Cage Trap/pt-br

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< Cage Trap
Revision as of 05:23, 19 April 2024 by Sarah52 (talk | contribs) (Created page with "{{Header|Project Zomboid|Items|Trapping}} {{Page version|41.78.16}} {{Infobox tile |name=Cage Trap |image=CageTrapAnim.gif |icon=TrapCage.png |icon_name=Cage Trap <!--General--> |category=Trapping |weight=1.0 |size=1 |function=Catch animals <!--Properties--> |health=50 |strength=20 |animals=link=Rabbit link=Squirrel <!--Build--> |crafting=true |build_skill=The Hunter Magazine Vol. 3 |build_skill2=Tra...")
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Cage Trap/pt-br
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This page has been revised for the current stable version (41.78.16).
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Cage Trap
CageTrapAnim.gif
[[File:{{{icon2}}}|Cage Trap|]]
[[File:{{{icon3}}}|Cage Trap|]]
[[File:{{{icon4}}}|Cage Trap|]]
[[File:{{{icon5}}}|Cage Trap|]]
Geral
Categoria
Trapping
PesoMoodle Icon HeavyLoad.png
1.0
Tamanho
1 ladrilho
Função
Catch animals
Propriedades
Vida
50
Resistência
20
Animais
Rabbit.png Squirrel.png
Criação
Habilidade (nível)
Ingredientes
Wire (5 units)
Destruir
Produtos
Técnico
ID(s) do Item
Base.TrapCage
ID(s) do Tile
constructedobjects_01_8

A cage trap is a medium-sized trap used by journeyman trappers.

Usage

A cage trap is one of several traps used in trapping to catch a variety of wildlife.

Trapping

Artigo principal: Caça

Cage traps can be used to catch rabbits and squirrels.

Catch chance:
Rabbit 40%
Squirrel 40%

Crafting

To craft a cage trap, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise, it will be learned after reading The Hunter Magazine Vol.3 and craftable after reaching trapping level 3.

Trapping

Artigo principal: Caça
Product Ingredients Tools Requirements Workstation XP
TrapCage.png
Armadilha de Gaiola
Wire.png Arame ×5 unit(s) none Caça 3
(and)
MagazineHunting3.png
The Hunter Magazine Vol.3/pt-br
none none

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16/pt-br
item TrapCage
    {
        DisplayCategory = Trapping,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	Cage Trap,
        Icon	=	TrapCage,
        Trap    =   true,
        MetalValue = 10,
    }

Tile

Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua

Retrieved: Build 41.78.16/pt-br
local cageTrap = {};
cageTrap.type = "Base.TrapCage";
cageTrap.sprite = "constructedobjects_01_8";
cageTrap.northSprite = "constructedobjects_01_11";
cageTrap.closedSprite = "constructedobjects_01_9";
cageTrap.northClosedSprite = "constructedobjects_01_10";
cageTrap.trapStrength = 20;
cageTrap.destroyItem = "Base.Wire";
table.insert(Traps, cageTrap);

See also