Cigarettes: Difference between revisions
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===Effect=== | ===Effect=== | ||
Cigarettes can be used to reduce some [[Moodles#Stress|stress]] of the [[player]] in exchange for causing some [[Moodles#Sick|sickness]]. | Cigarettes can be used to reduce some [[Moodles#Stress|stress]] of the [[player]] in exchange for causing some [[Moodles#Sick|sickness]]. | ||
If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[Moodles#Unhappiness|unhappiness]]. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait). | If the player has the [[Traits#Negative|smoker trait]], they will require having a regular cigarette, else they'll start to gain stress and eventually [[Moodles#Unhappiness|unhappiness]]. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait). | ||
Cigarettes also reduce Unhappiness by -10 if the player has the [[Traits#Negative|Smoker]] negative trait (ten smokes will fully cure unhappiness). | Cigarettes also reduce Unhappiness by -10 if the player has the [[Traits#Negative|Smoker]] negative trait (ten smokes will fully cure unhappiness). | ||
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===Farming=== | ===Farming=== | ||
Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant diseases|pest flies]]. | Cigarettes can be used to make [[Insecticide Spray|insecticide spray]] to combat [[Farming#Plant diseases|pest flies]]. | ||
The player needs to have read [[The Farming Magazine]] or have the [[Traits#Hobbies|gardening trait]] or [[Occupation#Farmer|farmer profession]] to craft insecticide. | The player needs to have read [[The Farming Magazine]] or have the [[Traits#Hobbies|gardening trait]] or [[Occupation#Farmer|farmer profession]] to craft insecticide. | ||
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! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" |Chance | ||
|- | |- | ||
| rowspan="2"|all | | rowspan="2"|all | ||
| [[other]] | | [[other]] | ||
| 1 | | 1 | ||
| 8 | | 8 | ||
|- | |- | ||
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|8 | |8 | ||
|- | |- | ||
| rowspan="7"|bar | | rowspan="7"|bar | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
Line 91: | Line 91: | ||
|5 | |5 | ||
|- | |- | ||
| rowspan="3"|bedroom | | rowspan="3"|bedroom | ||
| [[desk]] | | [[desk]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|- | |- | ||
Line 104: | Line 104: | ||
|8 | |8 | ||
|- | |- | ||
| rowspan="5"|conveniencestore | | rowspan="5"|conveniencestore | ||
| [[shelves]] | | [[shelves]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
Line 125: | Line 125: | ||
|5 | |5 | ||
|- | |- | ||
| rowspan="3"|drugshack | | rowspan="3"|drugshack | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
|- | |- | ||
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|8 | |8 | ||
|- | |- | ||
| rowspan="1"|empty | | rowspan="1"|empty | ||
| [[crate]] | | [[crate]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|- | |- | ||
| rowspan="3"|gasstorage | | rowspan="3"|gasstorage | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|- | |- | ||
Line 156: | Line 156: | ||
|2 | |2 | ||
|- | |- | ||
| rowspan="1"|kitchen | | rowspan="1"|kitchen | ||
| [[counter]] | | [[counter]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|- | |- | ||
| rowspan="1"|mechanic | | rowspan="1"|mechanic | ||
| [[wardrobe]] | | [[wardrobe]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|- | |- | ||
| rowspan="1"|office | | rowspan="1"|office | ||
| [[desk]] | | [[desk]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|- | |- | ||
| rowspan="1"|prisoncells | | rowspan="1"|prisoncells | ||
| [[wardrobe]] | | [[wardrobe]] | ||
| 4 | | 4 | ||
| 8 | | 8 | ||
|} | |} |
Revision as of 06:32, 28 February 2024
{{
Cigarettes are a consumable item.
Usage
A lighter or matches are required to smoke a cigarette.
Effect
Cigarettes can be used to reduce some stress of the player in exchange for causing some sickness.
If the player has the smoker trait, they will require having a regular cigarette, else they'll start to gain stress and eventually unhappiness. By having a smoke, they will completely relieve all stress accumulated (only -5 without the trait).
Cigarettes also reduce Unhappiness by -10 if the player has the Smoker negative trait (ten smokes will fully cure unhappiness).
Ideally, one with the smoker trait should only smoke when stress is at "Agitated", as the previous level, "Anxious", does nothing, and cigarettes cure all stress (But only with the smoker trait).
Smoking to the point of Fever Can poison the player to Death.
Farming
Cigarettes can be used to make insecticide spray to combat pest flies.
The player needs to have read The Farming Magazine or have the gardening trait or farmer profession to craft insecticide.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Insecticide Spray |
0 XP | none | OR |
Gardening Spray Can (Empty) (consumed) |
Water (3 units) (consumed) |
Cigarettes x5 (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | other | 1 | 8 |
plankstash | 4 | 8 | |
bar | counter | 4 | 1 |
counter | 4 | 2 | |
crate | 4 | 1 | |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
crate | 4 | 5 | |
bedroom | desk | 4 | 8 |
desk | 4 | 8 | |
plankstash | 4 | 8 | |
conveniencestore | shelves | 4 | 1 |
shelves | 4 | 1 | |
shelves | 4 | 2 | |
shelves | 4 | 2 | |
shelves | 4 | 5 | |
drugshack | counter | 4 | 1 |
counter | 4 | 2 | |
counter | 4 | 8 | |
empty | crate | 4 | 8 |
gasstorage | counter | 4 | 8 |
crate | 4 | 1 | |
crate | 4 | 2 | |
kitchen | counter | 4 | 8 |
mechanic | wardrobe | 4 | 8 |
office | desk | 4 | 8 |
prisoncells | wardrobe | 4 | 8 |
Code
Source: ProjectZomboid\media\scripts\items.txt
item Cigarettes
{
DisplayCategory = Junk,
Count = 20,
HungerChange = 0,
Weight = 0.005,
RequireInHandOrInventory = Matches/Lighter,
Type = Food,
DisplayName = Cigarettes,
StressChange = -5,
Icon = IckySticks,
CustomContextMenu = Smoke,
CantBeFrozen = TRUE,
OnEat = OnEat_Cigarettes,
StaticModel = Cigarette,
EatType = Cigarettes,
WorldStaticModel = CigarettePack_Ground,
CustomEatSound = ,
}