Skills: Revision history

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  • curprev 22:4422:44, 26 December 2023Scarlet Ardere talk contribs 28,486 bytes +17 minor clarifications/style conforming
  • curprev 22:4222:42, 26 December 2023Scarlet Ardere talk contribs 28,469 bytes +381 Specified how/when Nimble & Sprinting XP are gained; lua code for these skills indicates RNG is being constantly rolled during movement & XP is awarded whenever the roll succeeds. Specified that enemy presence doesn't affect XP gain (not in code at all) as it's a frequent misconception online w/ no clarifying info available. Movement check/requirement for Nimble was added in Build 41.78 on Nov 9 2022. XP code referenced is in lua\server\XpSystem\XpUpdate.lua

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  • curprev 15:5215:52, 4 July 2023Anon341 talk contribsm 27,866 bytes 0 75% is 3*25%, so the ''base'' 'Relative experice gain' was over the 'real' value, meant to be displayed. meaning 25% = 100%, and 75% = 300% ( <==> 25%*3 = 100%*3), and so on and so forth

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  • curprev 17:5917:59, 1 May 2021Lumarin talk contribs 14,351 bytes +759 Reworked details from Fitness details in IsoGameCharacter.class, it affects multiple abilities. Included table with hard #s where viable for me to do so.

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