Aerosol Bomb

From PZwiki
Revision as of 13:27, 8 June 2023 by Kenji 03 (talk | contribs) (It can only be crafted by players with the Engineer profession.)
Aerosol Bomb
Aerosol Bomb
Aerosol Bomb Aerosol Bomb with Upgrade
General
Category Weapon
Encumbrance
Heavy Load
1.5
Equipped One-handed
Skill Explosion
Damage
Type Explosion
Attack speed 1.5
Range 0–10 tiles
Damage 0–0
Explosion power 70
Explosion range 6 tiles
Explosion timer 50
Technical details
Ingredients 1 × Hairspray
1 × Box of Sparklers
1 × Aluminum
Base ID See Item IDs
Equip bomb and perform basic attack to throw.
— In-game tooltip

The Aerosol Bomb, a thrown improvised explosive device, created only by the engineer will cause meager explosions with very common items found in residental and commerical areas (These can also be found in the trunks of survivor vehicles).

It can only be crafted by players with the Engineer profession.

Usage

Once thrown, the Aerosol Bombs will cover an average 9x9 area and start several sparse fires. The fires themselves will last about 10 in-game minutes, not taking into account any other objects or zombies caught in the flames. Damages to zombies will be minor, but the exact opposite for players; injuries to players can range from scratches, lacerations, deep wounds, and burns from shrapnel (scratches and burns being the most common). These will more often than not cause moderate bleeding, severe pain, and critical damage or death.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Aerosolbomb.png
Aerosol Bomb
0 XP none Engineer Hairspray.png
Hairspray
(consumed)
Sparklers.png
Box of Sparklers
(consumed)
Aluminum.png
Aluminum
(consumed)

Upgrades

You may attach a Timers, Motion Sensors, or Crafted Triggers for a variety of effects.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
Aerosol Bomb with Timer
Aerosol Bomb with Timer
0 XP Electrical 2 Electronics Magazine Vol.2 Aerosolbomb.png
Aerosol Bomb
(consumed)
TimerCrafted.png
Crafted Timer
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Aerosol Bomb with Sensor (V1)
Aerosol Bomb with Sensor (V1)
0 XP Electrical 2 Electronics Magazine Vol.3 Aerosolbomb.png
Aerosol Bomb
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Aerosol Bomb with Sensor (V2)
Aerosol Bomb with Sensor (V2)
0 XP Electrical 4 Electronics Magazine Vol.3 Aerosolbomb.png
Aerosol Bomb
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x3
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Aerosol Bomb with Sensor (V3)
Aerosol Bomb with Sensor (V3)
0 XP Electrical 6 Electronics Magazine Vol.3 Aerosolbomb.png
Aerosol Bomb
(consumed)
MotionSensor.png
Motion Sensor
(consumed)
ElectronicsScrap.png
Scrap Electronics x4
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)
Remote Aerosol Bomb
Remote Aerosol Bomb
0 XP Electrical 6 Electronics Magazine Vol.3 Aerosolbomb.png
Aerosol Bomb
(consumed)
TriggerCrafted.png
Crafted Trigger
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
DuctTape.png
Duct Tape
(1 unit)

(consumed)

Gallery

Code

Aerosolbomb.png Aerosol Bomb

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

	item Aerosolbomb
	    DisplayCategory = Devices,
		MaxRange	=	10,
		KnockdownMod	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
        WeaponSprite = Molotov,
		UseSelf	=	TRUE,
		DisplayName	=	Aerosol Bomb,
		SwingTime	=	1.5,
		SwingAmountBeforeImpact	=	0.1,
		PhysicsObject	=	Aerosolbomb,
		MinDamage	=	0,
		Weight	=	1.5,
		MaxDamage	=	0,
		MaxHitCount	=	0,
		Icon	=	Aerosolbomb,
		ExplosionPower  =   70,
		ExplosionRange  =   6,
		triggerExplosionTimer   =   50,
		ExplosionSound  =   AerosolBombExplode,
		SwingSound = AerosolBombThrow,
		PlacedSprite = constructedobjects_01_32,
		Tooltip = Tooltip_Trap,
		WorldStaticModel = AerosolBomb,
Other code

AerosolbombTimer.png Aerosol Bomb with Timer

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

	item AerosolbombTriggered
	{
	    DisplayCategory = Devices,
		MaxRange	=	10,
		KnockdownMod	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
        WeaponSprite = Molotov,
		UseSelf	=	TRUE,
		DisplayName	=	Aerosol Bomb with Timer,
		SwingTime	=	1.5,
		SwingAmountBeforeImpact	=	0.1,
		PhysicsObject	=	Aerosolbomb,
		MinDamage	=	0,
		Weight	=	1.5,
		MaxDamage	=	0,
		MaxHitCount	=	0,
		Icon	=	AerosolbombTimer,
		ExplosionPower  =   70,
		ExplosionRange  =   6,
		ExplosionTimer = 10,
		CanBePlaced = TRUE,
		ExplosionSound  =   AerosolBombExplode,
		SwingSound = AerosolBombThrow,
		PlacedSprite = constructedobjects_01_32,
		WorldStaticModel = AerosolBombSensor,

AerosolbombTimer.png Aerosol Bomb with Sensor (V1)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

	item AerosolbombSensorV1
	    DisplayCategory = Devices,
		MaxRange	=	10,
		KnockdownMod	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
        WeaponSprite = Molotov,
		UseSelf	=	TRUE,
		DisplayName	=	Aerosol Bomb with Sensor,
		SwingTime	=	1.5,
		SwingAmountBeforeImpact	=	0.1,
		PhysicsObject	=	Aerosolbomb,
		MinDamage	=	0,
		Weight	=	1.5,
		MaxDamage	=	0,
		MaxHitCount	=	0,
		Icon	=	AerosolbombTimer,
		ExplosionPower  =   70,
		ExplosionRange  =   6,
		ExplosionTimer = 5,
		SensorRange =   3,
		CanBePlaced = TRUE,
		ExplosionSound  =   AerosolBombExplode,
		SwingSound = AerosolBombThrow,
		PlacedSprite = constructedobjects_01_32,
		WorldStaticModel = AerosolBombSensor,

AerosolbombTimer.png Aerosol Bomb with Sensor (V2)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

	item AerosolbombSensorV2
	    DisplayCategory = Devices,
		MaxRange	=	10,
		KnockdownMod	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
        WeaponSprite = Molotov,
		UseSelf	=	TRUE,
		DisplayName	=	Aerosol Bomb with Sensor,
		SwingTime	=	1.5,
		SwingAmountBeforeImpact	=	0.1,
		PhysicsObject	=	Aerosolbomb,
		MinDamage	=	0,
		Weight	=	1.5,
		MaxDamage	=	0,
		MaxHitCount	=	0,
		Icon	=	AerosolbombTimer,
		ExplosionPower  =   70,
		ExplosionRange  =   6,
		ExplosionTimer = 5,
		SensorRange =   4,
		CanBePlaced = TRUE,
		ExplosionSound  =   AerosolBombExplode,
		SwingSound = AerosolBombThrow,
		PlacedSprite = constructedobjects_01_32,
		WorldStaticModel = AerosolBombSensor,

AerosolbombTimer.png Aerosol Bomb with Sensor (V3)

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

	item AerosolbombSensorV3
	    DisplayCategory = Devices,
		MaxRange	=	10,
		KnockdownMod	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
        WeaponSprite = Molotov,
		UseSelf	=	TRUE,
		DisplayName	=	Aerosol Bomb with Sensor,
		SwingTime	=	1.5,
		SwingAmountBeforeImpact	=	0.1,
		PhysicsObject	=	Aerosolbomb,
		MinDamage	=	0,
		Weight	=	1.5,
		MaxDamage	=	0,
		MaxHitCount	=	0,
		Icon	=	AerosolbombTimer,
		ExplosionPower  =   70,
		ExplosionRange  =   6,
		ExplosionTimer = 5,
		SensorRange =   6,
		CanBePlaced = TRUE,
		ExplosionSound  =   AerosolBombExplode,
		SwingSound = AerosolBombThrow,
		PlacedSprite = constructedobjects_01_32,
		WorldStaticModel = AerosolBombSensor,

AerosolbombTimer.png Remote Aerosol Bomb

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.68

	item AerosolbombRemote
	    DisplayCategory = Devices,
		MaxRange	=	10,
		KnockdownMod	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	1.5,
		SwingAnim	=	Throw,
        WeaponSprite = Molotov,
		UseSelf	=	TRUE,
		DisplayName	=	Remote Aerosol Bomb,
		SwingTime	=	1.5,
		SwingAmountBeforeImpact	=	0.1,
		PhysicsObject	=	Aerosolbomb,
		MinDamage	=	0,
		Weight	=	1.5,
		MaxDamage	=	0,
		MaxHitCount	=	0,
		Icon	=	AerosolbombTimer,
		ExplosionPower  =   70,
		ExplosionRange  =   6,
		CanBePlaced = TRUE,
		CanBeRemote = TRUE,
        ExplosionSound  =   AerosolBombExplode,
		SwingSound = AerosolBombThrow,
        PlacedSprite = constructedobjects_01_32,
        WorldStaticModel = AerosolBombSensor,

See also