Talk:Recipe ingredients

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Items Requiring Testing & Adding

There are section-specific edit notes hidden in the page in each section. Aside from those changes...

  • Fish Fillet
  • Any other trapping meats
    • Rabbit Meat
    • Small Bird Meat
  • Bacon Bits (b27 vs b28 change maybe?)
  • Any other items that need updating from the numbers provided by Bowlympicshero
  • Roasted Vegetables chart
  • Salt & Pepper (Push It)
  • Poisons (or should that be a separate page?)
    • Separate page, since all recipes can take poison (I think), but the game mechanic functions differently than an ingredient (but kind of like a spice), as well as a section in the Cooking Guide

Hemilash (talk) 06:00, 18 August 2014 (BST)

Organization of Info

Two types of tables:

  • One for each recipe so that ingredients are displayed how they are now but more neatly.
    • Answers the question "What can I put in ______?" (This is done.)
  • One in a new section below the recipe sections that shows all ingredients together, organized like the excel sheet. That way the data is more available and anyone can add to it easily, compared to a private Excel doc.
    • Answers the question "What can I make if I have ______?" (This is done.)

Hemilash (talk) 20:04, 15 August 2014 (BST)

  • Also, reorganize this page so it reflects the new organization of the Recipe Ingredients page more clearly.


Raw & Cooked Meats

I ended up omitting cooked versions of ingredients from recipes that can take the raw version. Now that I've realized this, I'm not sure if it should be kept that way or not. I suppose it has a little to do with people's play-styles and the way players interact with their ingredients. Since the wiki considers cooked versions of an item to be the same item (no page for cooked steak f.e.), I suppose I'm going to leave it like this for now. But in the future if it becomes awkward or doesn't make sense it should be changed. Hemilash (talk) 23:07, 17 August 2014 (BST)


NOTE: Game does not treat cooked, burnt, or rotten food as separate items. Cooked, burnt, and rotten are merely modifiers to the base raw item. Raw and Cooked meat tables can be condensed into 1 table. Use either bg colors or font colors to denote item MUST be cooked. --Bowlympicshero (talk) 19:00, 18 August 2014 (BST)


This change has been adopted for the Food-in-Recipe tables section. Background color is used to show which items can only be used when cooked (though a secondary & subtle method might be added for colorblind users). For the Recipe Ingredients section...yeah, we'll probably just go with the same format actually, just for visual continuity. I'll see how it looks. Hemilash (talk) 16:50, 19 August 2014 (BST)

Try using a superscript C(C) or other symbol to help colorblind users. --Bowlympicshero (talk) 18:52, 19 August 2014 (BST)


This is kinda what I have in mind to replace the spreadsheet, but I just realized it's going to take a while to go back and get all the numbers:

Ripped values from item scripts. --Bowlympicshero (talk) 01:32, 19 August 2014 (BST)

Charts taken out of draft and moved to Recipe ingredients page. Hemilash (talk) 17:06, 19 August 2014 (BST)

Suggested layout/table changes

Perhaps this formatting would look better on the recipe page.



Soup & Stew Ingredients

Starting Item: UTENSILCookingPotofWater.png
Cooking Pot

Soup or Stew is crafted by right-clicking on a Cooking Pot. It should be cooked to gain its full hunger reduction (or to cook raw ingredients). Soup/Stew can accept a maximum of 6 ingredients, as well as spices. A Pot of Soup or Stew is heavy, but can be separated into bowls (x2 or x4). Soup ingredients cannot be used with the Pot of Soup crafted from Canned Vegetable Soup.

Ingredients that have gone stale can still be used in soups and stews. Their hunger reduction will be added to the soup, while the boredom and unhappiness penalties will not. This is a good way to extend the life of your perishable foods, and is one of the best uses of soups and stews.

Ingredients that have gone rotten can be used by players with cooking skill of 4 or 5. This will add a small amount of the hunger reduction but will not create rotten soup or stew; an expert chef can trim the rotten pieces off, saving any good parts. Skill level 4 allows 5% of the ingredient to be saved. Skill level 5 allows 10% of the ingredient to be saved.


Soup Ingredients:

Raw Meats Chicken.png

Chicken

Salmon.png

Salmon

Dairy & Baked Bread.png

Bread

Cheese.png

Cheese

Noodles.png

Dry Ramen Noodles

Vegetables BellPepper.png

Bell Pepper

Broccoli.png

Broccoli

Cabbage.png

Cabbage

File:Carrot.png

Carrots

Eggplant.png

Eggplant

Leek.png

Leek

Onion.png

Onion

Peas.png

Peas

Potato.png

Potato

Tomato.png

Tomato

As Spices File:CONDIMENTPepper.png

Pepper

File:CONDIMENTSalt.png

Salt


Stew Ingredients:

Raw Meats Bacon.png

Bacon

File:BaconRashers.png

Bacon Rashers

Chicken.png

Chicken

Meat patty.png

Meat Patty

Salmon.png

Salmon

Steak.png

Steak

Cooked Meats Jerky.png

Beef Jerky

Dairy & Baked Bread.png

Bread

Vegetables Broccoli.png

Broccoli

Cabbage.png

Cabbage

File:Carrot.png

Carrots

Eggplant.png

Eggplant

Leek.png

Leek

Onion.png

Onion

Peas.png

Peas

Potato.png

Potato

Tomato.png

Tomato

As Spices File:CONDIMENTPepper.png

Pepper

File:CONDIMENTSalt.png

Salt


Soup vs Stew: Bacon, Bacon Rashers, Steak, Meat Patty, and Beef Jerky can be used in stew, but not in soup. Bell Pepper, Cheese and Dry Ramen Noodles can be used in soup, but not in stew. Otherwise, every ingredient behaves the same in both soup and stew.
Soup takes 50 minutes to cook, and burns in 100 minutes.
Stew takes 70 minutes to cook, and burns in 140 minutes.