Aerosol Bomb: Difference between revisions
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}}{{quote|text=Equip trap and perform basic attack to throw.|author=In-game tooltip}}An '''aerosol bomb''' is a [[Items#Bomb & Throwing Item|thrown bomb]] that can only be crafted by players with the [[Engineer]] profession. | }}{{quote|text=Equip trap and perform basic attack to throw.|author=In-game tooltip}}An '''aerosol bomb''' is a [[Items#Bomb & Throwing Item|thrown bomb]] that can only be crafted by players with the [[#Engineer|Engineer]] profession. | ||
== Usage == | == Usage == |
Revision as of 20:31, 3 April 2022
Aerosol Bomb | ||
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Aerosol Bomb | ||
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General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Skill | Explosion | |
Damage | ||
Type | Explosion | |
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Damage | 0–0 | |
Explosion power | 70 | |
Explosion range | 6 tiles | |
Explosion timer | 50 | |
Technical details | ||
Ingredients |
1 × Hairspray 1 × Box of Sparklers 1 × Aluminum | |
Base ID | See Item IDs |
An aerosol bomb is a thrown bomb that can only be crafted by players with the Engineer profession.
Usage
When thrown, the aerosol bomb sets off a small explosion and several small fires near where the bomb was thrown. This weapon is extremely effective for small hordes of 10 - 20 zombies, and can be a life saver in dire circumstances. The only downside to this weapon is the fact that there are few fires so taking out zombies with the fire is an unlikely prospect. The Fire Bomb is a better option if you are looking to take out much larger hoards using fire.
Crafting
Obtaining
The aerosol bomb requires several common items found in houses.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Aerosol Bomb x1 |
none | Engineer | Hairspray x1 (consumed) |
Box of Sparklers x1 (consumed) |
Aluminum x1 (consumed) |
Upgrades
An aerosol bomb can also be upgraded with a motion sensor, timer, or remote control.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|---|
Aerosol Bomb x1 |
none | Aerosol Bomb x1 (consumed) |
Crafted Timer x1 (consumed) |
Scrap Electronics x2 (consumed) |
Duct Tape (1 unit) (consumed) | ||
Aerosol Bomb x1 |
Electrical 2 | Aerosol Bomb x1 (consumed) |
Motion Sensor x1 (consumed) |
Scrap Electronics x2 (consumed) |
Duct Tape (1 unit) (consumed) | ||
Aerosol Bomb x1 |
Electrical 2 | Aerosol Bomb x1 (consumed) |
Crafted Trigger x1 (consumed) |
Scrap Electronics x2 (consumed) |
Duct Tape (1 unit) (consumed) |
Distribution
Aerosol bombs are one of the rarest items in the game to find. Other than obtaining through crafting, they can only be found in the trunk of a survivalist vehicle.
Item IDs
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item Aerosolbomb MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = Aerosolbomb, ExplosionPower = 70, ExplosionRange = 6, triggerExplosionTimer = 50, ExplosionSound = SmallExplosion, PlacedSprite = constructedobjects_01_32, Tooltip = Tooltip_Trap,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item AerosolbombTriggered MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, ExplosionTimer = 10, CanBePlaced = TRUE, ExplosionSound = SmallExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item AerosolbombSensorV1 MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, ExplosionTimer = 5, SensorRange = 3, CanBePlaced = TRUE, ExplosionSound = SmallExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item AerosolbombSensorV2 MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, ExplosionTimer = 5, SensorRange = 4, CanBePlaced = TRUE, ExplosionSound = SmallExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item AerosolbombSensorV3 MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, ExplosionTimer = 5, SensorRange = 6, CanBePlaced = TRUE, ExplosionSound = SmallExplosion, PlacedSprite = constructedobjects_01_32,
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item AerosolbombRemote MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Aerosol Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, CanBePlaced = TRUE, CanBeRemote = TRUE, ExplosionSound = SmallExplosion, PlacedSprite = constructedobjects_01_32,