Newspaper: Difference between revisions
(PZ Updater automated execution(task: deploy ReLookup, eid: c4067f79793e6a56079c5390984bae21)) |
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{{languages}} | {{languages}} | ||
{{header|The Game World|Items|Literature|type=Literature|version=Version | {{header|The Game World|Items|Literature|type=Literature|version=Version 41|incver=68}}{{infobox literature | ||
|display_name=Newspaper | |display_name=Newspaper | ||
|name_colour=Literature | |name_colour=Literature | ||
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===Fuel=== | ===Fuel=== | ||
It can be used as a fuel for [[heat source|fires]], and lasts for 1 hour if done so. | It can be used as a fuel for [[heat source|fires]], and lasts for 1 hour if done so. | ||
==Crafting== | ==Crafting== | ||
{{Crafting header|ing=3}} | {{Crafting header|ing=3}} | ||
{{Crafting | {{Crafting general|031|ing=3}} | ||
{{Crafting electrical|305|ing=3}} | |||
}} | |||
{{Crafting | |||
}} | |||
|} | |} | ||
==Distribution== | |||
It is found in many containers, including [[Tiles#Shelves|shelves]], [[Tiles#Counters|counters]], [[Tiles#Crates|crates]] and [[corpse]]s. | |||
===Buildings=== | ===Buildings=== | ||
*Motel rooms, in [[Containers#Drawers|side tables]] | |||
*News agents | |||
*[[Filling station|Filling stations]] or other convenience stores, [[Containers#Shelves|magazine and newspaper shelves]] | |||
*Post offices and [[Containers#Mail Boxes|mail boxes]] | |||
*Mechanics, in [[Containers#Shelves|shelves]] | |||
*Offices, in desks and drawers | |||
*Police stations, in [[Containers#Desks|desks]] | |||
*Prison cells | |||
*Break rooms | |||
*Cafes, in [[Containers#Shelves|book shelves]] | |||
*Pet stores | |||
*Other generic junk locations | |||
====Residential==== | |||
*Found in bedrooms, kitchens, home offices and living rooms. | |||
===Vehicles=== | ===Vehicles=== | ||
*[[Chevalier Step Van|Postal van]] in the [[Trunk|trunk]]. | |||
| | |||
== Code == | == Code == | ||
'''''From items_literature.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items_literature.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver= | {{Retrieved|version=41|incver=68}} | ||
<pre> item Newspaper | |||
{ | |||
DisplayCategory = Literature, | |||
Weight = 0.1, | |||
Type = Literature, | |||
DisplayName = Newspaper, | |||
StressChange = -15, | |||
Icon = Newspaper, | |||
BoredomChange = -15, | |||
StaticModel = Newspaper, | |||
WorldStaticModel = Newspaper_Ground, | |||
}</pre> | |||
==See also== | ==See also== | ||
Line 362: | Line 72: | ||
*[[Magazine]] | *[[Magazine]] | ||
{{ | {{Navbox_literature}} |
Revision as of 10:39, 26 March 2022
Newspaper | ||
---|---|---|
| ||
General | ||
Category | Literature | |
Encumbrance | 0.1 | |
Consumed | True | |
Effect | ||
Boredom | -15 | |
Stress | -15 | |
Technical details | ||
Base ID | Base.Newspaper |
A newspaper is a literature item.
Usage
A newspaper helps reduce the player's boredom and stress. Once used it is effectively 'consumed' and removed from the inventory.
Fuel
It can be used as a fuel for fires, and lasts for 1 hour if done so.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Newspaper Hat |
0 XP | none | Newspaper (consumed) |
|||
Smoke Bomb |
0 XP | none | OR |
Cold Pack (consumed) |
Newspaper x2 (consumed) |
Ripped Sheets (consumed) |
Distribution
It is found in many containers, including shelves, counters, crates and corpses.
Buildings
- Motel rooms, in side tables
- News agents
- Filling stations or other convenience stores, magazine and newspaper shelves
- Post offices and mail boxes
- Mechanics, in shelves
- Offices, in desks and drawers
- Police stations, in desks
- Prison cells
- Break rooms
- Cafes, in book shelves
- Pet stores
- Other generic junk locations
Residential
- Found in bedrooms, kitchens, home offices and living rooms.
Vehicles
- Postal van in the trunk.
Code
From items_literature.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68
item Newspaper { DisplayCategory = Literature, Weight = 0.1, Type = Literature, DisplayName = Newspaper, StressChange = -15, Icon = Newspaper, BoredomChange = -15, StaticModel = Newspaper, WorldStaticModel = Newspaper_Ground, }