Book: Difference between revisions
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! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" |Chance | ||
|- | |- | ||
| rowspan="2"|all | | rowspan="2"|all | ||
| [[other]] | | [[other]] | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
|- | |- | ||
Line 38: | Line 38: | ||
|1 | |1 | ||
|- | |- | ||
| rowspan="1"|artstore | | rowspan="1"|artstore | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
| rowspan="1"|bathroom | | rowspan="1"|bathroom | ||
| [[shelves]] | | [[shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
| rowspan="5"|bedroom | | rowspan="5"|bedroom | ||
| [[crate]] | | [[crate]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|5 | |5 | ||
|- | |- | ||
| rowspan="2"|bookstore | | rowspan="2"|bookstore | ||
| [[shelves]] | | [[shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="2"|camping | | rowspan="2"|camping | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
Line 87: | Line 87: | ||
|1 | |1 | ||
|- | |- | ||
| rowspan="2"|carsupply | | rowspan="2"|carsupply | ||
| [[shelves]] | | [[shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="4"|classroom | | rowspan="4"|classroom | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|1 | |1 | ||
|- | |- | ||
| rowspan="3"|daycare | | rowspan="3"|daycare | ||
| [[desk]] | | [[desk]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
Line 126: | Line 126: | ||
|2 | |2 | ||
|- | |- | ||
| rowspan="1"|empty | | rowspan="1"|empty | ||
| [[crate]] | | [[crate]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
| rowspan="2"|hall | | rowspan="2"|hall | ||
| [[locker]] | | [[locker]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="1"|kitchen | | rowspan="1"|kitchen | ||
| [[shelves]] | | [[shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
| rowspan="4"|library | | rowspan="4"|library | ||
| [[shelves]] | | [[shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="4"|livingroom | | rowspan="4"|livingroom | ||
| [[shelves]] | | [[shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="4"|medical | | rowspan="4"|medical | ||
| [[shelves]] | | [[shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="1"|office | | rowspan="1"|office | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
| rowspan="4"|poststorage | | rowspan="4"|poststorage | ||
| [[metal_shelves]] | | [[metal_shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|2 | |2 | ||
|- | |- | ||
| rowspan="3"|toolstore | | rowspan="3"|toolstore | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
Line 235: | Line 235: | ||
===Vehicles=== | ===Vehicles=== | ||
{| class="wikitable theme-red mw-collapsible" style="text-align:center; width:400px;" | {| class="wikitable theme-red mw-collapsible" style="text-align:center; width:400px;" | ||
! colspan=4 | | ! colspan=4 | | ||
|- | |- | ||
!Profession | !Profession |
Revision as of 05:53, 28 February 2024
- This article is about the consumable item affecting the player's mood. For books that increase experience gain, see Skill books.
A book is an item designed to relieve unhappiness, stress, and boredom when the player character is seriously struggling with the Knox Event. Unlike skill books, these books are consumed once they're read, and therefore are removed from the player's inventory. A book can also be used as a fuel for particular heat sources, and lasts for 15 minutes if done so.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | other | 1 | 1 |
shelves | 4 | 1 | |
artstore | counter | 4 | 1 |
bathroom | shelves | 4 | 1 |
bedroom | crate | 4 | 1 |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
crate | 4 | 5 | |
bookstore | shelves | 4 | 1 |
shelves | 4 | 2 | |
camping | counter | 4 | 1 |
counter | 4 | 1 | |
carsupply | shelves | 4 | 1 |
shelves | 4 | 2 | |
classroom | counter | 4 | 1 |
counter | 4 | 2 | |
desk | 4 | 1 | |
metal_shelves | 4 | 1 | |
daycare | desk | 4 | 1 |
metal_shelves | 4 | 1 | |
metal_shelves | 4 | 2 | |
empty | crate | 4 | 1 |
hall | locker | 4 | 1 |
locker | 4 | 2 | |
kitchen | shelves | 4 | 1 |
library | shelves | 4 | 1 |
shelves | 4 | 1 | |
shelves | 4 | 2 | |
shelves | 4 | 2 | |
livingroom | shelves | 4 | 1 |
shelves | 4 | 2 | |
shelves | 4 | 1 | |
shelves | 4 | 2 | |
medical | shelves | 4 | 1 |
shelves | 4 | 1 | |
shelves | 4 | 2 | |
shelves | 4 | 2 | |
office | counter | 4 | 1 |
poststorage | metal_shelves | 4 | 1 |
metal_shelves | 4 | 1 | |
metal_shelves | 4 | 2 | |
metal_shelves | 4 | 2 | |
toolstore | counter | 4 | 1 |
counter | 4 | 1 | |
counter | 4 | 2 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
Post Van | Trunk | 4 | 10 |
Code
Source: ProjectZomboid\media\scripts\items_literature.txt
item Book
{
Weight = 0.5,
Type = Literature,
UnhappyChange = -40,
DisplayName = Book,
StressChange = -40,
Icon = Book,
BoredomChange = -50,
StaticModel = Book,
}