Cigarettes: Difference between revisions

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===Effect===
===Effect===
Cigarettes can be used to reduce some [[Moodles#Stress|stress]] of the [[player]] in exchange for causing some [[Moodles#Sick|sickness]].  
Cigarettes can be used to reduce some [[Moodles#Stress|stress]] of the [[player]] in exchange for causing some [[Moodles#Sick|sickness]].


If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[Moodles#Unhappiness|unhappiness]]. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait).  
If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[Moodles#Unhappiness|unhappiness]]. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait).


Cigarettes also reduce Unhappiness by -10 if the player has the [[Traits#Negative|Smoker]] negative trait (ten smokes will fully cure unhappiness).
Cigarettes also reduce Unhappiness by -10 if the player has the [[Traits#Negative|Smoker]] negative trait (ten smokes will fully cure unhappiness).
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===Farming===
===Farming===
Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant diseases|pest flies]].  
Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant diseases|pest flies]].


The player needs to have read [[The Farming Magazine]] or have the [[Traits#Hobbies|gardening trait]] or [[Occupation#Farmer|farmer profession]] to craft insecticide.
The player needs to have read [[The Farming Magazine]] or have the [[Traits#Hobbies|gardening trait]] or [[Occupation#Farmer|farmer profession]] to craft insecticide.
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! style="width: 3.2em;" |Chance
! style="width: 3.2em;" |Chance
|-
|-
| rowspan="2"|all  
| rowspan="2"|all
| [[other]]  
| [[other]]
| 1  
| 1
| 8
| 8
|-
|-
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|8
|8
|-
|-
| rowspan="7"|bar  
| rowspan="7"|bar
| [[counter]]  
| [[counter]]
| 4  
| 4
| 1
| 1
|-
|-
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|5
|5
|-
|-
| rowspan="3"|bedroom  
| rowspan="3"|bedroom
| [[desk]]  
| [[desk]]
| 4  
| 4
| 8
| 8
|-
|-
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|8
|8
|-
|-
| rowspan="5"|conveniencestore  
| rowspan="5"|conveniencestore
| [[shelves]]  
| [[shelves]]
| 4  
| 4
| 1
| 1
|-
|-
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|5
|5
|-
|-
| rowspan="3"|drugshack  
| rowspan="3"|drugshack
| [[counter]]  
| [[counter]]
| 4  
| 4
| 1
| 1
|-
|-
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|8
|8
|-
|-
| rowspan="1"|empty  
| rowspan="1"|empty
| [[crate]]  
| [[crate]]
| 4  
| 4
| 8
| 8
|-
|-
| rowspan="3"|gasstorage  
| rowspan="3"|gasstorage
| [[counter]]  
| [[counter]]
| 4  
| 4
| 8
| 8
|-
|-
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|2
|2
|-
|-
| rowspan="1"|kitchen  
| rowspan="1"|kitchen
| [[counter]]  
| [[counter]]
| 4  
| 4
| 8
| 8
|-
|-
| rowspan="1"|mechanic  
| rowspan="1"|mechanic
| [[wardrobe]]  
| [[wardrobe]]
| 4  
| 4
| 8
| 8
|-
|-
| rowspan="1"|office  
| rowspan="1"|office
| [[desk]]  
| [[desk]]
| 4  
| 4
| 8
| 8
|-
|-
| rowspan="1"|prisoncells  
| rowspan="1"|prisoncells
| [[wardrobe]]  
| [[wardrobe]]
| 4  
| 4
| 8
| 8
|}
|}

Revision as of 06:32, 28 February 2024

{{

Cigarettes
Cigarette Model.png
General
Category
Item
Encumbrance
Moodle Icon HeavyLoad.png
0.005
Function
Reduce Stress
Effect
StressMoodle Icon Stressed.png
-5
Technical
Item ID
Base.Cigarettes

Cigarettes are a consumable item.

Usage

A lighter or matches are required to smoke a cigarette.

Effect

Cigarettes can be used to reduce some stress of the player in exchange for causing some sickness.

If the player has the smoker trait, they will require having a regular cigarette, else they'll start to gain stress and eventually unhappiness. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait).

Cigarettes also reduce Unhappiness by -10 if the player has the Smoker negative trait (ten smokes will fully cure unhappiness).

Ideally, one with the smoker trait should only smoke when stress is at "Agitated", as the previous level, "Anxious", does nothing, and cigarettes cure all stress (But only with the smoker trait).

Smoking to the point of Fever Can poison the player to Death.

Farming

Cigarettes can be used to make insecticide spray to combat pest flies.

The player needs to have read The Farming Magazine or have the gardening trait or farmer profession to craft insecticide.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
TZ GardeningSprayCan.png
Insecticide Spray
0 XP none Farmer
OR
MagazineFish.png
Gardening Spray Can (Empty)
Gardening Spray Can (Empty)
(consumed)
WaterDrop.png
Water (3 units)
(consumed)
IckySticks.png
Cigarettes x5
(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all other 1 8
plankstash 4 8
bar counter 4 1
counter 4 2
crate 4 1
crate 4 1
crate 4 2
crate 4 2
crate 4 5
bedroom desk 4 8
desk 4 8
plankstash 4 8
conveniencestore shelves 4 1
shelves 4 1
shelves 4 2
shelves 4 2
shelves 4 5
drugshack counter 4 1
counter 4 2
counter 4 8
empty crate 4 8
gasstorage counter 4 8
crate 4 1
crate 4 2
kitchen counter 4 8
mechanic wardrobe 4 8
office desk 4 8
prisoncells wardrobe 4 8

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Cigarettes
{
    DisplayCategory = Junk,
    Count = 20,
    HungerChange = 0,
    Weight = 0.005,
    RequireInHandOrInventory = Matches/Lighter,
    Type = Food,
    DisplayName = Cigarettes,
    StressChange = -5,
    Icon = IckySticks,
    CustomContextMenu = Smoke,
    CantBeFrozen = TRUE,
    OnEat = OnEat_Cigarettes,
    StaticModel = Cigarette,
    EatType = Cigarettes,
    WorldStaticModel = CigarettePack_Ground,
    CustomEatSound = ,
}

See also

Template:Navbox medical