Hunting Knife: Difference between revisions

From PZwiki
mNo edit summary
(New infobox + new layout)
Line 1: Line 1:
__NOTOC__
{{languages|Hunting Knife}}
{{languages|Hunting Knife}}
{{header|The Game World|Items|Weapons|Melee Weapons|version=Version 37|incver=8}}{{Weapons|image = Hunting Knife.png |weapontype = Melee |ammo = None|hands = One handed|weight = 0.3|mindamage = 0.3|maxdamage = 0.6|condition = 10|degrade = 20|id = HuntingKnife}}The '''hunting knife''' is a excellent secondary backup weapon (or even primary if you prefer knives). It is light, durable and has the 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly.
{{header|Project Zomboid|Items|Weapons|Melee Weapons|type=Weapon|version=Version 40|incver=9}}{{Infobox weapon
<br><br>
|display_name=Hunting Knife
The Hunting Knife can be found in bedrooms, police station storage, gunstores, in fishing storage and in a few other places ingame. It is also a one handed weapon which means you can carry a second bag in the secondary slot (assuming the first bag is on a characters back).
|name_colour=Weapon
<br><br>
|name_text_colour=Weapon
The hunting knife is a single attack weapon, so it is best if used in single combat or if zombies are relatively spread out when attacking.
|image=HuntingKnife_120px.png
<br><br>
<!--GENERAL-->
Since it is also a knife, it can be used similar to the kitchen knife in preparation of food.
|category=Weapon
<br><br>
|weight=0.3
Its tree/door damage is negligible. (2 tree, 1 door per attack).
|function=[[Cooking]]
|equipped=One-handed
|condition_max=10
<!--DAMAGE-->
|type=Blade
|swing_time=2
|min_range=0.61
|max_range=0.9
|min_damage=0.3
|max_damage=0.6
|push_back=0.3
|knockdown=0
|kill_move=Jaw stab
<!--TECHNICAL DETAILS-->
|class_name=Base.HuntingKnife
}}A '''hunting knife''' is a blade melee [[weapon]].


== Materials to Repair ==
==Usage==
===Weapon===
The hunting knife has a 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly. The hunting knife is a single attack weapon, so it is best if used in single combat or if zombies are relatively spread out when attacking.


{| class="wikitable" style="text-align:center;"
===Breaking doors===
|-
It is mostly ineffective at bashing down [[door]]s, dealing just 1 damage per hit. For comparison, an [[axe]] deals 35 damage.
! Item Repaired
! 1st Repair Materials = <br> 55% Repaired, 100% Success
!  <br> 20% Repaired, 95% Success
!  <br> 10% Repaired, 95% Success
|-
|[[File:Hunting Knife.png|32px]] <br>
[[Hunting Knife]]
| [[File:DuctTape.png|32px]]<br>
[[Duct Tape]]
| [[File:Glue.png|32px]]<br>
[[Glue]]
| [[File:Scotchtape.png|32px]]<br>
[[Adhesive Tape]] <small>(2 Uses)</small>
|-
|}
=== Repair Code ===


<nowiki>
===Chopping trees===
    fixing Fix Hunting Knife
It is mostly ineffective at chopping trees, dealing 2 damage per hit. For comparison, an [[axe]] deals 35 damage.
      Require : HuntingKnife,


      Fixer : DuctTape,
==Condition==
      Fixer : Glue,
The hunting knife is a [[Skills#Blade|blade]] weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance. It has a maximum condition of just 5 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (20 + maintenance x 2)</code>
      Fixer : Scotchtape=2,
 
</nowiki>
===Repairing===
Materials that can be used to repair the hunting knife, based on first time repairing.
{{Fixing weapon
|item=Kitchen Knife
|ducttape=1
|ducttaperepairs=50
|ducttapechance=95
|glue=1
|gluerepairs=20
|gluechance=95
|scotchtape=2
|scotchtaperepairs=10
|scotchtapechance=95
}}
 
== Crafting ==
{{Crafting table header}}
{{RecipeLookup|3006}}
{{RecipeLookup|4007}}
{{RecipeLookup|6007}}
{{RecipeLookup|6008}}
{{Crafting table footer}}
===Cooking===
{{Main|Cooking}}
{{Cooking table header}}
{{RecipeLookup|2035}}
{{RecipeLookup|2042}}
{{RecipeLookup|2043}}
{{RecipeLookup|2047}}
{{RecipeLookup|2048}}
{{RecipeLookup|2049}}
{{RecipeLookup|2050}}
{{RecipeLookup|2051}}
{{RecipeLookup|2052}}
{{RecipeLookup|2063}}
{{Crafting table footer}}
 
==Distribution==
Hunting Knives can be found in bedrooms, police station storage, gunstores, in fishing storage and in a few other places ingame.


== Code ==
== Code ==
<nowiki>
===Item===
    item HuntingKnife
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=40|incver=9}}
<pre> item HuntingKnife
MaxRange = 0.9,
MaxRange = 0.9,
WeaponSprite = Knife,
WeaponSprite = Knife,
Line 78: Line 117:
         EnduranceMod = 0.5,
         EnduranceMod = 0.5,
         BreakSound  = PZ_MetalSnap,
         BreakSound  = PZ_MetalSnap,
         MetalValue = 30,
         MetalValue = 30,</pre>
</nowiki>
 
=== Repair ===
'''''From fixing.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=40|incver=9}}
<pre> fixing Fix Hunting Knife
Require : HuntingKnife,
Fixer : DuctTape,
Fixer : Glue,
Fixer : Scotchtape=2,</pre>
 
==See also==
*[[Kitchen Knife]]
*[[Butter Knife]]


{{Navbox/Tools}}{{Navbox/Weapons}}
{{Navbox/Tools}}{{Navbox/Weapons}}
[[Category:Tools]]
[[Category:Tools]]

Revision as of 17:53, 27 August 2018

Hunting Knife
Hunting Knife
General
Category Weapon
Encumbrance
Heavy Load
0.3
Function Cooking
Equipped One-handed
Condition max. 10
Skill Blade
Damage
Type Blade
Attack speed 2
Range 0.61–0.9 tiles
Damage 0.3–0.6
Knockback 0.3
Knockdown 0
Execution Jaw stab
Technical details
Base ID Base.HuntingKnife

A hunting knife is a blade melee weapon.

Usage

Weapon

The hunting knife has a 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly. The hunting knife is a single attack weapon, so it is best if used in single combat or if zombies are relatively spread out when attacking.

Breaking doors

It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

It is mostly ineffective at chopping trees, dealing 2 damage per hit. For comparison, an axe deals 35 damage.

Condition

The hunting knife is a blade weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance. It has a maximum condition of just 5 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (20 + maintenance x 2)

Repairing

Materials that can be used to repair the hunting knife, based on first time repairing.

Repair Kitchen Knife
DuctTape.png
Potentially repairs: 50%
Chance of success: 95%
Glue.png
Potentially repairs: 20%
Chance of success: 95%
Scotchtape.png
Potentially repairs: 10%
Chance of success: 95%

Crafting

Template:Crafting table header |- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer

Cooking

Main article: Cooking

Template:Cooking table header |- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
|- |
| | | ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer

Distribution

Hunting Knives can be found in bedrooms, police station storage, gunstores, in fishing storage and in a few other places ingame.

Code

Item

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9

	item HuntingKnife
		MaxRange			= 0.9,
		WeaponSprite			= Knife,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Blade,
		ConditionLowerChanceOneIn	= 20,
		Weight				= 0.3,
		SplatN.umber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.6,
		SubCategory			= Stab,
		AimingMod			= 0.8,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		IsAimedHandWeapon		= TRUE,
		DoorDamage			= 1,
		SwingAnim			= Stab,
		WeaponWeight			= 1.7,
		DisplayName			= Hunting Knife,
		MinRange			= 0.61,
		CloseKillMove 			= Jaw_Stab,
		SwingTime			= 2,
		MinDamage			= 0.3,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= TRUE,
		Icon				= HuntingKnife,
		RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	TreeDamage  			= 2,
        	EnduranceMod 			= 0.5,
        	BreakSound  			= PZ_MetalSnap,
        	MetalValue 			= 30,

Repair

From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9

	fixing Fix Hunting Knife
		Require : HuntingKnife,
		Fixer : DuctTape,
		Fixer : Glue,
		Fixer : Scotchtape=2,

See also

Template:Navbox/ToolsTemplate:Navbox/Weapons