Pickaxe
A Pick Axe is a two-handed melee weapon.
Usage
Weapon
The Pick Axe is a multi-attack weapon, capable of hitting two zombies at a time in a swing.
The Pick Axe has a chance to kill zombies in a single hit, making it useful for close-quarters combat. It has the advantage of having a greater damage output compared to other tools, making it a great weapon alongside its uses as a tool. It's disadvantage is that it has a long recovery time between swings, leaving the player vulnerable when surrounded.
Compared to the more common Axe, the Pick Axe has slightly higher zombie damage at 1-2.2 damage compared to the Axe's 0.8-2 damage. However, it has a condition lower chance of 1/20 compared to its Tool cousin's 1/22. This makes it a highly effective weapon, but will somewhat break more quickly.
Breaking doors
It is very effective at breaking down doors, dealing 35 damage per hit.
Chopping trees
The Pick Axe is an ideal harvesting device to cut down trees (also 35 damage) to collect logs which can be cut with a saw to create wood planks.
Distribution
Pick Axes are exceedingly rare in the game, found only in "Tool Store" Shelves and Counters. The hardware stores in West Point and Riverside are a very good place to pick up a few axes and other useful tools relatively early in the game.
Materials to Repair
Item Repaired | 1st Repair Materials = 55% Repaired, 100% Success |
20% Repaired, 95% Success |
10% Repaired, 95% Success |
10% Repaired, 95% Success |
---|---|---|---|---|
Pick Axe |
Wood Glue (2 Uses) |
Duct Tape (2 Uses) |
Glue (2 Uses) |
Adhesive Tape (4 Uses) |
Code
Item
Retrieved: Build 41.50 From items_weapons.txt (Project Zomboid directory/media/scripts/)
item PickAxe { MaxRange = 1.6, WeaponSprite = PickAxe, MinAngle = 0.65, Type = Weapon, MinimumSwingTime = 3.0, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.002, Categories = Axe, ConditionLowerChanceOneIn = 20, Weight = 3, SplatNumber = 3, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 13, MaxHitCount = 2, DoorDamage = 35, IdleAnim = Idle_Weapon2, SwingAnim = Bat, DisplayName = PickAxe, MinRange = 0.61, SwingTime = 3.0, HitAngleMod = -30, SplatSize = 5, KnockdownMod = 2, SplatBloodOnNoDeath = TRUE, Icon = PickAxe, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = BreakWoodItem, TreeDamage = 35, MetalValue = 120, CriticalChance = 25, CritDmgMultiplier = 9, MinDamage = 1, MaxDamage = 2.2, BaseSpeed = 0.8, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = BigBlade, Tags = DigPlow, }
Repair Code
From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
fixing Fix PickAxe { Require : PickAxe, Fixer : Woodglue=2; Woodwork=2, Fixer : DuctTape=2, Fixer : Glue=2, Fixer : Scotchtape=4, }