Version history: Difference between revisions
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Change list : | Change list : | ||
West Point Added | *West Point Added | ||
New items. | *New items. | ||
New Recipes. | *New Recipes. | ||
New Animation ! Floor Stamp ! Smash that head. | *New Animation ! Floor Stamp ! Smash that head. | ||
Added more specific location to loot items (police station = more guns, school = more books/school bag...). | *Added more specific location to loot items (police station = more guns, school = more books/school bag...). | ||
Extra options for lighting quality and FPS lock (30,45,60). Defaults to 30FPS for more stable FPS. | *Extra options for lighting quality and FPS lock (30,45,60). Defaults to 30FPS for more stable FPS. | ||
*Added an option to modify the path of mods, default one will now be Users/YOU/MyDocuments/Zomboid, we'll make the same for the save in a next update, the Mac OSX default folder will also be changed. | |||
Fixed colors bugs in the farming info screen. | *Fixed colors bugs in the farming info screen. | ||
Fixed some mods loader bugs. | *Fixed some mods loader bugs. | ||
Fixed some bugs with the torch light context menu. | *Fixed some bugs with the torch light context menu. | ||
No more "sticky" tooltip in the skill panel. | *No more "sticky" tooltip in the skill panel. | ||
No more duplicate bucket when making a plaster bucket. | *No more duplicate bucket when making a plaster bucket. | ||
Fixed bunch of farming bugs, thanks to Skallagrim. | *Fixed bunch of farming bugs, thanks to Skallagrim. | ||
Fixed "remove plant with a shovel" context menu option. | *Fixed "remove plant with a shovel" context menu option. | ||
Fixed some bugs in the crafting (mainly with stairs). | *Fixed some bugs in the crafting (mainly with stairs). | ||
Fixed "Climb Through" right click context option not always working. | *Fixed "Climb Through" right click context option not always working. | ||
Fixed inventory tooltip resizing on certains items. | *Fixed inventory tooltip resizing on certains items. | ||
Fixed items detail placement (remaining, nutrition...) in inventory. | *Fixed items detail placement (remaining, nutrition...) in inventory. | ||
Fixed some fire saving bugs. | *Fixed some fire saving bugs. | ||
Fixed some random thump zombie bugs. | *Fixed some random thump zombie bugs. | ||
Changed weight of gas can to 5 from 10. | *Changed weight of gas can to 5 from 10. | ||
Fixed "save name" width on certains translations. | *Fixed "save name" width on certains translations. | ||
Fixed the Nederlands UI translation. | *Fixed the Nederlands UI translation. | ||
Fixed some bugs with the rain collector barrel. | *Fixed some bugs with the rain collector barrel. | ||
Fixed some fire saving bugs. | *Fixed some fire saving bugs. | ||
Fixed smash window context menu option. | *Fixed smash window context menu option. | ||
Fixed destroy (with seldgehammer) context menu option. | *Fixed destroy (with seldgehammer) context menu option. | ||
Fixed infinite ammo bug : you can just set back your game to english to fix it (anyway, even in other languages it'll be fixed). | *Fixed infinite ammo bug : you can just set back your game to english to fix it (anyway, even in other languages it'll be fixed). | ||
Added an average water indication on the tooltip when selecting which seeds to sow. | *Added an average water indication on the tooltip when selecting which seeds to sow. | ||
Now temperature and age of food are updated in every container (even plastic bag and stuff). | *Now temperature and age of food are updated in every container (even plastic bag and stuff). | ||
New context menu option for some food ("Drink", "Smoke"). | *New context menu option for some food ("Drink", "Smoke"). | ||
Removed the weird traits icons in top-left corner of the character info screen. | *Removed the weird traits icons in top-left corner of the character info screen. | ||
Added an offset for text in the character info screen (strings were cutted in some language). | *Added an offset for text in the character info screen (strings were cutted in some language). | ||
Improved performance on character creation screen. | *Improved performance on character creation screen. | ||
Fixed some bugs for custom profression if not everything was set up (custom spawn point, custom clothes color...). | *Fixed some bugs for custom profression if not everything was set up (custom spawn point, custom clothes color...). | ||
Now display the name of the profession if you don't have a texture for it in the character info screen. | *Now display the name of the profession if you don't have a texture for it in the character info screen. | ||
Improved xp update (now you EveryTenMinutes event instead of OnTick). | *Improved xp update (now you EveryTenMinutes event instead of OnTick). | ||
Added permaLocked window to the "open/close window" test. | *Added permaLocked window to the "open/close window" test. | ||
Some UI polish. | *Some UI polish. | ||
Fixed some combat glitchs. | *Fixed some combat glitchs. | ||
Fixed zombie sudden chase stop. | *Fixed zombie sudden chase stop. | ||
Context menus should once again be working properly | *Context menus should once again be working properly | ||
A tons of change in the loot spawn: | A tons of change in the loot spawn: | ||
Balanced loots in West Point. | *Balanced loots in West Point. | ||
Fixed loots on specific rooms (no more bacon in pharmacy, etc.). | *Fixed loots on specific rooms (no more bacon in pharmacy, etc.). | ||
Added more specific loots in container (wallet in some locker...). | *Added more specific loots in container (wallet in some locker...). | ||
Added more specific loots in rooms (toolstore, mechanic...). | *Added more specific loots in rooms (toolstore, mechanic...). | ||
Fixed some container type (some container wasn't flagged as container). | *Fixed some container type (some container wasn't flagged as container). | ||
Some items weren't spawned enough (barbed wire, sand bag..). | *Some items weren't spawned enough (barbed wire, sand bag..). | ||
Fixed the gunstore windows (now you can't pass through them, neither the zombies). | *Fixed the gunstore windows (now you can't pass through them, neither the zombies). | ||
Fixed the texture in equipped items (they were a bit low quality due to resize). | *Fixed the texture in equipped items (they were a bit low quality due to resize). | ||
Fixed world inventory icon (when you drop an item, the icon was big on the ground). | *Fixed world inventory icon (when you drop an item, the icon was big on the ground). | ||
Changed the Combat part in Survival Guide (we now use right click to charge - left click to hit). | *Changed the Combat part in Survival Guide (we now use right click to charge - left click to hit). | ||
Some UI polish. | *Some UI polish. | ||
Lot of translation update. | *Lot of translation update. | ||
Changed canned soup icon. | *Changed canned soup icon. | ||
Now the canned soup need to be opened with a tin opener before drink it (or cook). | *Now the canned soup need to be opened with a tin opener before drink it (or cook). | ||
Balanced knife/spoon/fork condition. | *Balanced knife/spoon/fork condition. | ||
Fixed some crafting bugs. | *Fixed some crafting bugs. | ||
Fixed lighting issues | *Fixed lighting issues | ||
Fixed memory leaks. | *Fixed memory leaks. | ||
Fixed sheet rope. | *Fixed sheet rope. | ||
Fixed harvesting farming plant. | *Fixed harvesting farming plant. | ||
Fixed tomato vegetables. | *Fixed tomato vegetables. | ||
Fixed the take in game screenshot shift. | *Fixed the take in game screenshot shift. | ||
Fixed home trailer doors. | *Fixed home trailer doors. | ||
Fixed the crafting system. | *Fixed the crafting system. | ||
Fixed world inventory texture (+ fixed them on load). | *Fixed world inventory texture (+ fixed them on load). | ||
Fixed equipped items color. | *Fixed equipped items color. | ||
Now equipped bag in 2nd hand will be loaded correctly. | *Now equipped bag in 2nd hand will be loaded correctly. | ||
Streaming issues fixed. | *Streaming issues fixed. | ||
Fire saving fixed. | *Fire saving fixed. | ||
Fixed some missing sprite building. | *Fixed some missing sprite building. | ||
The bigs logs at McCoy are now containers with logs inside. | *The bigs logs at McCoy are now containers with logs inside. | ||
Removed options.bin for an options.ini (text file). | *Removed options.bin for an options.ini (text file). | ||
Fixed the trailer park map problem (can't pass through doors, invisible walls, weird light issue..). | *Fixed the trailer park map problem (can't pass through doors, invisible walls, weird light issue..). | ||
Balanced loot drop. | *Balanced loot drop. | ||
Fixed some tile properties problem (container not solid...) | *Fixed some tile properties problem (container not solid...) | ||
*Fixed various bug on torch light, books. | |||
*Updated various translation. | |||
*Fixed some inventory tooltip glitch. | |||
*Fixed some UI glitch (mainly for translation truncated). | |||
*(re) added the brezilian portuguese translation. | |||
*No more bucket duplication for the plaster recipe. | |||
*Numerous optimizations / fixes | |||
*Other things (not Dragons). | |||
|- | |- | ||
|2.9.9.17||September 4, 2013|| | |2.9.9.17||September 4, 2013|| |
Revision as of 20:03, 12 November 2013
Version History
PLEASE NOTE that if you have bought Project Zomboid that you can download and try the latest (and sometimes unstable) releases. The most recent versions can be found by using the links to The Indie Stone Announcements forum below. We also try to make sure that the links on the Main page of PZWiki point to the latest builds/release candidates.
For verified planned additions, see Planned features.
Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
2.9.9.17 build 11 | November 8th, 2013 |
Change list :
A tons of change in the loot spawn:
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2.9.9.17 | September 4, 2013 |
Steam version for existing customers [1] Link to Forum Post for 2.9.9.17 [2]. Currently this version is only available with a Steam Key. [New Stuff]
[Bug Fix]
[Balance]
[Known Issues]
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2.9.9.16 | August 23, 2013 |
[New Stuff]
[Bug Fix]
[Balance]
[Modding]
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2.9.9.15 | August 13, 2013 |
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2.9.9.14 | August 13, 2013 |
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2.9.9.13 | August 11, 2013 |
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2.9.9.12 | August 11, 2013 |
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2.9.9.11 | August 11, 2013 |
Bug Fixes
- Now display "Fresh" on tooltip when the food is Fresh (full hunger reduction, no chance to get ill). - "Fresh" will disapear when the "DaysFresh" (item.txt) variable is outdated. (half hunger reduction, some boredom and unhappiness adding, no chance to get ill). - And finally "Rotten" when the "DaysTotallyRotten" (item.txt) variable is outdated (same malus as not fresh food, but you can become ill, the texture change to warn you before the tooltip does).
New Features
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2.9.9.10 | July 3, 2013 |
New Features
Bug Fixes
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2.9.9.7 | July 3, 2013 |
New Features
Bug Fixes
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2.9.9.6 | July 3, 2013 |
New Features
Bug Fixes
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2.9.8 Test 003 | June 26, 2013 |
New Features
Bug Fixes
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2.9.8 Test 002 | June 26, 2013 |
New Features
Bug Fixes
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2.9.8 Test 001 | June 26, 2013 |
New Features
Bug Fixes
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RC 2.9 Build 0008b | May 15, 2013 |
Go to Indie Stone for more release info and download Released on Desura New Features
Bug Fixes
Bugs Introduced
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RC 2.9 Build 0008a | May 15, 2013 |
New Features
Bugs Introduced
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RC 2.9 Build 0007 | April 29, 2013 |
New Features
Bug Fixes
Bugs Introduced
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RC 2.9 Build 0006 | April 29, 2013 |
New Features
Bug Fixes
Bugs Introduced
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RC 2.9 Build 0005 | April 29, 2013 |
New Features
Bug Fixes
Bugs Introduced
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RC 2.9 Build 0001 | April 29, 2013 |
New Features
Bug Fixes
Bugs Introduced
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0.2.0r or RC2.5 | July 24, 2012 |
Go to Indie Stone for full release info and download
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0.2.0r RC2 | June 29, 2012 |
http://theindiestone.com/community/viewtopic.php?f=21&t=8991
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0.2.0r RC1 | June 29, 2012 |
http://theindiestone.com/community/viewtopic.php?f=21&t=8988
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0.2.0q | March 27, 2012 |
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0.2.0p | March 27, 2012 |
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0.2.0o | March 26, 2012 |
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0.2.0n | March 26, 2012 |
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0.2.0m | March 25, 2012 |
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0.2.0l | March 24, 2012 |
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0.2.0k | March 23, 2012 | |
0.2.0j | March 22, 2012 |
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0.2.0i | March 22, 2012 |
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0.2.0h | March 22, 2012 |
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0.2.0g | March 15, 2012 |
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0.2.0f | March 13, 2012 |
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0.2.0e | March 13, 2012 |
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0.2.0d | March 12, 2012 | |
0.2.0c | March 12, 2012 |
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0.2.0b | March 12, 2012 |
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0.2.0a | March 11, 2012 |
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Pre Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.1.5d | September 7, 2011 |
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0.1.5c | September 6, 2011 |
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0.1.5b | August 28, 2011 |
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0.1.5a | August 28, 2011 |
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0.1.4с | June 19, 2011 |
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0.1.4b | June 10, 2011 |
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0.1.4a | June 6, 2011 |
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0.1.3a | May 31, 2011 |
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0.1.2a | May 29, 2011 |
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0.? | May 28, 2011 | * Pre-alpha tech demo is released to all pre-orders. |
0.0.0 | March 15, 2011 | * Project Zomboid is officially announced |