungerChange = -9,
ThirstChange = -4,
Calories = 11,
Carbohydrates = 2.06,
Lipids = 0.11,
Proteins = 0.87,
StaticModel = CylinderFood_Green,
WorldStaticModel = Broccoli_Ground,
}
Base.SackProduce_Broccoli
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Broccoli
{
DisplayName = Sack of Broccoli,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 4,
DaysTotallyRotten = 6,
WorldStaticModel = SandBag,
}