Version history: Difference between revisions
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[http://theindiestone.com/community/viewtopic.php?f=39&t=12854&sid=c9b778dc3e09cbf0c89fdf24e13afc6c/ <big>Go to Indie Stone for more release info and download</big>] | [http://theindiestone.com/community/viewtopic.php?f=39&t=12854&sid=c9b778dc3e09cbf0c89fdf24e13afc6c/ <big>Go to Indie Stone for more release info and download</big>] | ||
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*Fixed container saving issues. | *Fixed container saving issues. | ||
*Other stuff we've likely forgot. | *Other stuff we've likely forgot. | ||
<big> | |||
|- | |||
| RC 2.9 Build 0007 | |||
| April 29, 2013 | |||
| | |||
<big> New Features </big> | |||
*Further balances to zombie spawn. | |||
*Moved all spawn points to lower density side of Muldraugh. | |||
*Stopped unbarricade loop problem. | |||
*Tweaked some item weight/cooking time | |||
*Fixed a tooltip bug | |||
*Now unequip the item you wear if dropped. | |||
*New migration system using meta-game events. | |||
*Up the hot moodle trigger | |||
*Removed the ranger starting items (previous camping mod) | |||
*Added a modal dialog on the delete save | |||
*Added -safemode param to help getting into game on badly supported graphics cards. | |||
*Other stuff we've likely forgot. | |||
<big> Bug Fixes </big> | |||
*Fixed full barricade crash. | |||
*Fixed open/close door context menu | |||
*Fixed read magazine/books bug | |||
*Fixed recipe craft bug | |||
*Fixed container saving issues. | |||
*Fixed indoor zombie spawning bug. HURRAY this was a bitch! (thanks DimiDusk and Katalist for the upstairs clue which led us to solution. | |||
*Fix food cooking (thanks Erasmus ! ) | |||
<big> Bugs Introduced </big> | |||
*None | |||
|- | |||
| RC 2.9 Build 0006 | |||
| April 29, 2013 | |||
| | |||
<big> New Features </big> | |||
*Salmon will take less time to be cooked. | *Salmon will take less time to be cooked. | ||
*Passive skills gain and lose XP slower (no more going from strong to stout within 2 days) | *Passive skills gain and lose XP slower (no more going from strong to stout within 2 days) | ||
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*Balanced loot times for small items. Stacks of nails / seeds etc now transfer super fast. | *Balanced loot times for small items. Stacks of nails / seeds etc now transfer super fast. | ||
*Packing / unpacking time made longer by pack being near full. | *Packing / unpacking time made longer by pack being near full. | ||
*Inventory panes will never remain scrolled more than items exist in window. (Fixes 'disappearing container items' bug which is actually it being scrolled beyond the bottom of the last item.) | *Inventory panes will never remain scrolled more than items exist in window. (Fixes 'disappearing container items' bug which is actually it being scrolled beyond the bottom of the last item.) | ||
*Now saves sandbox options out properly. | *Now saves sandbox options out properly. | ||
*Low density zombies on sandbox is now set lower. | *Low density zombies on sandbox is now set lower. | ||
*Zombie density on survival edged down a smidge more. | *Zombie density on survival edged down a smidge more. | ||
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*Removed some recipe who missing textures (farming stuff) | *Removed some recipe who missing textures (farming stuff) | ||
<big> | <big> Bug Fixes </big> | ||
* | *Fixed barricade crash. | ||
*Zombie spawning bug potentially improved a lot. | |||
*Fix to reloading (thanks Stormy!) | |||
<big> | <big> Bugs Introduced </big> | ||
* | *None | ||
|- | |||
| RC 2.9 Build 0005 | |||
| April 29, 2013 | |||
| | |||
<big> | <big> New Features </big> | ||
*Lowered zombie spawn rate a bit | |||
*Drink out of taps. | *Drink out of taps. | ||
<big> Bug Fixes </big> | |||
*Fixed death anim for zombies | |||
*Fixed crash on death. | *Fixed crash on death. | ||
<big> | <big> Bugs Introduced </big> | ||
* | *None | ||
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*Lots of bug fixes. | *Lots of bug fixes. | ||
<big> Bugs | <big> Bugs Introduced </big> | ||
*Crash on death | *Crash on death | ||
Revision as of 21:52, 31 May 2013
Version History
PLEASE NOTE that if you have bought Project Zomboid that you can download and try the latest (and sometimes unstable) releases. The most recent versions can be found by using the links to The Indie Stone Announcements forum below. We also try to make sure that the links on the Main page of PZWiki point to the latest builds/release candidates.
For verified planned additions, see Planned features.
Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
RC 2.9 | April 29, 2013 |
|
RC 2.9 Build 0007 | April 29, 2013 |
New Features
Bug Fixes
Bugs Introduced
|
RC 2.9 Build 0006 | April 29, 2013 |
New Features
Bug Fixes
Bugs Introduced
|
RC 2.9 Build 0005 | April 29, 2013 |
New Features
Bug Fixes
Bugs Introduced
|
RC 2.9 Build 0001 | April 29, 2013 |
New Features
Bug Fixes
Bugs Introduced
|
0.2.0r or RC2.5 | July 24, 2012 |
Go to Indie Stone for full release info and download
|
0.2.0r RC2 | June 29, 2012 |
http://theindiestone.com/community/viewtopic.php?f=21&t=8991
|
0.2.0r RC1 | June 29, 2012 |
http://theindiestone.com/community/viewtopic.php?f=21&t=8988
|
0.2.0q | March 27, 2012 |
|
0.2.0p | March 27, 2012 |
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0.2.0o | March 26, 2012 |
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0.2.0n | March 26, 2012 |
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0.2.0m | March 25, 2012 |
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0.2.0l | March 24, 2012 |
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0.2.0k | March 23, 2012 | |
0.2.0j | March 22, 2012 |
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0.2.0i | March 22, 2012 |
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0.2.0h | March 22, 2012 |
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0.2.0g | March 15, 2012 |
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0.2.0f | March 13, 2012 |
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0.2.0e | March 13, 2012 |
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0.2.0d | March 12, 2012 | |
0.2.0c | March 12, 2012 |
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0.2.0b | March 12, 2012 |
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0.2.0a | March 11, 2012 |
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Pre Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.1.5d | September 7, 2011 |
|
0.1.5c | September 6, 2011 |
|
0.1.5b | August 28, 2011 |
|
0.1.5a | August 28, 2011 |
|
0.1.4с | June 19, 2011 |
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0.1.4b | June 10, 2011 |
|
0.1.4a | June 6, 2011 |
|
0.1.3a | May 31, 2011 |
|
0.1.2a | May 29, 2011 |
|
0.? | May 28, 2011 | * Pre-alpha tech demo is released to all pre-orders. |
0.0.0 | March 15, 2011 | * Project Zomboid is officially announced |