Moodles: Difference between revisions

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* '''Bleeding'''  
* '''Bleeding'''  
:The character is losing blood from an open wound. This moodle can be removed by using [[bandage]]s.
:The character is losing blood from an open wound. This moodle can be removed by using [[bandage]]s.
* '''Dead''' - The character has passed away.
* '''Dead'''  
* '''Exhausted''' - The character is tired from running or exerting themselves. This moodle can be removed by stopping to rest, or walking.
:The character has passed away.
* '''Encumbered''' - The character is carrying too much and is moving slower. This moodle can be removed by dropping items, or using them. Note that items cannot be dropped currently, but can be placed in containers.
* '''Exhausted'''  
* '''Hungry''' - The character needs to eat [[food]].
:The character is tired from running or exerting themselves. This moodle can be removed by stopping to rest, or walking.
* '''Encumbered'''  
:The character is carrying too much and is moving slower. This moodle can be removed by dropping items, or using them. Note that items cannot be dropped currently, but can be placed in containers.
* '''Hungry'''  
:The character needs to eat [[food]].
* '''Injured'''
* '''Injured'''
* '''In Pain''' - The character is in pain, from a wound or other injury. This moodle can be removed by using [[painkillers]].
* '''In Pain'''  
:The character is in pain, from a wound or other injury. This moodle can be removed by using [[painkillers]].
* '''Panicked'''
* '''Panicked'''
* '''Sick'''
* '''Sick'''
* '''Tired''' - The character is fatigued from being awake for too long. This moodle can be removed by [[sleep]]ing.
* '''Tired'''  
* '''Zombie''' - The character has been [[bitten]] by a zombie and subsequently changed into one.
:The character is fatigued from being awake for too long. This moodle can be removed by [[sleep]]ing.
* '''Zombie'''  
:The character has been [[bitten]] by a zombie and subsequently changed into one.


==Future Moodles==
==Future Moodles==


The game's files indicate that moodles may come in positive or negative flavours, suggesting that characters may have their morale boosted or experience happy emotions.
The game's files indicate that moodles may come in positive or negative flavours, suggesting that characters may have their morale boosted or experience happy emotions.

Revision as of 13:56, 30 May 2011

A Moodle is an emotional or physical effect on a character, similar to status effects in roleplaying games. There are currently eleven moodles in the game; icons for the moodles can be found here.

List of Moodles

  • Bleeding
The character is losing blood from an open wound. This moodle can be removed by using bandages.
  • Dead
The character has passed away.
  • Exhausted
The character is tired from running or exerting themselves. This moodle can be removed by stopping to rest, or walking.
  • Encumbered
The character is carrying too much and is moving slower. This moodle can be removed by dropping items, or using them. Note that items cannot be dropped currently, but can be placed in containers.
  • Hungry
The character needs to eat food.
  • Injured
  • In Pain
The character is in pain, from a wound or other injury. This moodle can be removed by using painkillers.
  • Panicked
  • Sick
  • Tired
The character is fatigued from being awake for too long. This moodle can be removed by sleeping.
  • Zombie
The character has been bitten by a zombie and subsequently changed into one.

Future Moodles

The game's files indicate that moodles may come in positive or negative flavours, suggesting that characters may have their morale boosted or experience happy emotions.