Baseball Bat: Difference between revisions
mNo edit summary |
VaileasysBot (talk | contribs) m (→Buildings: clean up, replaced: wikitable → pztable) |
||
Line 63: | Line 63: | ||
Baseball bats are commonly found in [[Containers#Bedroom Storage|wardrobes]] of houses and [[Containers#Counters|counters]] in stores and bars, or rarely on zombie [[Containers#Corpses|corpses]]. They will not spawn in any vehicle. | Baseball bats are commonly found in [[Containers#Bedroom Storage|wardrobes]] of houses and [[Containers#Counters|counters]] in stores and bars, or rarely on zombie [[Containers#Corpses|corpses]]. They will not spawn in any vehicle. | ||
===Buildings=== | ===Buildings=== | ||
{| class=" | {| class="pztable mw-collapsible" style="text-align:center; width:400px;" | ||
! colspan=4 | | ! colspan=4 | | ||
|- | |- |
Revision as of 15:42, 11 May 2019
Baseball Bat | |||
---|---|---|---|
| |||
General | |||
Category | Weapon | ||
Encumbrance | 2 | ||
Equipped | Two-handed | ||
Condition max. | 15 | ||
Skill | Long Blunt | ||
Damage | |||
Type | Blunt | ||
Attack speed | 3 | ||
Range | 0.61–1.5 tiles | ||
Damage | 0.8–1.2 | ||
Knockback | 0.5 | ||
Knockdown | 2 | ||
Technical details | |||
Base ID | Base.BaseballBat | ||
A baseball bat is a blunt melee weapon.
Usage
Weapon
The baseball bat is particularly effective when used to deliver blows to the head. It usually won't kill a standing zombie but will either send it to the ground, allowing the character to follow up with a killing blow, or knock it back.
The baseball bat also has a long range (for a melee weapon), capable of keeping a small group of zombies at a distance while delivering killing blows or addressing zombies in another direction. It is a multi-attack weapon, capable of hitting 2 zombies at a time in a single swing. Unfortunately, the baseball bat has a finite durability, so it is recommended to have a backup weapon at hand when going on extended missions.
Breaking doors
It is partly effective at bashing down doors, dealing 7 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It will only deal 1 damage to a tree per hit. For comparison, an axe deals 35 damage.
Condition
The baseball bat is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 15 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (20 + maintenance x 2)
Repairing
Materials that can be used to repair the baseball bat, based on first time repairing.
Repair Baseball Bat |
---|
Potentially repairs: 20%
Chance of success: 35% |
Potentially repairs: 10%
Chance of success: 95% Needs:
Duct Tape (2 units) |
Potentially repairs: 10%
Chance of success: 95% Needs:
Glue (2 units) |
Potentially repairs: 10%
Chance of success: 95% Needs:
Adhesive Tape (4 units) |
Distribution
Baseball bats are commonly found in wardrobes of houses and counters in stores and bars, or rarely on zombie corpses. They will not spawn in any vehicle.
Buildings
Building/Room | Container | Rolls | Chance |
---|---|---|---|
All | Male Corpse | 1 | 0.1 |
Wardrobe | 4 | 2 | |
Bar | Shelf | 4 | 2 |
Counter | 2 | 2 | |
Bedroom | Wardrobe | 2 | 2 |
Changeroom | Locker | 2 | 2 |
Fossoil | Counter | 4 | 5 |
Grocery Store | Counter | 4 | 5 |
Storage Unit | All | 3 | 5 |
Zippee Store | Counter | 1 | 5 |
Crafting
What it can craft
The baseball bat can be upgraded to a spiked baseball bat or be used to smash open a watermelon.
Template:Crafting table header
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer
Trivia
- The baseball bat is a popular weapon used in various zombie apocalypse material, including: The Walking Dead, Zombieland, DayZ and 28 Days Later.
Gallery
- BaseballBatNails 120px.png
Spiked Baseball Bat icon
Code
Item
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 39.67.5
item BaseballBat MaxRange = 1.5, WeaponSprite = Baseballbat, MinAngle = 0.2, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = Blunt, ConditionLowerChanceOneIn = 20, Weight = 2, SplatNumber = 1, PushBackMod = 0.5, MaxDamage = 1.2, SubCategory = Swinging, ConditionMax = 15, MaxHitCount = 2, DoorDamage = 7, IdleAnim = Idle_Weapon2, SwingAnim = Bat, CriticalChance = 10, WeaponWeight = 2, DisplayName = Baseball Bat, MinRange = 0.61, SwingTime = 3, HitAngleMod = -30, MinDamage = 0.8, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = BaseballBat, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = BreakWoodItem, TreeDamage = 1,
Repair
From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 39.67.5
fixing Fix Baseball Bat Require : BaseballBat, Fixer : Woodglue=2; Woodwork=2, Fixer : DuctTape=2, Fixer : Glue=2, Fixer : Scotchtape=4,